Player Matchup

Xing Tian
Xing Tian
Silver I
Ayepeak53
Xing Tian
Silver I
Level 125
God Stats
7W - 3L
1,545 SR
Queue Stats
116W - 118L
1,267 MMR
Party 1
Bastet
Bastet
Gold III
RiiDiicK-ii
Bastet
Gold III
Level 156
God Stats
10W - 3L
1,975 SR
Queue Stats
314W - 311L
1,462 MMR
Solo
Guan Yu
Guan Yu
Gold I
SayHiii2God
Guan Yu
Gold I
Level 138
God Stats
43W - 34L
1,610 SR
Queue Stats
103W - 92L
1,653 MMR
Party 1
Hera
Hera
Gold III
Sn00z3fest
Hera
Gold III
Level 136
God Stats
5W - 0L
1,941 SR
Queue Stats
187W - 185L
1,471 MMR
Solo
Medusa
Medusa
Gold V
TypicalJoestar
Medusa
Gold V
Level 143
God Stats
18W - 13L
1,638 SR
Queue Stats
91W - 97L
1,399 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,742 SR
1,450 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,571 SR
1,432 MMR
Kali
Kali
Gold II
Bol8ussaur
Kali
Gold II
Level 137
God Stats
1W - 1L
1,610 SR
Queue Stats
235W - 227L
1,476 MMR
Solo
Ix Chel
Ix Chel
Silver IV
Dafuzzybear
Ix Chel
Silver IV
Level 142
God Stats
0W - 1L
1,468 SR
Queue Stats
10W - 12L
1,360 MMR
Solo
Mulan
Mulan
Silver II
IsshinSenpai_GG
Mulan
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,446 MMR
Solo
Izanami
Izanami
Bronze III
KobeBryant3838
Izanami
Bronze III
Level 89
God Stats
1W - 4L
1,679 SR
Queue Stats
22W - 28L
1,490 MMR
Solo
Bacchus
Bacchus
Bronze III
Shinobi_takez
Bacchus
Bronze III
Level 87
God Stats
3W - 8L
1,599 SR
Queue Stats
4W - 11L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ayepeak53
Xing Tian
13
2 / 1 / 4
7,356
490
8,580
18,808
14,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
15
4 / 2 / 3
8,408
561
5,822
13,728
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SayHiii2God
Guan Yu
14
0 / 0 / 6
8,375
558
13,963
14,177
16,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 1
8,587
572
7,039
8,595
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
5 / 2 / 3
8,923
595
13,074
11,797
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SurtrChang'eThanatosBake Kujira

VS

Bans
BellonaAo KuangSusanoCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,459
497
8,068
17,026
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Dafuzzybear
Ix Chel
13
2 / 2 / 2
7,646
510
7,549
8,905
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
7,251
483
9,736
16,771
13,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 1
8,180
545
6,167
11,964
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
11
3 / 3 / 1
7,145
476
7,090
15,030
17,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
7
7
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Ayepeak53
Xing Tian
2
1
4
4
L
1
1
3
2.5
L
Ix Chel
Dafuzzybear
Ix Chel
2
2
2
1.5
L
0
3
1
0.17
L
1
3
1
0.5
W
Bastet
4
2
3
2.75
W
Guan Yu
SayHiii2God
Guan Yu
0
0
6
3
L
Bacchus
3
3
1
1.17
W
1
2
1
0.75
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,478
Damage
38,610
67,105
Taken
69,696
44,777
Mitigated
46,687
16,020
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Ayepeak53
Xing Tian
8,580
783
0
564
18,808
14,603
85
5,800
13,008
38,529
1,938
L
8,068
3,279
0
7,197
17,026
7,001
0
4,157
12,660
0
71,582
L
Ix Chel
Dafuzzybear
Ix Chel
7,549
958
1,454
2,101
8,905
3,859
0
5,255
3,391
60,247
2,051
L
9,736
1,093
0
5,290
16,771
13,686
0
2,971
13,688
115
59,276
L
6,167
4,442
0
3,546
11,964
5,066
0
1,081
10,651
0
79,703
W
Bastet
5,822
1,799
0
3,823
13,728
6,310
0
2,693
11,035
0
73,403
W
Guan Yu
SayHiii2God
Guan Yu
13,963
1,550
2,401
6,258
14,177
16,185
412
1,537
12,640
11,569
52,349
L
Bacchus
7,090
572
0
3,878
15,030
17,075
0
3,853
10,772
23,022
2,224
W
7,039
1,121
0
1,102
8,595
3,016
10
2,609
5,986
68,984
0
W
13,074
3,552
0
1,872
11,797
4,663
3,055
1,957
9,840
0
67,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
37,681
474
Minions Killed
469
0
Camps Cleared
0
1,595,186
Distance Traveled
1,513,559
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,356
490
53
4
0
335,045
0
L
Kali
7,459
497
99
7
0
354,750
0
L
Ix Chel
7,646
510
117
8
0
300,459
2
L
Mulan
7,251
483
85
6
0
263,915
2
L
Izanami
8,180
545
144
10
0
287,680
0
W
Bastet
8,408
561
89
6
0
339,784
0
W
Guan Yu
8,375
558
106
7
0
333,644
6
L
Bacchus
7,145
476
24
2
0
306,755
2
W
Hera
8,587
572
134
9
0
293,375
2
W
Medusa
8,923
595
92
6
0
293,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role