Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
C0oochiMessiah
Yu Huang
Level 89
God Stats
3W - 4L
1,493 SR
Queue Stats
28W - 36L
1,558 Elo+
Solo
Surtr
Surtr
Dankey Kang2416
Surtr
Level 152
God Stats
1W - 4L
1,592 SR
Queue Stats
149W - 138L
1,494 Elo+
Solo
Neith
Neith
TheJAYRICH27
Neith
Level 148
God Stats
1W - 7L
1,216 SR
Queue Stats
121W - 124L
1,429 Elo+
Solo
Nu Wa
Nu Wa
kul2810
Nu Wa
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 122
1,460 SR
1,496 Elo+

VS

Team Averages
Level 136
1,563 SR
1,552 Elo+
Thor
Thor
AyeWire
Thor
Level 156
God Stats
3W - 0L
1,908 SR
Queue Stats
157W - 35L
1,673 Elo+
Party 1
Nu Wa
Nu Wa
Daphin
Nu Wa
Level 156
God Stats
1W - 0L
1,684 SR
Queue Stats
228W - 50L
1,652 Elo+
Party 1
Cerberus
Cerberus
ManicPride
Cerberus
Level 83
God Stats
4W - 3L
1,260 SR
Queue Stats
26W - 43L
1,405 Elo+
Party 2
Tyr
Tyr
N0TaM00SE
Tyr
Level 128
God Stats
5W - 7L
1,305 SR
Queue Stats
26W - 31L
1,486 Elo+
Party 2
Charybdis
Charybdis
Tund3rCloudz
Charybdis
Level 156
God Stats
3W - 1L
1,659 SR
Queue Stats
56W - 59L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 2 / 0
4,601
920
1,317
4,526
1,484
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
8
0 / 0 / 0
4,367
873
1,622
611
177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 0
4,617
923
4,563
7,262
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
4,580
916
3,617
5,028
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
kul2810
Nu Wa
9
0 / 2 / 0
4,539
908
3,292
3,271
1,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AyeWire
Thor
11
3 / 0 / 5
5,400
1,080
3,226
4,231
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Daphin
Nu Wa
10
0 / 0 / 3
4,948
990
3,300
1,651
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ManicPride
Cerberus
10
1 / 1 / 5
5,214
1,043
2,195
5,216
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 0 / 2
5,145
1,029
4,099
4,388
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Tund3rCloudz
Charybdis
11
2 / 0 / 4
5,358
1,072
3,329
2,934
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
9
9
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
W
Thor
AyeWire
Thor
3
0
5
5.5
L
Yu Huang
0
0
0
0
L
1
2
0
0.5
W
Nu Wa
Daphin
Nu Wa
0
0
3
1.5
W
Cerberus
ManicPride
Cerberus
1
1
5
3.5
W
3
0
2
4
L
0
3
1
0.17
W
Charybdis
Tund3rCloudz
Charybdis
2
0
4
4
L
Nu Wa
kul2810
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,411
Damage
16,149
20,698
Taken
18,420
9,847
Mitigated
10,765
2,499
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,317
186
0
513
4,526
1,484
0
1,828
2,572
0
10,875
W
Thor
AyeWire
Thor
3,226
661
0
1,060
4,231
1,863
0
1,356
2,813
0
15,496
L
Yu Huang
1,622
183
0
168
611
177
0
222
309
5,655
0
L
4,563
1,374
0
813
7,262
5,293
219
1,757
5,306
219
10,624
W
Nu Wa
Daphin
Nu Wa
3,300
1,784
0
390
1,651
450
208
232
1,373
12,558
0
W
Cerberus
ManicPride
Cerberus
2,195
133
0
1,417
5,216
4,004
0
1,271
3,941
6,760
0
W
4,099
446
0
1,232
4,388
3,342
0
1,334
2,946
0
10,473
L
3,617
867
0
755
5,028
1,813
0
719
4,124
0
11,477
W
Charybdis
Tund3rCloudz
Charybdis
3,329
806
0
1,315
2,934
1,106
329
682
2,252
0
16,977
L
Nu Wa
kul2810
Nu Wa
3,292
1,547
0
250
3,271
1,080
132
633
2,571
12,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,704
Gold Earned
26,065
93
Minions Killed
134
0
Camps Cleared
0
459,377
Distance Traveled
570,813
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,601
920
24
5
0
111,332
0
W
Thor
5,400
1,080
30
6
0
122,411
0
L
Yu Huang
4,367
873
18
4
0
62,171
0
L
Surtr
4,617
923
12
2
0
98,660
0
W
Nu Wa
4,948
990
33
7
0
106,440
1
W
Cerberus
5,214
1,043
16
3
0
110,015
0
W
Tyr
5,145
1,029
18
4
0
120,192
0
L
Neith
4,580
916
15
3
0
100,892
0
W
Charybdis
5,358
1,072
37
7
0
111,755
0
L
Nu Wa
4,539
908
24
5
0
86,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role