Player Matchup

Nemesis
Nemesis
FLASHREFORMED
Nemesis
Level 49
God Stats
4W - 1L
1,833 SR
Queue Stats
110W - 77L
1,586 Elo+
Solo
Zeus
Zeus
K1n6794
Zeus
Level 89
God Stats
2W - 3L
1,274 SR
Queue Stats
137W - 126L
1,546 Elo+
Party 1
Neith
Neith
SaltySpaceAce
Neith
Level 158
God Stats
2W - 2L
1,434 SR
Queue Stats
15W - 26L
1,279 Elo+
Solo
Thanatos
Thanatos
THANATOSx362
Thanatos
Level 143
God Stats
2W - 3L
1,539 SR
Queue Stats
60W - 54L
1,498 Elo+
Party 1
Athena
Athena
xXNoobdemonXx
Athena
Level 144
God Stats
5W - 2L
1,692 SR
Queue Stats
151W - 154L
1,543 Elo+
Solo
Team Averages
Level 117
1,554 SR
1,490 Elo+

VS

Team Averages
Level 97
1,581 SR
1,515 Elo+
Chernobog
Chernobog
 
Chernobog
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dakorz
Chaac
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Charon
Charon
Illidan3030
Charon
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
376W - 347L
1,492 Elo+
Solo
Set
Set
NerdTheThird
Set
Level 101
God Stats
0W - 3L
1,818 SR
Queue Stats
62W - 42L
1,633 Elo+
Solo
Kukulkan
Kukulkan
cato_18200
Kukulkan
Level 38
God Stats
21W - 24L
1,585 SR
Queue Stats
122W - 140L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
1 / 0 / 0
3,744
749
362
3,737
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
K1n6794
Zeus
6
0 / 1 / 1
3,861
772
1,903
2,548
717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 1
3,928
786
1,257
2,462
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
THANATOSx362
Thanatos
7
2 / 2 / 1
4,139
828
2,648
4,647
1,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 1
3,829
766
1,417
3,140
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
1
0 / 0 / 0
2,502
500
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Dakorz
Chaac
6
2 / 3 / 0
3,959
792
2,308
5,574
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
6
0 / 0 / 0
3,488
698
945
3,287
1,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
3,442
688
1,752
4,427
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
cato_18200
Kukulkan
6
0 / 1 / 1
3,439
688
1,383
2,598
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
0
0
0
L
Chaac
Dakorz
Chaac
2
3
0
0.67
W
Nemesis
1
0
0
1
L
Charon
0
0
0
0
W
Zeus
K1n6794
Zeus
0
1
1
0.5
L
1
0
0
1
W
0
0
1
0.5
W
Thanatos
THANATOSx362
Thanatos
2
2
1
1.25
L
Kukulkan
cato_18200
Kukulkan
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,587
Damage
6,388
16,534
Taken
15,886
6,951
Mitigated
5,983
7,206
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Dakorz
Chaac
2,308
611
0
1,524
5,574
1,905
0
365
4,962
0
16,214
W
Nemesis
362
47
0
750
3,737
1,280
0
110
3,627
0
26,359
L
Charon
945
205
0
1,272
3,287
1,934
0
268
3,019
13,456
0
W
Zeus
K1n6794
Zeus
1,903
260
0
925
2,548
717
0
1,070
1,478
24,859
0
L
1,752
553
0
2,148
4,427
1,447
0
670
3,757
0
12,952
W
1,257
512
0
1,146
2,462
855
0
486
1,976
0
26,408
W
Thanatos
THANATOSx362
Thanatos
2,648
1,150
0
3,167
4,647
1,913
0
0
4,647
0
20,430
L
Kukulkan
cato_18200
Kukulkan
1,383
83
0
500
2,598
697
0
2,004
594
19,056
467
W
1,417
486
0
1,218
3,140
2,186
0
635
2,505
6,968
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,501
Gold Earned
16,830
183
Minions Killed
107
0
Camps Cleared
0
578,076
Distance Traveled
415,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
2,502
500
0
0
0
0
0
L
Chaac
3,959
792
29
6
0
108,111
0
W
Nemesis
3,744
749
53
11
0
132,843
0
L
Charon
3,488
698
14
3
0
87,873
0
W
Zeus
3,861
772
33
7
0
106,111
0
L
Set
3,442
688
29
6
0
121,597
0
W
Neith
3,928
786
48
10
0
107,093
0
W
Thanatos
4,139
828
35
7
0
109,343
0
L
Kukulkan
3,439
688
35
7
0
97,434
0
W
Athena
3,829
766
14
3
0
122,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role