Player Matchup

He Bo
He Bo
Carlycoma
He Bo
Level 115
God Stats
2W - 4L
1,448 SR
Queue Stats
150W - 154L
1,385 Elo+
Solo
Artemis
Artemis
Mary9349
Artemis
Level 68
God Stats
43W - 39L
1,575 SR
Queue Stats
127W - 141L
1,480 Elo+
Party 1
Bacchus
Bacchus
SevenxDeadlysinz
Bacchus
Level 97
God Stats
12W - 14L
1,485 SR
Queue Stats
174W - 182L
1,503 Elo+
Party 1
Team Averages
Level 93
1,503 SR
1,456 Elo+

VS

Team Averages
Level 128
1,396 SR
1,406 Elo+
Sylvanus
Sylvanus
CrimsonNight195
Sylvanus
Level 61
God Stats
7W - 6L
1,403 SR
Queue Stats
10W - 17L
1,243 Elo+
Solo
Zeus
Zeus
Gantz27
Zeus
Level 156
God Stats
3W - 2L
1,317 SR
Queue Stats
174W - 143L
1,564 Elo+
Solo
Danzaburou
Danzaburou
gamer_gimp20
Danzaburou
Level 167
God Stats
53W - 65L
1,468 SR
Queue Stats
396W - 400L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Carlycoma
He Bo
11
0 / 6 / 4
7,706
642
6,170
9,329
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Mary9349
Artemis
13
0 / 4 / 6
8,667
722
6,510
10,401
3,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 3 / 0
9,967
831
9,445
14,807
16,130
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 2 / 8
9,380
782
4,700
9,613
7,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
Gantz27
Zeus
16
7 / 3 / 3
10,749
896
15,390
9,807
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
gamer_gimp20
Danzaburou
14
5 / 3 / 4
9,768
814
6,020
10,938
4,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
13
13
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
Carlycoma
He Bo
0
6
4
0.33
W
Sylvanus
1
2
8
2.5
W
Zeus
Gantz27
Zeus
7
3
3
2.83
L
Artemis
Mary9349
Artemis
0
4
6
0.75
L
8
3
0
2.67
W
Danzaburou
gamer_gimp20
Danzaburou
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
26,110
34,537
Taken
30,358
23,415
Mitigated
17,085
2,961
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Carlycoma
He Bo
6,170
451
0
75
9,329
3,291
198
6,355
2,920
24,029
0
W
Sylvanus
4,700
1,202
2,074
3,095
9,613
7,865
665
3,896
5,690
21,347
8,238
W
Zeus
Gantz27
Zeus
15,390
2,509
0
2,283
9,807
4,469
589
6,310
3,469
46,953
750
L
Artemis
Mary9349
Artemis
6,510
1,564
0
836
10,401
3,994
933
5,218
5,146
0
28,966
L
9,445
1,114
0
2,050
14,807
16,130
256
8,137
6,615
22,073
731
W
Danzaburou
gamer_gimp20
Danzaburou
6,020
2,013
217
1,700
10,938
4,751
757
5,107
5,831
0
33,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
29,897
120
Minions Killed
176
0
Camps Cleared
0
672,591
Distance Traveled
641,621
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,706
642
27
2
0
218,790
0
W
Sylvanus
9,380
782
44
4
0
206,386
0
W
Zeus
10,749
896
80
7
0
211,010
0
L
Artemis
8,667
722
55
5
0
195,959
0
L
Bacchus
9,967
831
38
3
0
257,842
0
W
Danzaburou
9,768
814
52
4
0
224,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role