Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Action Tissue
Serqet
Level 88
God Stats
46W - 48L
1,369 SR
Queue Stats
165W - 153L
1,395 Elo+
Solo
Nox
Nox
Sumi5150
Nox
Level 147
God Stats
50W - 47L
1,532 SR
Queue Stats
518W - 554L
1,488 Elo+
Solo
Bellona
Bellona
Vellexian
Bellona
Level 108
God Stats
11W - 17L
1,328 SR
Queue Stats
117W - 123L
1,457 Elo+
Solo
Cerberus
Cerberus
canavusClown
Cerberus
Level 133
God Stats
7W - 5L
1,544 SR
Queue Stats
20W - 21L
1,465 Elo+
Solo
Team Averages
Level 121
1,455 SR
1,461 Elo+

VS

Team Averages
Level 138
1,474 SR
1,421 Elo+
Anhur
Anhur
 
Anhur
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bruj1to6
Eset
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,288 Elo+
Party 1
Surtr
Surtr
Buffalo_Duke
Surtr
Level 105
God Stats
5W - 7L
1,608 SR
Queue Stats
78W - 96L
1,485 Elo+
Solo
Bakasura
Bakasura
Yugo_mali_Sect
Bakasura
Level 127
God Stats
6W - 16L
1,264 SR
Queue Stats
497W - 523L
1,399 Elo+
Solo
Loki
Loki
edvin_da_menace
Loki
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 1 / 4
7,250
1,208
3,747
3,182
1,301
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 4
6,609
1,102
1,585
2,665
1,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 4
7,143
1,191
2,424
3,059
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Vellexian
Bellona
12
1 / 0 / 4
7,079
1,180
4,150
4,668
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
canavusClown
Cerberus
12
2 / 1 / 5
7,720
1,287
5,788
8,377
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

387

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 1 / 1
6,942
1,157
4,322
4,105
1,325
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eset
12
0 / 2 / 1
6,527
1,088
4,590
4,471
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 0 / 0
5,859
977
302
346
147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
12
1 / 2 / 1
7,341
1,224
3,768
9,201
6,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
6,566
1,094
3,873
4,262
1,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
7
Kills
2
2
Deaths
7
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
4
3
L
Anhur
 
Anhur
1
1
1
1.5
W
1
0
4
3
L
Eset
0
2
1
0.25
L
0
0
0
0
W
2
0
4
4
W
Bellona
Vellexian
Bellona
1
0
4
3
L
Bakasura
1
2
1
0.75
W
Cerberus
canavusClown
Cerberus
2
1
5
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
16,855
21,951
Taken
22,385
15,501
Mitigated
11,227
2,852
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,747
1,856
0
0
3,182
1,301
0
414
2,768
0
17,743
L
Anhur
 
Anhur
4,322
3,008
0
499
4,105
1,325
0
1,705
2,400
0
10,713
W
1,585
32
0
0
2,665
1,361
0
903
1,762
0
3,335
L
Eset
4,590
364
48
332
4,471
1,682
0
1,751
2,484
14,104
0
L
302
60
0
39
346
147
0
156
190
23
279
W
2,424
360
0
708
3,059
1,409
0
756
2,163
12,944
0
W
Bellona
Vellexian
Bellona
4,150
908
0
24
4,668
3,647
0
572
3,956
311
17,794
L
Bakasura
3,768
2,215
543
936
9,201
6,481
0
3,272
5,929
0
5,834
W
Cerberus
canavusClown
Cerberus
5,788
625
0
2,120
8,377
7,783
0
1,968
5,784
19,995
728
L
3,873
219
0
0
4,262
1,592
0
1,153
2,861
0
20,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
33,235
153
Minions Killed
90
7
Camps Cleared
5
588,714
Distance Traveled
536,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,250
1,208
40
7
3
112,706
0
L
Anhur
6,942
1,157
13
2
1
123,740
0
W
Serqet
6,609
1,102
1
0
0
124,131
0
L
Eset
6,527
1,088
22
4
3
119,862
0
L
Surtr
5,859
977
0
0
0
15,455
0
W
Nox
7,143
1,191
19
3
1
119,543
0
W
Bellona
7,079
1,180
41
7
2
119,787
0
L
Bakasura
7,341
1,224
27
5
0
134,749
0
W
Cerberus
7,720
1,287
52
9
1
112,547
0
L
Loki
6,566
1,094
28
5
1
142,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role