Player Matchup

Osiris
Osiris
 
Osiris
Level 308
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BrocklyBlunt
Kukulkan
Level 142
God Stats
1W - 3L
1,342 SR
Queue Stats
86W - 102L
1,497 Elo+
Solo
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 141
God Stats
208W - 146L
1,542 SR
Queue Stats
495W - 509L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
FunSizedHobbit
Ao Kuang
Level 104
God Stats
2W - 4L
1,526 SR
Queue Stats
219W - 191L
1,547 Elo+
Solo
Hachiman
Hachiman
Hesdoinflips
Hachiman
Level 58
God Stats
0W - 2L
1,265 SR
Queue Stats
6W - 11L
1,234 Elo+
Solo
Team Averages
Level 151
1,435 SR
1,469 Elo+

VS

Team Averages
Level 108
1,457 SR
1,508 Elo+
King Arthur
King Arthur
ForeverRAT
King Arthur
Level 65
God Stats
122W - 135L
1,530 SR
Queue Stats
133W - 149L
1,503 Elo+
Party 1
Hera
Hera
Partisan82
Hera
Level 66
God Stats
17W - 10L
1,516 SR
Queue Stats
204W - 208L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
RageofAfrica
Hou Yi
Level 128
God Stats
4W - 4L
1,116 SR
Queue Stats
201W - 218L
1,532 Elo+
Party 1
Ares
Ares
SellingLSDtoKids
Ares
Level 125
God Stats
9W - 2L
1,500 SR
Queue Stats
144W - 136L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
zLAMEYz
Ao Kuang
Level 156
God Stats
17W - 9L
1,621 SR
Queue Stats
27W - 22L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 2 / 0
5,930
395
3,512
10,782
9,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
BrocklyBlunt
Kukulkan
12
1 / 5 / 0
7,076
472
4,377
11,200
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Chief Matuna
King Arthur
4
0 / 3 / 0
4,962
331
1,272
4,576
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
11
1 / 2 / 0
6,237
416
2,405
11,764
4,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
Hesdoinflips
Hachiman
12
0 / 1 / 0
6,530
435
2,740
8,298
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForeverRAT
King Arthur
14
3 / 0 / 4
8,978
599
7,088
10,339
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 0 / 3
8,752
583
4,585
4,365
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
13
3 / 0 / 3
8,041
536
8,842
7,697
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 2
7,262
484
2,936
6,842
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
zLAMEYz
Ao Kuang
16
2 / 1 / 1
8,646
576
4,094
12,235
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
12
13
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Kukulkan
BrocklyBlunt
Kukulkan
1
5
0
0.2
L
King Arthur
Chief Matuna
King Arthur
0
3
0
0
W
King Arthur
ForeverRAT
King Arthur
3
0
4
5
L
Ao Kuang
1
2
0
0.5
L
Hachiman
Hesdoinflips
Hachiman
0
1
0
0
W
3
0
3
4.5
W
Hou Yi
3
0
3
4.5
W
1
1
2
2
W
Ao Kuang
zLAMEYz
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
27,545
46,620
Taken
41,478
24,447
Mitigated
22,707
12,210
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,512
690
0
2,502
10,782
9,603
0
3,146
7,636
0
28,150
L
Kukulkan
BrocklyBlunt
Kukulkan
4,377
233
0
2,597
11,200
5,045
0
4,694
6,506
56,293
1,476
L
King Arthur
Chief Matuna
King Arthur
1,272
238
0
530
4,576
2,332
0
1,084
3,492
0
9,470
W
King Arthur
ForeverRAT
King Arthur
7,088
1,420
0
1,880
10,339
5,660
0
1,105
9,222
0
63,458
L
Ao Kuang
2,405
589
0
4,367
11,764
4,492
0
1,098
10,666
43,221
0
L
Hachiman
Hesdoinflips
Hachiman
2,740
1,531
0
2,214
8,298
2,975
0
1,130
7,168
0
42,289
W
4,585
1,095
0
1,662
4,365
1,794
115
2,805
1,544
64,901
2,235
W
Hou Yi
8,842
4,312
0
4,383
7,697
3,264
807
1,402
6,295
0
62,890
W
2,936
181
0
1,659
6,842
6,298
171
653
6,181
19,360
2,607
W
Ao Kuang
zLAMEYz
Ao Kuang
4,094
1,232
0
4,286
12,235
5,691
0
493
11,742
78,720
6,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
41,679
316
Minions Killed
467
0
Camps Cleared
0
1,271,039
Distance Traveled
1,502,212
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,930
395
25
2
0
288,775
0
L
Kukulkan
7,076
472
96
6
0
238,501
0
L
King Arthur
4,962
331
18
1
0
240,015
0
W
King Arthur
8,978
599
96
6
0
298,745
1
L
Ao Kuang
6,237
416
80
5
0
256,662
0
L
Hachiman
6,530
435
97
6
0
247,086
0
W
Hera
8,752
583
125
8
0
291,753
3
W
Hou Yi
8,041
536
97
6
0
291,730
2
W
Ares
7,262
484
29
2
0
301,072
2
W
Ao Kuang
8,646
576
120
8
0
318,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role