Player Matchup

Anubis
Anubis
Cattaleiya
Anubis
Level 68
God Stats
7W - 11L
1,411 SR
Queue Stats
110W - 119L
1,350 Elo+
Solo
Fenrir
Fenrir
HHQ44
Fenrir
Level 144
God Stats
13W - 9L
1,739 SR
Queue Stats
605W - 654L
1,464 Elo+
Solo
Nut
Nut
WasteCadet96
Nut
Level 60
God Stats
0W - 1L
1,722 SR
Queue Stats
21W - 33L
1,320 Elo+
Solo
Artio
Artio
WezZ-2K-Life
Artio
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
682W - 687L
1,394 Elo+
Solo
Nox
Nox
xela010
Nox
Level 125
God Stats
0W - 1L
1,348 SR
Queue Stats
45W - 71L
1,429 Elo+
Solo
Team Averages
Level 88
1,544 SR
1,391 Elo+

VS

Team Averages
Level 60
1,544 SR
1,420 Elo+
Susano
Susano
EvoG_MaDaa
Susano
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 88L
1,480 Elo+
Party 1
Skadi
Skadi
Keqing7___
Skadi
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,207 Elo+
Party 1
Ao Kuang
Ao Kuang
LoFiuMoRe
Ao Kuang
Level 69
God Stats
2W - 2L
1,641 SR
Queue Stats
51W - 52L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
Nico170305
Kuzenbo
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 25L
1,490 Elo+
Party 1
Hades
Hades
madsemilmoaksen
Hades
Level 89
God Stats
9W - 5L
1,581 SR
Queue Stats
299W - 285L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cattaleiya
Anubis
14
3 / 2 / 2
8,510
501
5,108
9,627
4,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
HHQ44
Fenrir
14
3 / 2 / 1
8,020
472
9,915
16,833
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 6 / 1
7,733
455
5,723
14,126
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 0
7,393
435
4,852
17,950
9,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
10
0 / 2 / 1
6,422
378
4,492
6,763
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EvoG_MaDaa
Susano
15
4 / 3 / 2
8,180
481
9,546
13,159
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
17
6 / 1 / 2
9,727
572
11,601
7,473
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
LoFiuMoRe
Ao Kuang
16
4 / 0 / 3
10,212
601
10,314
13,592
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Nico170305
Kuzenbo
14
3 / 2 / 5
9,483
558
5,623
12,037
12,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 3 / 1
8,590
505
7,358
11,281
6,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
17
17
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cattaleiya
Anubis
3
2
2
2
W
Susano
EvoG_MaDaa
Susano
4
3
2
1.67
L
Fenrir
HHQ44
Fenrir
3
2
1
1.75
W
Skadi
6
1
2
7
W
Ao Kuang
LoFiuMoRe
Ao Kuang
4
0
3
5.5
W
Kuzenbo
Nico170305
Kuzenbo
3
2
5
2.75
L
2
6
1
0.42
L
1
5
0
0.2
W
0
3
1
0.17
L
Nox
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,090
Damage
44,442
65,299
Taken
57,542
30,580
Mitigated
35,426
17,375
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cattaleiya
Anubis
5,108
342
0
5,454
9,627
4,099
436
5,944
3,683
59,239
0
W
Susano
EvoG_MaDaa
Susano
9,546
1,627
16
1,577
13,159
6,188
0
1,955
11,154
0
65,149
L
Fenrir
HHQ44
Fenrir
9,915
1,317
0
6,900
16,833
8,148
0
4,019
12,814
0
67,595
W
Skadi
11,601
4,684
0
1,407
7,473
2,683
3,071
1,749
5,500
0
81,295
W
Ao Kuang
LoFiuMoRe
Ao Kuang
10,314
2,655
0
9,259
13,592
8,136
0
4,151
9,284
66,413
3,107
W
Kuzenbo
Nico170305
Kuzenbo
5,623
2,016
0
1,646
12,037
12,285
941
1,724
10,059
32,278
1,228
L
5,723
2,985
0
324
14,126
5,698
0
3,213
10,913
0
46,486
L
4,852
870
0
4,085
17,950
9,873
0
8,165
9,785
31,979
1,832
W
7,358
748
60
3,130
11,281
6,134
118
3,962
7,257
56,965
3,113
L
Nox
4,492
122
0
612
6,763
2,762
0
1,673
5,090
33,550
1,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
46,192
355
Minions Killed
463
0
Camps Cleared
0
1,365,915
Distance Traveled
1,616,103
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,510
501
74
4
0
249,442
2
W
Susano
8,180
481
73
4
0
388,105
0
L
Fenrir
8,020
472
92
5
0
352,134
0
W
Skadi
9,727
572
132
8
0
316,558
0
W
Ao Kuang
10,212
601
113
7
0
314,166
0
W
Kuzenbo
9,483
558
41
2
0
305,906
4
L
Nut
7,733
455
78
5
0
274,853
0
L
Artio
7,393
435
51
3
0
255,092
0
W
Hades
8,590
505
104
6
0
291,368
0
L
Nox
6,422
378
60
4
0
234,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role