Player Matchup

Geb
Geb
Garuda_Germs
Geb
Level 69
God Stats
9W - 5L
1,562 SR
Queue Stats
139W - 138L
1,422 Elo+
Solo
King Arthur
King Arthur
JayTheSlayer008
King Arthur
Level 123
God Stats
9W - 10L
1,610 SR
Queue Stats
234W - 201L
1,515 Elo+
Party 2
Janus
Janus
OraCloud
Janus
Level 149
God Stats
13W - 29L
1,365 SR
Queue Stats
239W - 226L
1,482 Elo+
Solo
Nemesis
Nemesis
Sojiro_Kurokami
Nemesis
Level 147
God Stats
2W - 3L
1,425 SR
Queue Stats
313W - 268L
1,504 Elo+
Party 2
Sol
Sol
ballsjoemama
Sol
Level 118
God Stats
3W - 0L
1,784 SR
Queue Stats
111W - 100L
1,556 Elo+
Party 2
Team Averages
Level 121
1,549 SR
1,496 Elo+

VS

Team Averages
Level 129
1,492 SR
1,382 Elo+
Lancelot
Lancelot
ChrisIsFat-_-
Lancelot
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 97L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GrimaceSK
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,524 SR
Queue Stats
2W - 4L
1,332 Elo+
Party 1
Cernunnos
Cernunnos
Lightning It Up
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,332 Elo+
Party 1
Sylvanus
Sylvanus
ToastyGrizzly
Sylvanus
Level 141
God Stats
0W - 2L
1,373 SR
Queue Stats
2W - 4L
1,332 Elo+
Party 1
Maman Brigitte
Maman Brigitte
hatecod
Maman Brigitte
Level 175
God Stats
2W - 2L
1,563 SR
Queue Stats
8W - 7L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,993
533
4,410
11,169
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
JayTheSlayer008
King Arthur
13
1 / 3 / 2
8,540
569
7,289
14,475
13,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
OraCloud
Janus
14
2 / 2 / 6
8,528
569
8,640
7,074
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 5
8,876
592
7,162
11,064
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 0 / 2
9,856
657
8,139
7,298
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChrisIsFat-_-
Lancelot
13
1 / 4 / 1
7,820
521
9,478
12,812
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
GrimaceSK
Morgan Le Fay
12
2 / 4 / 1
6,485
432
6,220
8,490
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Lightning It Up
Cernunnos
11
0 / 3 / 1
6,374
425
3,410
6,716
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ToastyGrizzly
Sylvanus
10
0 / 2 / 1
6,296
420
3,240
10,481
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
hatecod
Maman Brigitte
14
3 / 3 / 0
7,499
500
7,110
13,938
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
6
6
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ChrisIsFat-_-
Lancelot
1
4
1
0.38
W
1
1
6
4
L
Morgan Le Fay
GrimaceSK
Morgan Le Fay
2
4
1
0.63
W
King Arthur
JayTheSlayer008
King Arthur
1
3
2
0.67
L
Cernunnos
Lightning It Up
Cernunnos
0
3
1
0.17
W
Janus
OraCloud
Janus
2
2
6
2.5
W
6
0
5
8.5
L
Sylvanus
ToastyGrizzly
Sylvanus
0
2
1
0.25
W
6
0
2
7
L
Maman Brigitte
hatecod
Maman Brigitte
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
29,458
51,080
Taken
52,437
35,840
Mitigated
30,420
16,587
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ChrisIsFat-_-
Lancelot
9,478
2,027
0
2,811
12,812
9,446
0
2,485
10,271
0
64,344
W
4,410
624
0
2,592
11,169
11,036
327
4,353
6,769
18,464
0
L
Morgan Le Fay
GrimaceSK
Morgan Le Fay
6,220
214
0
434
8,490
3,418
0
5,219
2,861
35,652
1,119
W
King Arthur
JayTheSlayer008
King Arthur
7,289
1,486
0
3,704
14,475
13,263
29
3,243
10,482
0
59,664
L
Cernunnos
Lightning It Up
Cernunnos
3,410
1,817
0
1,271
6,716
2,927
0
4,113
2,603
0
33,015
W
Janus
OraCloud
Janus
8,640
382
0
1,047
7,074
3,093
686
3,800
3,274
70,403
0
W
7,162
1,953
0
4,581
11,064
5,280
789
3,840
7,224
0
69,246
L
Sylvanus
ToastyGrizzly
Sylvanus
3,240
987
345
3,673
10,481
8,503
0
6,613
3,618
22,088
0
W
8,139
3,870
0
4,663
7,298
3,168
4,531
1,318
5,980
88,044
5,540
L
Maman Brigitte
hatecod
Maman Brigitte
7,110
195
0
6,774
13,938
6,126
0
1,897
11,925
61,138
1,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
34,474
475
Minions Killed
361
0
Camps Cleared
0
1,602,890
Distance Traveled
1,384,543
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,820
521
106
7
0
283,799
2
W
Geb
7,993
533
23
2
0
331,021
4
L
Morgan Le Fay
6,485
432
64
4
0
272,851
0
W
King Arthur
8,540
569
93
6
0
304,902
6
L
Cernunnos
6,374
425
54
4
0
226,612
0
W
Janus
8,528
569
119
8
0
287,551
2
W
Nemesis
8,876
592
104
7
0
404,469
2
L
Sylvanus
6,296
420
26
2
0
279,575
0
W
Sol
9,856
657
136
9
0
274,947
3
L
Maman Brigitte
7,499
500
111
7
0
321,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role