Player Matchup

Bellona
Bellona
HottiePink
Bellona
Level 87
God Stats
4W - 1L
2,280 SR
Queue Stats
37W - 17L
1,697 Elo+
Solo
Raijin
Raijin
Krumm34
Raijin
Level 126
God Stats
1W - 2L
1,407 SR
Queue Stats
120W - 109L
1,468 Elo+
Party 3
Charybdis
Charybdis
NJC52
Charybdis
Level 105
God Stats
4W - 0L
1,837 SR
Queue Stats
48W - 38L
1,555 Elo+
Party 1
Mercury
Mercury
TheRealJewBear
Mercury
Level 107
God Stats
4W - 3L
1,295 SR
Queue Stats
15W - 17L
1,463 Elo+
Party 3
Bake Kujira
Bake Kujira
nTCrossfire
Bake Kujira
Level 125
God Stats
4W - 0L
1,767 SR
Queue Stats
23W - 15L
1,568 Elo+
Party 1
Team Averages
Level 110
1,717 SR
1,550 Elo+

VS

Team Averages
Level 134
1,581 SR
1,482 Elo+
Chang'e
Chang'e
Chimichanga92
Chang'e
Level 151
God Stats
29W - 25L
1,550 SR
Queue Stats
526W - 519L
1,532 Elo+
Solo
Geb
Geb
NeoMystogan
Geb
Level 315
God Stats
5W - 1L
1,821 SR
Queue Stats
89W - 92L
1,509 Elo+
Solo
Awilix
Awilix
PenguinKing1313
Awilix
Level 102
God Stats
3W - 3L
1,517 SR
Queue Stats
435W - 493L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
XScitzoX
Sun Wukong
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 93L
1,539 Elo+
Solo
Artemis
Artemis
dandelion69420
Artemis
Level 27
God Stats
7W - 9L
1,519 SR
Queue Stats
33W - 40L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HottiePink
Bellona
14
4 / 0 / 5
8,514
655
16,963
18,129
16,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Krumm34
Raijin
11
2 / 6 / 4
6,648
511
3,650
9,251
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NJC52
Charybdis
13
0 / 1 / 1
7,480
575
4,880
6,448
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
5 / 1 / 2
7,594
584
4,294
10,424
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
nTCrossfire
Bake Kujira
10
1 / 1 / 3
6,579
506
6,072
12,855
10,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
3 / 3 / 3
6,706
516
12,389
10,867
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
5,463
420
3,467
8,676
6,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
5 / 3 / 2
6,798
523
5,820
11,370
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
XScitzoX
Sun Wukong
12
1 / 2 / 0
6,184
476
7,391
13,420
9,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,801
446
4,551
9,109
3,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
9
9
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
3
3
1.5
W
Bellona
HottiePink
Bellona
4
0
5
6.5
W
Raijin
Krumm34
Raijin
2
6
4
0.67
W
Charybdis
NJC52
Charybdis
0
1
1
0.5
L
0
1
2
1
L
5
3
2
2
W
5
1
2
6
L
Sun Wukong
XScitzoX
Sun Wukong
1
2
0
0.5
L
0
3
0
0
W
Bake Kujira
nTCrossfire
Bake Kujira
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,859
Damage
33,618
57,107
Taken
53,442
36,727
Mitigated
29,053
20,476
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
12,389
981
1,158
3,341
10,867
4,040
0
2,546
7,843
44,097
1,306
W
Bellona
HottiePink
Bellona
16,963
8,572
0
11,959
18,129
16,612
354
3,189
14,693
0
79,004
W
Raijin
Krumm34
Raijin
3,650
559
99
416
9,251
2,987
300
4,694
4,043
31,618
1,663
W
Charybdis
NJC52
Charybdis
4,880
2,282
0
3,685
6,448
2,450
0
584
5,844
0
72,421
L
3,467
765
0
1,631
8,676
6,610
0
2,969
5,673
11,960
0
L
5,820
1,523
0
5,097
11,370
5,062
0
733
10,637
0
38,797
W
4,294
1,737
0
640
10,424
4,534
0
1,772
8,450
0
58,045
L
Sun Wukong
XScitzoX
Sun Wukong
7,391
1,358
0
3,412
13,420
9,726
0
1,085
12,335
0
47,595
L
4,551
1,738
0
1,496
9,109
3,615
0
1,415
7,610
0
42,166
W
Bake Kujira
nTCrossfire
Bake Kujira
6,072
3,312
1,498
2,179
12,855
10,144
149
3,976
8,630
25,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,815
Gold Earned
30,952
428
Minions Killed
320
0
Camps Cleared
0
1,267,985
Distance Traveled
1,332,692
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,706
516
82
6
0
264,252
2
W
Bellona
8,514
655
103
8
0
269,177
2
W
Raijin
6,648
511
63
5
0
221,575
1
W
Charybdis
7,480
575
119
9
0
240,762
2
L
Geb
5,463
420
12
1
0
285,468
4
L
Awilix
6,798
523
73
6
0
307,098
0
W
Mercury
7,594
584
100
8
0
264,035
1
L
Sun Wukong
6,184
476
76
6
0
262,729
0
L
Artemis
5,801
446
77
6
0
213,145
2
W
Bake Kujira
6,579
506
43
3
0
272,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role