Player Matchup

Tsukuyomi
Tsukuyomi
Caneginseng
Tsukuyomi
Level 115
God Stats
10W - 3L
1,837 SR
Queue Stats
164W - 159L
1,523 Elo+
Party 2
Atlas
Atlas
KillikEagle
Atlas
Level 96
God Stats
2W - 0L
1,792 SR
Queue Stats
98W - 74L
1,563 Elo+
Party 2
Chaac
Chaac
c-o-d-y-08
Chaac
Level 68
God Stats
8W - 4L
1,462 SR
Queue Stats
186W - 180L
1,484 Elo+
Solo
Anubis
Anubis
morylek_98
Anubis
Level 39
God Stats
4W - 2L
1,522 SR
Queue Stats
61W - 76L
1,308 Elo+
Solo
Chernobog
Chernobog
ylzz
Chernobog
Level 86
God Stats
14W - 2L
1,822 SR
Queue Stats
105W - 92L
1,492 Elo+
Solo
Team Averages
Level 81
1,687 SR
1,474 Elo+

VS

Team Averages
Level 97
1,397 SR
1,478 Elo+
Danzaburou
Danzaburou
EviganMD
Danzaburou
Level 51
God Stats
1W - 4L
1,377 SR
Queue Stats
68W - 65L
1,465 Elo+
Party 1
Zeus
Zeus
colinjackson213
Zeus
Level 172
God Stats
2W - 6L
1,214 SR
Queue Stats
344W - 337L
1,508 Elo+
Solo
King Arthur
King Arthur
fouyou7z
King Arthur
Level 87
God Stats
12W - 8L
1,691 SR
Queue Stats
135W - 139L
1,501 Elo+
Solo
Geb
Geb
striker3010
Geb
Level 141
God Stats
4W - 5L
1,312 SR
Queue Stats
867W - 836L
1,488 Elo+
Solo
Lancelot
Lancelot
РUSSYDЕSTROЕR
Lancelot
Level 36
God Stats
6W - 6L
1,392 SR
Queue Stats
78W - 78L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Caneginseng
Tsukuyomi
18
14 / 0 / 3
11,063
738
13,217
11,094
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 2 / 6
7,781
519
8,024
14,176
12,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
14
4 / 1 / 3
8,986
599
10,495
15,573
17,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
morylek_98
Anubis
13
3 / 5 / 4
8,594
573
6,534
13,115
6,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
ylzz
Chernobog
15
2 / 2 / 6
8,962
597
5,386
7,424
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EviganMD
Danzaburou
13
1 / 3 / 1
7,711
514
7,387
11,149
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 2
7,367
491
8,159
9,449
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
fouyou7z
King Arthur
12
1 / 6 / 1
7,450
497
8,302
16,069
12,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 3 / 2
7,589
506
6,314
15,491
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 5 / 2
8,308
554
8,185
15,143
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
25
Kills
10
10
Deaths
25
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Caneginseng
Tsukuyomi
14
0
3
15.5
L
Danzaburou
EviganMD
Danzaburou
1
3
1
0.5
W
2
2
6
2.5
W
Chaac
4
1
3
5.5
L
1
8
2
0.25
L
King Arthur
fouyou7z
King Arthur
1
6
1
0.25
W
Anubis
morylek_98
Anubis
3
5
4
1
L
1
3
2
0.67
W
Chernobog
ylzz
Chernobog
2
2
6
2.5
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,656
Damage
38,347
61,382
Taken
67,301
44,098
Mitigated
37,735
22,511
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Caneginseng
Tsukuyomi
13,217
2,677
0
6,676
11,094
5,283
27
1,853
9,241
0
107,010
L
Danzaburou
EviganMD
Danzaburou
7,387
2,587
0
1,804
11,149
4,355
20
3,575
7,574
0
66,949
W
8,024
3,174
0
3,352
14,176
12,294
0
3,793
10,383
27,435
0
W
Chaac
10,495
3,011
0
5,228
15,573
17,104
224
64
15,509
0
61,725
L
8,159
544
0
82
9,449
2,457
148
3,379
6,070
50,013
1,688
L
King Arthur
fouyou7z
King Arthur
8,302
2,587
0
500
16,069
12,175
0
858
15,211
349
52,328
W
Anubis
morylek_98
Anubis
6,534
289
0
4,466
13,115
6,335
424
6,400
6,715
56,492
2,507
L
6,314
740
0
2,307
15,491
12,036
330
3,915
11,576
31,327
2,132
W
Chernobog
ylzz
Chernobog
5,386
3,527
0
2,789
7,424
3,082
144
2,199
5,225
0
63,415
L
8,185
1,130
0
5,682
15,143
6,712
0
1,938
13,205
0
57,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,386
Gold Earned
38,425
488
Minions Killed
414
0
Camps Cleared
0
1,493,055
Distance Traveled
1,404,055
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,063
738
153
10
0
403,682
0
L
Danzaburou
7,711
514
105
7
0
292,212
0
W
Atlas
7,781
519
25
2
0
300,807
8
W
Chaac
8,986
599
89
6
0
275,480
0
L
Zeus
7,367
491
85
6
0
230,341
0
L
King Arthur
7,450
497
93
6
0
254,083
2
W
Anubis
8,594
573
93
6
0
232,804
0
L
Geb
7,589
506
36
2
0
298,146
0
W
Chernobog
8,962
597
128
9
0
280,282
0
L
Lancelot
8,308
554
95
6
0
329,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role