Player Matchup

Aphrodite
Aphrodite
SimpMyAphro
Aphrodite
Level 158
God Stats
17W - 11L
1,643 SR
Queue Stats
56W - 70L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The Answered
Tsukuyomi
Level 61
God Stats
1W - 0L
1,709 SR
Queue Stats
98W - 95L
1,487 Elo+
Party 1
Bake Kujira
Bake Kujira
xKazumit
Bake Kujira
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 52L
1,417 Elo+
Party 1
Team Averages
Level 94
1,617 SR
1,454 Elo+

VS

Team Averages
Level 131
1,597 SR
1,458 Elo+
Agni
Agni
 
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Power of Sinh
Hercules
Level 101
God Stats
3W - 1L
1,816 SR
Queue Stats
35W - 43L
1,442 Elo+
Solo
Eset
Eset
iiszwuu
Eset
Level 141
God Stats
32W - 40L
1,475 SR
Queue Stats
689W - 710L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SimpMyAphro
Aphrodite
14
1 / 1 / 5
8,398
700
8,373
8,335
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
The Answered
Tsukuyomi
13
2 / 5 / 5
8,285
690
5,950
12,273
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
xKazumit
Bake Kujira
13
5 / 4 / 2
8,829
736
6,162
13,034
9,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 1 / 8
9,388
782
12,515
7,240
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Power of Sinh
Hercules
14
5 / 3 / 5
8,928
744
8,564
11,252
11,689
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
iiszwuu
Eset
11
3 / 4 / 5
8,111
676
5,715
6,259
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
10
10
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
1
8
6
L
Hercules
Power of Sinh
Hercules
5
3
5
2.5
W
Aphrodite
SimpMyAphro
Aphrodite
1
1
5
3.5
W
Tsukuyomi
The Answered
Tsukuyomi
2
5
5
0.9
L
Eset
iiszwuu
Eset
3
4
5
1.38
W
Bake Kujira
xKazumit
Bake Kujira
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
26,794
33,642
Taken
24,751
17,223
Mitigated
17,240
9,353
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,515
1,142
0
707
7,240
3,067
0
3,579
3,503
55,065
0
L
Hercules
Power of Sinh
Hercules
8,564
2,115
0
2,696
11,252
11,689
0
5,230
5,655
706
14,501
W
Aphrodite
SimpMyAphro
Aphrodite
8,373
138
3,620
4,939
8,335
3,379
92
4,172
3,866
33,957
0
W
Tsukuyomi
The Answered
Tsukuyomi
5,950
1,106
0
794
12,273
4,339
0
6,415
5,541
0
20,964
L
Eset
iiszwuu
Eset
5,715
931
331
506
6,259
2,484
0
4,133
1,863
24,751
1,386
W
Bake Kujira
xKazumit
Bake Kujira
6,162
1,911
0
0
13,034
9,505
0
6,746
5,874
16,548
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
26,427
131
Minions Killed
152
0
Camps Cleared
0
630,503
Distance Traveled
610,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,388
782
86
7
0
223,555
0
L
Hercules
8,928
744
11
1
0
233,441
0
W
Aphrodite
8,398
700
77
6
0
211,946
0
W
Tsukuyomi
8,285
690
18
2
0
209,404
0
L
Eset
8,111
676
55
5
0
153,878
0
W
Bake Kujira
8,829
736
36
3
0
209,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role