Player Matchup

Chernobog
Chernobog
Silver V
 
Chernobog
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze II
 
Ne Zha
Bronze II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze II
FetalKoala
Gilgamesh
Bronze II
Level 135
God Stats
11W - 16L
1,327 SR
Queue Stats
338W - 384L
213 MMR
Solo
Kukulkan
Kukulkan
Bronze I
Name_rino
Kukulkan
Bronze I
Level 109
God Stats
13W - 12L
1,385 SR
Queue Stats
80W - 118L
373 MMR
Solo
Terra
Terra
Bronze I
nchstk
Terra
Bronze I
Level 154
God Stats
8W - 8L
1,418 SR
Queue Stats
525W - 593L
373 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 142
1,426 SR
792 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 140
1,495 SR
318 MMR
Baron Samedi
Baron Samedi
Bronze I
Dr Covfefe
Baron Samedi
Bronze I
Level 121
God Stats
1W - 3L
1,485 SR
Queue Stats
28W - 58L
443 MMR
Solo
Skadi
Skadi
Bronze II
OhEssAreEss
Skadi
Bronze II
Level 156
God Stats
16W - 14L
1,319 SR
Queue Stats
173W - 221L
383 MMR
Solo
Artemis
Artemis
Bronze IV
Tocheon
Artemis
Bronze IV
Level 147
God Stats
13W - 10L
1,458 SR
Queue Stats
297W - 371L
-175 MMR
Solo
Merlin
Merlin
Bronze I
Tony Gondor
Merlin
Bronze I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 98L
443 MMR
Solo
Thor
Thor
Silver V
sebacore96
Thor
Silver V
Level 160
God Stats
17W - 10L
1,713 SR
Queue Stats
208W - 250L
498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
7 / 1 / 1
9,166
611
14,290
12,857
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
 
Ne Zha
14
8 / 2 / 1
8,520
568
5,441
12,119
6,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
FetalKoala
Gilgamesh
13
0 / 2 / 2
8,213
548
5,962
14,403
13,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Name_rino
Kukulkan
13
0 / 0 / 5
7,859
524
2,867
5,903
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
nchstk
Terra
11
1 / 0 / 4
7,757
517
3,672
9,593
8,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KhepriThanatosLokiBellona

VS

Bans
Ao KuangApolloArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr Covfefe
Baron Samedi
10
1 / 3 / 2
6,456
430
4,274
10,823
8,361
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 1
6,040
403
8,397
11,926
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
Tocheon
Artemis
13
1 / 3 / 1
6,780
452
7,065
9,472
5,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
12
1 / 2 / 0
7,050
470
3,422
7,653
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 1
6,484
432
2,656
9,230
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
1
1
7.5
W
Ne Zha
 
Ne Zha
8
2
1
4.25
L
Baron Samedi
Dr Covfefe
Baron Samedi
1
3
2
0.67
W
Gilgamesh
FetalKoala
Gilgamesh
0
2
2
0.5
W
Kukulkan
Name_rino
Kukulkan
0
0
5
2.5
L
0
7
1
0.07
L
Artemis
Tocheon
Artemis
1
3
1
0.5
L
Merlin
1
2
0
0.5
W
Terra
nchstk
Terra
1
0
4
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
25,814
54,875
Taken
49,104
36,694
Mitigated
25,175
15,129
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,290
8,994
0
6,958
12,857
5,726
498
2,791
10,066
0
94,199
W
Ne Zha
 
Ne Zha
5,441
946
0
2,135
12,119
6,530
715
678
11,441
0
64,839
L
Baron Samedi
Dr Covfefe
Baron Samedi
4,274
598
353
2,929
10,823
8,361
0
2,790
7,988
20,163
0
W
Gilgamesh
FetalKoala
Gilgamesh
5,962
1,224
0
2,716
14,403
13,848
717
481
13,922
0
48,907
W
Kukulkan
Name_rino
Kukulkan
2,867
42
0
500
5,903
2,400
140
1,646
4,257
46,440
1,570
L
8,397
3,586
0
179
11,926
3,900
0
833
11,093
0
38,769
L
Artemis
Tocheon
Artemis
7,065
3,111
0
3,197
9,472
5,743
0
0
8,768
0
46,164
L
Merlin
3,422
380
0
1,599
7,653
3,002
0
2,209
5,444
41,544
0
W
Terra
nchstk
Terra
3,672
290
185
2,635
9,593
8,190
0
2,100
7,493
20,428
690
L
2,656
611
0
1,526
9,230
4,169
0
379
8,851
0
37,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
32,810
426
Minions Killed
293
0
Camps Cleared
0
1,404,230
Distance Traveled
1,252,133
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,166
611
139
9
0
277,374
0
W
Ne Zha
8,520
568
94
6
0
301,401
2
L
Baron Samedi
6,456
430
28
2
0
269,376
2
W
Gilgamesh
8,213
548
87
6
0
240,169
1
W
Kukulkan
7,859
524
78
5
0
292,030
0
L
Skadi
6,040
403
54
4
0
263,227
0
L
Artemis
6,780
452
77
5
0
185,547
1
L
Merlin
7,050
470
73
5
0
267,671
5
W
Terra
7,757
517
28
2
0
293,256
3
L
Thor
6,484
432
61
4
0
266,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role