Player Matchup

Nu Wa
Nu Wa
GetJuicyWithIt
Nu Wa
Level 139
God Stats
1W - 3L
1,158 SR
Queue Stats
106W - 112L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrPandaSauce
Cu Chulainn
Level 153
God Stats
0W - 1L
1,532 SR
Queue Stats
60W - 81L
1,451 Elo+
Solo
Chiron
Chiron
Mrbighock
Chiron
Level 77
God Stats
1W - 5L
1,297 SR
Queue Stats
165W - 151L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
PuckAlmighty
Guan Yu
Level 87
God Stats
0W - 2L
1,130 SR
Queue Stats
170W - 140L
1,539 Elo+
Party 1
Hera
Hera
lafliadominguez
Hera
Level 159
God Stats
0W - 1L
1,224 SR
Queue Stats
72W - 80L
1,428 Elo+
Solo
Team Averages
Level 123
1,268 SR
1,482 Elo+

VS

Team Averages
Level 118
1,483 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
Brown Jarod
Cu Chulainn
Level 72
God Stats
3W - 4L
1,274 SR
Queue Stats
108W - 105L
1,501 Elo+
Party 2
Ullr
Ullr
CombatCondum318
Ullr
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
261W - 274L
1,442 Elo+
Party 2
Terra
Terra
DLAMICA80
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 152L
1,491 Elo+
Party 2
Yu Huang
Yu Huang
DixieRekd
Yu Huang
Level 146
God Stats
6W - 0L
1,857 SR
Queue Stats
145W - 63L
1,699 Elo+
Solo
Atlas
Atlas
KendezzoDaKlown
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
7,728
773
12,055
7,854
3,198
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
MrPandaSauce
Cu Chulainn
1
0 / 0 / 0
2,636
264
0
0
0
Chiron
Mrbighock
Chiron
15
4 / 3 / 6
8,386
839
16,425
12,149
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
PuckAlmighty
Guan Yu
15
3 / 2 / 5
8,388
839
5,746
15,607
12,502
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
3 / 4 / 4
8,310
831
11,368
8,873
3,566
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brown Jarod
Cu Chulainn
16
3 / 2 / 8
8,898
890
9,809
12,175
11,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 2 / 2
7,146
715
6,026
8,081
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
DLAMICA80
Terra
14
2 / 3 / 9
8,547
855
5,903
12,494
9,084
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Yu Huang
DixieRekd
Yu Huang
16
5 / 3 / 4
9,431
943
13,228
7,709
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 7
9,029
903
7,103
13,328
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
11
Kills
12
12
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Brown Jarod
Cu Chulainn
3
2
8
3.5
W
0
2
2
0.5
W
Terra
DLAMICA80
Terra
2
3
9
2.17
W
Yu Huang
DixieRekd
Yu Huang
5
3
4
2.33
L
1
3
6
1.33
W
2
2
7
2.75
L
Cu Chulainn
MrPandaSauce
Cu Chulainn
0
0
0
0
L
Chiron
Mrbighock
Chiron
4
3
6
2.33
L
Guan Yu
PuckAlmighty
Guan Yu
3
2
5
2.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,594
Damage
42,069
44,483
Taken
53,787
24,896
Mitigated
39,945
18,970
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Brown Jarod
Cu Chulainn
9,809
637
2,239
1,107
12,175
11,259
99
4,795
7,380
0
24,163
W
6,026
674
814
1,006
8,081
3,489
0
2,864
5,217
0
14,723
W
Terra
DLAMICA80
Terra
5,903
739
4,601
3,168
12,494
9,084
258
6,196
6,298
9,967
217
W
Yu Huang
DixieRekd
Yu Huang
13,228
268
1,120
853
7,709
2,910
744
2,433
5,276
37,749
0
L
12,055
4,458
251
504
7,854
3,198
14
4,360
3,494
26,890
0
W
7,103
2,631
517
1,444
13,328
13,203
434
6,958
6,370
24,401
909
L
Cu Chulainn
MrPandaSauce
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
Mrbighock
Chiron
16,425
3,941
2,033
2,423
12,149
5,630
0
7,179
4,970
0
27,746
L
Guan Yu
PuckAlmighty
Guan Yu
5,746
449
4,319
6,546
15,607
12,502
0
7,934
7,673
0
8,304
L
11,368
2,784
1,151
1,743
8,873
3,566
0
5,842
3,031
24,228
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
43,051
101
Minions Killed
119
0
Camps Cleared
0
712,639
Distance Traveled
969,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,898
890
22
2
0
211,150
0
W
Ullr
7,146
715
10
1
0
199,392
0
W
Terra
8,547
855
10
1
0
191,995
0
W
Yu Huang
9,431
943
50
5
0
181,227
0
L
Nu Wa
7,728
773
28
3
0
158,825
0
W
Atlas
9,029
903
27
3
0
185,341
0
L
Cu Chulainn
2,636
264
0
0
0
0
0
L
Chiron
8,386
839
31
3
0
172,216
0
L
Guan Yu
8,388
839
4
0
0
208,756
0
L
Hera
8,310
831
38
4
0
172,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role