Player Matchup

Ullr
Ullr
 
Ullr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AnzeigeIstRaus
Horus
Level 44
God Stats
5W - 2L
1,090 SR
Queue Stats
64W - 80L
1,522 Elo+
Party 1
Anhur
Anhur
Ayuo
Anhur
Level 139
God Stats
1W - 0L
1,771 SR
Queue Stats
4W - 5L
1,546 Elo+
Party 1
Anubis
Anubis
FeldwebelMüffel
Anubis
Level 125
God Stats
10W - 9L
1,375 SR
Queue Stats
63W - 76L
1,487 Elo+
Party 1
He Bo
He Bo
JukеSkywаlkеr
He Bo
Level 69
God Stats
1W - 0L
1,736 SR
Queue Stats
6W - 2L
1,781 Elo+
Party 1
Team Averages
Level 93
1,494 SR
1,567 Elo+

VS

Team Averages
Level 120
1,481 SR
1,571 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ASweety
King Arthur
Level 150
God Stats
6W - 7L
1,472 SR
Queue Stats
631W - 618L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
DeaDshoT_MM
Cthulhu
Level 105
God Stats
39W - 26L
1,658 SR
Queue Stats
84W - 65L
1,595 Elo+
Solo
Maman Brigitte
Maman Brigitte
Porblu
Maman Brigitte
Level 126
God Stats
2W - 4L
1,607 SR
Queue Stats
201W - 174L
1,616 Elo+
Party 3
Merlin
Merlin
x80proto
Merlin
Level 115
God Stats
3W - 2L
1,168 SR
Queue Stats
105W - 99L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
7 / 0 / 2
7,607
761
7,907
7,079
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 7
5,924
592
3,816
11,113
8,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Ayuo
Anhur
12
2 / 1 / 3
6,465
647
8,474
7,474
2,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 3 / 1
5,606
561
1,854
6,565
2,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 0 / 4
6,325
633
5,721
8,438
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 5 / 0
4,880
488
4,614
9,214
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ASweety
King Arthur
9
0 / 5 / 1
4,693
469
4,893
9,799
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
DeaDshoT_MM
Cthulhu
11
1 / 2 / 1
5,874
587
5,395
8,263
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
Porblu
Maman Brigitte
10
2 / 2 / 3
5,524
552
4,924
7,771
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
x80proto
Merlin
10
2 / 2 / 1
6,010
601
3,619
5,362
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
5
5
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
2
8
L
Danzaburou
 
Danzaburou
0
5
0
0
L
King Arthur
ASweety
King Arthur
0
5
1
0.1
W
3
1
7
6.5
W
Anhur
Ayuo
Anhur
2
1
3
3.5
L
Cthulhu
DeaDshoT_MM
Cthulhu
1
2
1
0.75
W
0
3
1
0.17
W
4
0
4
6
L
Maman Brigitte
Porblu
Maman Brigitte
2
2
3
1.75
L
Merlin
x80proto
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
23,445
40,669
Taken
40,409
19,582
Mitigated
15,346
15,565
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,907
2,735
0
1,075
7,079
3,089
0
0
7,079
0
59,489
L
Danzaburou
 
Danzaburou
4,614
1,617
0
1,654
9,214
3,089
0
225
8,989
0
34,108
L
King Arthur
ASweety
King Arthur
4,893
796
0
750
9,799
5,211
0
1,193
8,606
0
23,916
W
3,816
1,680
424
3,402
11,113
8,410
24
3,442
7,359
0
14,340
W
Anhur
Ayuo
Anhur
8,474
6,219
0
3,133
7,474
2,852
33
2,914
4,320
0
55,827
L
Cthulhu
DeaDshoT_MM
Cthulhu
5,395
182
51
1,584
8,263
3,056
0
686
7,577
40,198
695
W
1,854
0
0
2,787
6,565
2,642
216
4,757
1,279
40,078
0
W
5,721
489
0
4,744
8,438
2,589
0
1,427
6,929
56,259
0
L
Maman Brigitte
Porblu
Maman Brigitte
4,924
543
0
3,035
7,771
2,584
0
2,332
5,439
27,733
0
L
Merlin
x80proto
Merlin
3,619
233
0
500
5,362
1,406
0
3,139
2,223
33,476
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
26,981
381
Minions Killed
302
0
Camps Cleared
0
1,046,867
Distance Traveled
1,014,826
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,607
761
101
10
0
190,549
0
L
Danzaburou
4,880
488
49
5
0
187,788
0
L
King Arthur
4,693
469
39
4
0
214,770
2
W
Horus
5,924
592
22
2
0
236,060
0
W
Anhur
6,465
647
100
10
0
192,689
0
L
Cthulhu
5,874
587
83
8
0
216,609
0
W
Anubis
5,606
561
73
7
0
183,540
0
W
He Bo
6,325
633
85
9
0
244,029
2
L
Maman Brigitte
5,524
552
55
6
0
225,919
2
L
Merlin
6,010
601
76
8
0
169,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role