Player Matchup

Mercury
Mercury
G R A P H iii C
Mercury
Level 78
God Stats
1W - 3L
1,518 SR
Queue Stats
138W - 153L
1,317 Elo+
Solo
Khepri
Khepri
SorryIKeepDying
Khepri
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 145L
1,423 Elo+
Solo
Merlin
Merlin
thesteveO024
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Solo
Team Averages
Level 61
1,506 SR
1,336 Elo+

VS

Team Averages
Level 64
1,612 SR
1,333 Elo+
Surtr
Surtr
CrypticGamez
Surtr
Level 88
God Stats
6W - 3L
1,404 SR
Queue Stats
30W - 39L
1,347 Elo+
Party 1
Ra
Ra
KermyTheHermit
Ra
Level 66
God Stats
4W - 3L
1,865 SR
Queue Stats
27W - 33L
1,327 Elo+
Party 1
Anubis
Anubis
yerek1030
Anubis
Level 37
God Stats
6W - 4L
1,569 SR
Queue Stats
153W - 131L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,610
661
5,258
10,822
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
6,128
613
3,837
13,244
9,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
9
0 / 9 / 1
5,996
600
2,743
11,014
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,595
860
13,409
10,565
6,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 10
8,516
852
7,653
4,167
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
yerek1030
Anubis
13
6 / 1 / 9
8,760
876
9,358
7,135
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
1
2
0
0.5
W
5
0
10
10
L
0
5
1
0.1
L
Merlin
0
9
1
0.06
W
Anubis
yerek1030
Anubis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,838
Damage
30,420
35,080
Taken
21,867
16,423
Mitigated
12,033
2,017
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,409
6,332
0
3,589
10,565
6,294
623
3,068
7,497
1,268
36,447
L
5,258
1,473
0
1,847
10,822
3,758
0
4,115
6,591
0
16,714
W
7,653
1,573
2,395
1,319
4,167
2,015
472
1,776
2,391
29,518
0
L
3,837
82
0
170
13,244
9,261
0
7,070
5,905
15,641
0
L
Merlin
2,743
446
0
0
11,014
3,404
0
6,212
4,667
15,683
0
W
Anubis
yerek1030
Anubis
9,358
807
194
2,861
7,135
3,724
857
2,004
5,131
29,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,734
Gold Earned
25,871
52
Minions Killed
134
0
Camps Cleared
0
503,689
Distance Traveled
599,094
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,595
860
47
5
0
215,766
0
L
Mercury
6,610
661
21
2
0
200,686
2
W
Ra
8,516
852
51
5
0
208,275
0
L
Khepri
6,128
613
14
1
0
173,124
0
L
Merlin
5,996
600
17
2
0
129,879
0
W
Anubis
8,760
876
36
4
0
175,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role