Player Matchup

Achilles
Achilles
BERRRZ
Achilles
Level 25
God Stats
13W - 3L
1,553 SR
Queue Stats
34W - 25L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
hewhowrangles
Nu Wa
Level 157
God Stats
9W - 10L
1,381 SR
Queue Stats
596W - 634L
1,564 Elo+
Party 2
Medusa
Medusa
patsx81
Medusa
Level 141
God Stats
1W - 0L
1,978 SR
Queue Stats
51W - 34L
1,640 Elo+
Party 2
Team Averages
Level 108
1,637 SR
1,570 Elo+

VS

Team Averages
Level 137
1,534 SR
1,482 Elo+
Zeus
Zeus
GTxLoneWoif
Zeus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 1
Geb
Geb
Perkagease
Geb
Level 129
God Stats
1W - 1L
1,616 SR
Queue Stats
5W - 7L
1,503 Elo+
Party 1
Loki
Loki
kingk1-3
Loki
Level 156
God Stats
15W - 32L
1,486 SR
Queue Stats
464W - 452L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BERRRZ
Achilles
13
0 / 2 / 3
7,990
666
3,293
11,002
12,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
3 / 1 / 1
9,400
783
8,692
7,693
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
patsx81
Medusa
15
1 / 0 / 3
9,317
776
6,815
8,838
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,050
504
0
744
206
15
1 / 1 / 0
7,618
635
8,532
9,576
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
1 / 3 / 1
8,220
685
6,273
11,873
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
2
3
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
BERRRZ
Achilles
0
2
3
0.75
L
0
0
0
0
L
1
1
0
1
W
3
1
1
3.5
L
Loki
1
3
1
0.5
W
Medusa
patsx81
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,800
Damage
14,805
27,533
Taken
22,193
19,137
Mitigated
13,057
1,813
Healing
2,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BERRRZ
Achilles
3,293
207
0
650
11,002
12,040
52
2,854
7,704
0
13,649
L
0
0
0
0
744
206
0
603
0
0
0
L
8,532
1,011
0
1,630
9,576
8,877
0
3,133
5,454
31,178
2,229
W
8,692
1,994
0
500
7,693
3,261
879
2,312
5,153
40,541
0
L
Loki
6,273
900
0
500
11,873
3,974
0
4,023
7,150
0
39,353
W
Medusa
patsx81
Medusa
6,815
2,190
0
663
8,838
3,836
1,599
2,179
6,434
0
52,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
21,888
181
Minions Killed
107
0
Camps Cleared
0
682,607
Distance Traveled
384,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,990
666
22
2
0
234,022
0
L
Zeus
6,050
504
0
0
0
0
0
L
Geb
7,618
635
43
4
0
184,330
0
W
Nu Wa
9,400
783
69
6
0
218,282
0
L
Loki
8,220
685
64
5
0
199,995
0
W
Medusa
9,317
776
90
8
0
230,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role