Player Matchup

Bacchus
Bacchus
Kinotay
Bacchus
Level 213
God Stats
5W - 3L
1,328 SR
Queue Stats
147W - 65L
1,871 Elo+
Party 1
Scylla
Scylla
Niuyu
Scylla
Level 158
God Stats
1W - 0L
1,297 SR
Queue Stats
78W - 30L
1,862 Elo+
Party 1
Mulan
Mulan
jisunie
Mulan
Level 172
God Stats
16W - 1L
2,000 SR
Queue Stats
163W - 47L
1,910 Elo+
Party 1
Team Averages
Level 181
1,542 SR
1,881 Elo+

VS

Team Averages
Level 75
1,589 SR
1,637 Elo+
Bellona
Bellona
InertParsley174
Bellona
Level 53
God Stats
0W - 1L
1,469 SR
Queue Stats
61W - 65L
1,632 Elo+
Solo
Charybdis
Charybdis
UltraKratoss
Charybdis
Level 70
God Stats
17W - 20L
1,500 SR
Queue Stats
116W - 129L
1,605 Elo+
Party 2
Scylla
Scylla
blackmexicanito
Scylla
Level 101
God Stats
9W - 10L
1,799 SR
Queue Stats
61W - 58L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kinotay
Bacchus
14
4 / 1 / 2
8,420
702
8,353
12,258
13,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Niuyu
Scylla
15
2 / 0 / 4
8,524
710
10,941
4,265
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
jisunie
Mulan
14
1 / 1 / 6
8,141
678
6,117
11,235
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,364
614
8,112
14,450
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charybdis
UltraKratoss
Charybdis
14
1 / 2 / 0
7,999
667
6,955
7,017
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 4 / 1
7,258
605
4,607
6,871
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Bacchus
Kinotay
Bacchus
4
1
2
5
W
Scylla
Niuyu
Scylla
2
0
4
4
L
Charybdis
UltraKratoss
Charybdis
1
2
0
0.5
L
1
4
1
0.38
W
Mulan
jisunie
Mulan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
19,674
27,758
Taken
28,338
26,106
Mitigated
16,528
6,389
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,112
2,147
0
1,389
14,450
11,401
0
7,243
5,483
0
28,301
W
Bacchus
Kinotay
Bacchus
8,353
754
0
3,012
12,258
13,749
121
1,717
9,892
11,924
1,336
W
Scylla
Niuyu
Scylla
10,941
805
0
750
4,265
1,760
138
776
3,251
47,785
1,209
L
Charybdis
UltraKratoss
Charybdis
6,955
3,655
0
1,100
7,017
2,405
0
4,908
1,471
0
33,668
L
4,607
412
0
971
6,871
2,722
0
4,173
1,993
21,479
447
W
Mulan
jisunie
Mulan
6,117
637
0
2,627
11,235
10,597
95
1,351
9,190
0
20,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
22,621
148
Minions Killed
148
0
Camps Cleared
0
655,045
Distance Traveled
610,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,364
614
36
3
0
239,967
0
W
Bacchus
8,420
702
5
0
0
236,988
0
W
Scylla
8,524
710
113
9
0
203,864
0
L
Charybdis
7,999
667
64
5
0
209,089
0
L
Scylla
7,258
605
48
4
0
161,479
0
W
Mulan
8,141
678
30
3
0
214,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role