Player Matchup

Fafnir
Fafnir
Ghaelach
Fafnir
Level 221
God Stats
12W - 3L
1,926 SR
Queue Stats
215W - 127L
1,683 Elo+
Party 2
Cernunnos
Cernunnos
JJMASTER69
Cernunnos
Level 198
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 205L
1,684 Elo+
Party 2
Horus
Horus
NCTYuta
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 125L
1,556 Elo+
Solo
Thor
Thor
Zetуr
Thor
Level 149
God Stats
6W - 1L
1,829 SR
Queue Stats
151W - 95L
1,671 Elo+
Party 2
Ra
Ra
chitzobili
Ra
Level 44
God Stats
12W - 8L
1,595 SR
Queue Stats
183W - 167L
1,549 Elo+
Solo
Team Averages
Level 140
1,670 SR
1,629 Elo+

VS

Team Averages
Level 150
1,663 SR
1,606 Elo+
Sobek
Sobek
Marshy_0911
Sobek
Level 140
God Stats
12W - 4L
1,836 SR
Queue Stats
143W - 137L
1,552 Elo+
Solo
Heimdallr
Heimdallr
NoneBar
Heimdallr
Level 187
God Stats
27W - 8L
1,856 SR
Queue Stats
688W - 304L
1,679 Elo+
Party 1
Zeus
Zeus
SimplyANoodle
Zeus
Level 104
God Stats
8W - 6L
1,681 SR
Queue Stats
212W - 164L
1,598 Elo+
Solo
Mercury
Mercury
reazone
Mercury
Level 162
God Stats
4W - 6L
1,226 SR
Queue Stats
61W - 40L
1,582 Elo+
Solo
Bellona
Bellona
vrullo
Bellona
Level 158
God Stats
3W - 1L
1,718 SR
Queue Stats
338W - 155L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ghaelach
Fafnir
9
0 / 0 / 2
5,289
529
3,526
7,422
7,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
JJMASTER69
Cernunnos
10
2 / 2 / 0
5,283
528
6,483
8,318
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
NCTYuta
Horus
9
0 / 3 / 0
4,726
473
2,164
9,188
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Zetуr
Thor
11
1 / 2 / 0
5,619
562
4,255
8,867
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
5,389
539
2,351
4,864
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,670
567
2,712
8,781
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
NoneBar
Heimdallr
11
1 / 0 / 1
5,614
561
9,050
6,043
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
6,278
628
3,065
3,763
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
reazone
Mercury
12
5 / 1 / 2
6,475
648
5,903
7,634
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
vrullo
Bellona
12
1 / 1 / 0
6,394
639
3,829
8,004
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Ghaelach
Fafnir
0
0
2
1
L
Cernunnos
JJMASTER69
Cernunnos
2
2
0
1
W
1
1
1
1.5
L
Horus
NCTYuta
Horus
0
3
0
0
W
Heimdallr
NoneBar
Heimdallr
1
0
1
1.5
W
1
0
2
2
L
Thor
Zetуr
Thor
1
2
0
0.5
L
0
2
0
0
W
Mercury
reazone
Mercury
5
1
2
6
W
Bellona
vrullo
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
24,559
38,659
Taken
34,225
21,118
Mitigated
19,138
11,025
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Ghaelach
Fafnir
3,526
902
134
2,742
7,422
7,284
0
1,009
6,413
11,431
0
L
Cernunnos
JJMASTER69
Cernunnos
6,483
3,947
0
2,538
8,318
3,007
0
1,102
7,216
0
44,373
W
2,712
160
0
4,067
8,781
6,632
0
1,439
7,342
16,511
853
L
Horus
NCTYuta
Horus
2,164
1,553
80
1,224
9,188
4,828
0
980
8,208
0
40,220
W
Heimdallr
NoneBar
Heimdallr
9,050
5,197
0
3,454
6,043
2,579
12
1,739
4,304
0
53,186
W
3,065
590
0
1,365
3,763
1,237
0
1,086
2,677
57,490
0
L
Thor
Zetуr
Thor
4,255
569
0
3,044
8,867
3,848
0
0
8,362
0
38,048
L
2,351
44
84
1,179
4,864
2,151
0
2,551
2,313
44,350
0
W
Mercury
reazone
Mercury
5,903
3,722
0
560
7,634
2,880
0
1,613
6,021
0
39,244
W
Bellona
vrullo
Bellona
3,829
921
0
4,896
8,004
5,810
0
0
7,401
0
49,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
30,431
305
Minions Killed
366
0
Camps Cleared
0
1,094,570
Distance Traveled
1,042,262
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,289
529
11
1
0
235,232
2
L
Cernunnos
5,283
528
76
8
0
204,723
2
W
Sobek
5,670
567
26
3
0
218,598
3
L
Horus
4,726
473
77
8
0
244,242
0
W
Heimdallr
5,614
561
73
7
0
191,028
0
W
Zeus
6,278
628
112
11
0
185,538
2
L
Thor
5,619
562
66
7
0
203,000
2
L
Ra
5,389
539
75
8
0
207,373
3
W
Mercury
6,475
648
76
8
0
237,840
2
W
Bellona
6,394
639
79
8
0
209,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role