Player Matchup

Cerberus
Cerberus
Gojo_013
Cerberus
Level 101
God Stats
20W - 8L
1,763 SR
Queue Stats
299W - 301L
1,363 Elo+
Party 1
Discordia
Discordia
PSYCHO 941218
Discordia
Level 127
God Stats
9W - 7L
1,050 SR
Queue Stats
166W - 168L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sav Stoner
Ah Muzen Cab
Level 169
God Stats
1W - 1L
1,236 SR
Queue Stats
33W - 30L
1,472 Elo+
Solo
Team Averages
Level 132
1,350 SR
1,414 Elo+

VS

Team Averages
Level 125
1,468 SR
1,395 Elo+
Merlin
Merlin
KingdomMaster99
Merlin
Level 91
God Stats
1W - 4L
1,501 SR
Queue Stats
43W - 43L
1,444 Elo+
Party 2
Bacchus
Bacchus
POGBeever
Bacchus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,444 Elo+
Party 2
Bellona
Bellona
opieits
Bellona
Level 149
God Stats
15W - 27L
1,402 SR
Queue Stats
207W - 345L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gojo_013
Cerberus
15
7 / 0 / 4
9,285
844
7,515
12,023
9,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
PSYCHO 941218
Discordia
13
3 / 0 / 3
8,129
739
7,478
3,332
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Sav Stoner
Ah Muzen Cab
13
2 / 1 / 8
8,635
785
8,185
8,641
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,159
651
6,906
5,208
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
POGBeever
Bacchus
13
0 / 3 / 0
7,174
652
6,984
12,208
12,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
opieits
Bellona
11
1 / 7 / 0
7,281
662
2,799
11,015
5,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gojo_013
Cerberus
7
0
4
9
L
0
2
1
0.25
L
Bacchus
POGBeever
Bacchus
0
3
0
0
W
Discordia
PSYCHO 941218
Discordia
3
0
3
4.5
W
Ah Muzen Cab
Sav Stoner
Ah Muzen Cab
2
1
8
6
L
Bellona
opieits
Bellona
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
16,689
23,996
Taken
28,431
13,960
Mitigated
19,595
3,219
Healing
1,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gojo_013
Cerberus
7,515
517
0
3,219
12,023
9,051
179
6,297
5,716
16,002
1,234
L
6,906
206
176
86
5,208
2,004
0
1,723
3,133
32,692
0
L
Bacchus
POGBeever
Bacchus
6,984
1,076
0
1,099
12,208
12,109
0
5,497
5,751
24,937
0
W
Discordia
PSYCHO 941218
Discordia
7,478
401
0
0
3,332
1,287
0
1,675
1,657
28,998
0
W
Ah Muzen Cab
Sav Stoner
Ah Muzen Cab
8,185
4,174
0
0
8,641
3,622
954
5,934
2,696
0
31,329
L
Bellona
opieits
Bellona
2,799
1,317
27
340
11,015
5,482
0
5,304
4,905
0
18,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
21,614
141
Minions Killed
145
0
Camps Cleared
0
628,534
Distance Traveled
584,058
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,285
844
29
3
0
219,188
0
L
Merlin
7,159
651
63
6
0
197,464
5
L
Bacchus
7,174
652
39
4
0
212,292
0
W
Discordia
8,129
739
51
5
0
210,514
8
W
Ah Muzen Cab
8,635
785
61
6
0
198,832
1
L
Bellona
7,281
662
43
4
0
174,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role