Player Matchup

Danzaburou
Danzaburou
HenriqueSanefuji
Danzaburou
Level 40
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 6L
1,058 Elo+
Party 2
Sylvanus
Sylvanus
Modhaar
Sylvanus
Level 25
God Stats
2W - 4L
1,246 SR
Queue Stats
2W - 6L
1,058 Elo+
Party 2
Chaac
Chaac
felipe_cruz06
Chaac
Level 24
God Stats
2W - 3L
1,246 SR
Queue Stats
2W - 6L
1,058 Elo+
Party 2
Team Averages
Level 30
1,250 SR
1,058 Elo+

VS

Team Averages
Level 33
1,500 SR
1,061 Elo+
Ix Chel
Ix Chel
Lucas3ACE
Ix Chel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,071 Elo+
Party 1
Fenrir
Fenrir
Slade5836
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,071 Elo+
Party 1
Nu Wa
Nu Wa
lucguilherme
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HenriqueSanefuji
Danzaburou
17
10 / 0 / 6
11,799
908
13,507
11,151
4,534
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Modhaar
Sylvanus
13
0 / 2 / 11
8,985
691
4,510
14,715
13,223
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 3 / 6
10,568
813
12,501
15,230
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Lucas3ACE
Ix Chel
14
3 / 7 / 2
9,459
728
10,616
14,036
6,284
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Slade5836
Fenrir
11
0 / 2 / 3
7,845
603
3,729
8,869
7,684
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 7 / 3
8,402
646
10,152
13,619
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
4
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HenriqueSanefuji
Danzaburou
10
0
6
13
L
Ix Chel
Lucas3ACE
Ix Chel
3
7
2
0.57
W
Sylvanus
Modhaar
Sylvanus
0
2
11
2.75
L
Fenrir
Slade5836
Fenrir
0
2
3
0.75
W
6
3
6
3
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
24,497
41,096
Taken
36,524
25,876
Mitigated
19,817
13,182
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HenriqueSanefuji
Danzaburou
13,507
6,532
0
3,832
11,151
4,534
1,760
6,673
4,478
0
54,427
L
Ix Chel
Lucas3ACE
Ix Chel
10,616
1,804
320
1,394
14,036
6,284
80
1,611
12,425
30,698
1,155
W
Sylvanus
Modhaar
Sylvanus
4,510
1,247
1,261
3,367
14,715
13,223
392
6,994
7,721
21,290
2,020
L
Fenrir
Slade5836
Fenrir
3,729
549
0
284
8,869
7,684
0
913
7,954
0
19,074
W
12,501
3,362
0
4,722
15,230
8,119
427
6,667
8,557
0
46,594
L
10,152
3,470
0
1,935
13,619
5,849
0
1,422
12,197
26,494
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
25,706
157
Minions Killed
118
0
Camps Cleared
0
715,682
Distance Traveled
638,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,799
908
80
6
0
238,845
0
L
Ix Chel
9,459
728
47
4
0
223,969
0
W
Sylvanus
8,985
691
25
2
0
204,498
0
L
Fenrir
7,845
603
26
2
0
238,403
0
W
Chaac
10,568
813
52
4
0
272,339
0
L
Nu Wa
8,402
646
45
3
0
176,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role