Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Big Buddy Brand
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,487 Elo+
Solo
Osiris
Osiris
HAWK3Y310
Osiris
Level 88
God Stats
1W - 0L
1,748 SR
Queue Stats
11W - 3L
1,645 Elo+
Party 2
Neith
Neith
Skywalker134
Neith
Level 164
God Stats
7W - 1L
1,582 SR
Queue Stats
110W - 97L
1,550 Elo+
Solo
Discordia
Discordia
TheBlackClap
Discordia
Level 94
God Stats
48W - 38L
1,516 SR
Queue Stats
554W - 562L
1,531 Elo+
Solo
Team Averages
Level 112
1,569 SR
1,543 Elo+

VS

Team Averages
Level 61
1,598 SR
1,469 Elo+
Ganesha
Ganesha
Bennylenton
Ganesha
Level 114
God Stats
3W - 2L
1,726 SR
Queue Stats
33W - 21L
1,597 Elo+
Party 1
Mulan
Mulan
ChickenZoodle
Mulan
Level 28
God Stats
1W - 1L
1,794 SR
Queue Stats
33W - 23L
1,589 Elo+
Party 1
Neith
Neith
ThePureHeartSora
Neith
Level 94
God Stats
17W - 19L
1,524 SR
Queue Stats
135W - 157L
1,430 Elo+
Solo
Charybdis
Charybdis
kalateralM16A2
Charybdis
Level 35
God Stats
98W - 116L
1,447 SR
Queue Stats
113W - 138L
1,415 Elo+
Solo
Freya
Freya
prattinhomala
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 6
6,240
1,248
3,574
5,960
4,320
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 5
6,554
1,311
5,421
3,798
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
HAWK3Y310
Osiris
11
2 / 1 / 7
6,529
1,306
5,272
5,990
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 7
6,958
1,392
6,951
3,917
1,393
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
TheBlackClap
Discordia
11
3 / 0 / 5
6,769
1,354
4,517
3,466
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

374

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bennylenton
Ganesha
11
0 / 5 / 3
5,928
1,186
5,317
8,670
7,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 2 / 1
6,011
1,202
5,002
5,609
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 3
6,538
1,308
3,468
5,455
2,351
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
kalateralM16A2
Charybdis
11
2 / 0 / 2
6,569
1,314
5,623
6,275
2,305
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
5,525
1,105
1,323
2,263
929
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
10
Kills
4
4
Deaths
10
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
6
2
L
Ganesha
Bennylenton
Ganesha
0
5
3
0.3
W
2
1
5
4.5
L
1
2
1
0.75
W
Osiris
HAWK3Y310
Osiris
2
1
7
5.5
W
2
0
7
5.5
W
Discordia
TheBlackClap
Discordia
3
0
5
5.5
L
1
1
3
2.5
L
Charybdis
kalateralM16A2
Charybdis
2
0
2
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,735
Damage
20,733
23,131
Taken
28,272
13,751
Mitigated
16,501
5,686
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,574
80
0
703
5,960
4,320
0
1,817
3,847
8,851
0
L
Ganesha
Bennylenton
Ganesha
5,317
213
0
0
8,670
7,071
0
3,468
4,876
12,931
0
W
5,421
672
960
1,054
3,798
1,380
0
523
3,189
22,616
0
L
5,002
608
0
583
5,609
3,845
0
2,478
2,921
0
8,441
W
Osiris
HAWK3Y310
Osiris
5,272
1,076
264
949
5,990
5,457
0
1,973
3,590
1,986
9,185
W
6,951
3,273
0
1,316
3,917
1,393
0
1,298
2,414
0
21,462
W
Discordia
TheBlackClap
Discordia
4,517
570
0
440
3,466
1,201
0
335
3,011
8,807
0
L
3,468
1,415
0
656
5,455
2,351
0
3,599
1,743
0
17,068
L
Charybdis
kalateralM16A2
Charybdis
5,623
3,334
0
785
6,275
2,305
0
3,134
3,017
0
20,048
L
1,323
395
0
100
2,263
929
0
1,441
822
2,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,050
Gold Earned
30,571
129
Minions Killed
100
6
Camps Cleared
4
514,931
Distance Traveled
458,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,240
1,248
27
5
2
100,996
0
L
Ganesha
5,928
1,186
0
0
0
103,355
0
W
Ra
6,554
1,311
49
10
2
105,580
0
L
Mulan
6,011
1,202
19
4
2
108,509
0
W
Osiris
6,529
1,306
6
1
1
109,679
0
W
Neith
6,958
1,392
38
8
0
95,902
0
W
Discordia
6,769
1,354
9
2
1
102,774
0
L
Neith
6,538
1,308
39
8
0
97,228
0
L
Charybdis
6,569
1,314
38
8
1
97,909
0
L
Freya
5,525
1,105
4
1
1
51,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role