Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
LeoPARK
Bake Kujira
Level 135
God Stats
0W - 3L
1,360 SR
Queue Stats
52W - 32L
1,636 Elo+
Party 2
Pele
Pele
Pedrojack
Pele
Level 127
God Stats
1W - 5L
1,201 SR
Queue Stats
58W - 36L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
coyotetd
Cernunnos
Level 117
God Stats
1W - 2L
1,293 SR
Queue Stats
31W - 47L
1,411 Elo+
Solo
Team Averages
Level 124
1,371 SR
1,536 Elo+

VS

Team Averages
Level 123
1,516 SR
1,523 Elo+
Mulan
Mulan
 
Mulan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AironMhan
Chernobog
Level 105
God Stats
2W - 0L
1,376 SR
Queue Stats
65W - 62L
1,527 Elo+
Party 1
Khepri
Khepri
Cazzofisi
Khepri
Level 117
God Stats
3W - 2L
1,597 SR
Queue Stats
101W - 95L
1,538 Elo+
Party 1
Ra
Ra
Steorage
Ra
Level 59
God Stats
21W - 22L
1,507 SR
Queue Stats
176W - 156L
1,534 Elo+
Solo
Anubis
Anubis
abdeear
Anubis
Level 181
God Stats
18W - 12L
1,600 SR
Queue Stats
227W - 199L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 2 / 0
4,611
659
1,685
4,391
2,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
 
Scylla
6
0 / 3 / 0
3,763
538
732
3,824
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
LeoPARK
Bake Kujira
7
0 / 3 / 1
4,244
606
2,928
8,220
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
8
1 / 3 / 2
4,349
621
4,211
7,909
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
coyotetd
Cernunnos
5
2 / 2 / 1
3,923
560
4,264
3,822
1,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
3 / 1 / 6
4,939
706
6,883
8,824
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Chernobog
AironMhan
Chernobog
9
3 / 1 / 3
4,985
712
3,762
3,929
1,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Khepri
Cazzofisi
Khepri
6
2 / 2 / 6
4,451
636
2,197
4,592
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 2
5,439
777
3,631
4,981
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
abdeear
Anubis
8
4 / 0 / 1
5,267
752
2,164
2,245
967
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
13
13
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
L
Scylla
 
Scylla
0
3
0
0
W
Mulan
 
Mulan
3
1
6
6
W
Chernobog
AironMhan
Chernobog
3
1
3
4.5
W
Khepri
Cazzofisi
Khepri
2
2
6
2.5
L
Bake Kujira
LeoPARK
Bake Kujira
0
3
1
0.17
L
Pele
1
3
2
0.67
W
1
1
2
2
W
Anubis
abdeear
Anubis
4
0
1
4.5
L
Cernunnos
coyotetd
Cernunnos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,820
Damage
18,637
28,166
Taken
24,571
13,155
Mitigated
12,633
6,767
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,685
59
0
996
4,391
2,924
0
868
3,523
22,059
0
L
Scylla
 
Scylla
732
175
0
297
3,824
773
0
1,564
2,260
15,629
0
W
Mulan
 
Mulan
6,883
1,397
0
4,551
8,824
4,327
0
1,271
7,458
0
28,391
W
Chernobog
AironMhan
Chernobog
3,762
2,411
0
1,183
3,929
1,333
0
759
3,170
0
28,675
W
Khepri
Cazzofisi
Khepri
2,197
534
0
896
4,592
3,344
0
592
3,829
6,910
0
L
Bake Kujira
LeoPARK
Bake Kujira
2,928
1,318
0
1,860
8,220
5,176
0
4,008
3,747
23,223
3,103
L
Pele
4,211
1,325
0
2,174
7,909
3,045
0
610
7,278
0
24,094
W
3,631
626
36
2,693
4,981
2,662
0
1,328
3,434
38,112
0
W
Anubis
abdeear
Anubis
2,164
49
0
799
2,245
967
0
665
1,580
28,754
1,252
L
Cernunnos
coyotetd
Cernunnos
4,264
2,641
0
1,440
3,822
1,237
0
448
3,374
0
18,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,890
Gold Earned
25,081
179
Minions Killed
232
0
Camps Cleared
0
661,539
Distance Traveled
780,958
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,611
659
36
5
0
158,205
1
L
Scylla
3,763
538
23
3
0
115,973
0
W
Mulan
4,939
706
44
6
0
166,737
1
W
Chernobog
4,985
712
56
8
0
167,132
0
W
Khepri
4,451
636
7
1
0
176,629
3
L
Bake Kujira
4,244
606
48
7
0
127,119
0
L
Pele
4,349
621
44
6
0
163,083
0
W
Ra
5,439
777
74
11
0
124,674
0
W
Anubis
5,267
752
51
7
0
145,786
4
L
Cernunnos
3,923
560
28
4
0
97,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role