Player Matchup

Merlin
Merlin
CallMeCorndog
Merlin
Level 66
God Stats
2W - 0L
1,772 SR
Queue Stats
4W - 4L
1,519 Elo+
Party 2
Bellona
Bellona
Ryάn
Bellona
Level 18
God Stats
1W - 0L
2,000 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
captainwaffles2
Ne Zha
Level 153
God Stats
1W - 0L
1,679 SR
Queue Stats
7W - 6L
1,650 Elo+
Party 2
Medusa
Medusa
kfcmuncher101
Medusa
Level 12
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
popular_hook4
Jormungandr
Level 65
God Stats
3W - 7L
1,429 SR
Queue Stats
100W - 103L
1,469 Elo+
Solo
Team Averages
Level 63
1,693 SR
1,528 Elo+

VS

Team Averages
Level 150
1,527 SR
1,485 Elo+
Nu Wa
Nu Wa
Cotton87
Nu Wa
Level 129
God Stats
2W - 2L
1,718 SR
Queue Stats
46W - 45L
1,508 Elo+
Party 1
Mulan
Mulan
Pope Leo13
Mulan
Level 147
God Stats
1W - 2L
1,524 SR
Queue Stats
37W - 33L
1,484 Elo+
Party 3
Chernobog
Chernobog
S E T L O R D
Chernobog
Level 154
God Stats
1W - 4L
1,136 SR
Queue Stats
32W - 28L
1,481 Elo+
Party 3
Geb
Geb
grave-askew
Geb
Level 214
God Stats
0W - 1L
1,481 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
witness561
Ah Puch
Level 108
God Stats
1W - 2L
1,777 SR
Queue Stats
29W - 27L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
8,833
883
5,376
4,733
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
Ryάn
Bellona
15
3 / 0 / 1
8,844
884
9,696
13,008
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 0 / 3
8,770
877
11,717
12,832
7,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

13
0 / 4 / 3
7,597
760
4,375
7,269
2,390
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
popular_hook4
Jormungandr
15
2 / 1 / 3
8,480
848
8,444
11,441
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cotton87
Nu Wa
14
0 / 1 / 1
7,749
775
7,669
7,161
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mulan
14
1 / 2 / 2
7,853
785
7,778
13,488
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chernobog
S E T L O R D
Chernobog
14
1 / 1 / 1
8,191
819
4,398
6,656
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
1 / 2 / 3
7,927
793
4,648
8,099
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
witness561
Ah Puch
14
3 / 2 / 2
8,195
820
12,751
9,246
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
6
6
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Nu Wa
Cotton87
Nu Wa
0
1
1
0.5
L
Mulan
1
2
2
1
W
Bellona
Ryάn
Bellona
3
0
1
3.5
L
Chernobog
S E T L O R D
Chernobog
1
1
1
1.5
W
2
0
3
3.5
L
1
2
3
1.25
W
0
4
3
0.38
W
Jormungandr
popular_hook4
Jormungandr
2
1
3
3.5
L
Ah Puch
witness561
Ah Puch
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
37,244
49,283
Taken
44,650
32,565
Mitigated
27,583
10,343
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,376
138
0
309
4,733
2,245
0
2,832
1,768
35,013
804
L
Nu Wa
Cotton87
Nu Wa
7,669
3,174
0
0
7,161
2,617
176
1,657
5,209
24,414
392
L
Mulan
7,778
1,488
0
5,161
13,488
11,018
0
3,577
9,021
0
13,675
W
Bellona
Ryάn
Bellona
9,696
4,045
0
5,045
13,008
9,946
1,097
3,689
8,667
0
38,531
L
Chernobog
S E T L O R D
Chernobog
4,398
3,004
0
834
6,656
2,757
0
470
5,825
0
25,736
W
11,717
1,850
0
3,738
12,832
7,268
0
5,492
6,792
0
44,007
L
4,648
398
333
894
8,099
6,688
0
3,246
4,573
16,120
0
W
4,375
1,496
0
0
7,269
2,390
0
4,873
2,056
0
9,358
W
Jormungandr
popular_hook4
Jormungandr
8,444
1,077
0
1,251
11,441
10,716
0
6,805
4,035
26,820
1,962
L
Ah Puch
witness561
Ah Puch
12,751
318
0
2,084
9,246
4,503
0
2,543
6,275
30,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
39,915
299
Minions Killed
187
0
Camps Cleared
0
1,155,005
Distance Traveled
1,026,754
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,833
883
86
9
0
194,963
2
L
Nu Wa
7,749
775
39
4
0
198,155
4
L
Mulan
7,853
785
16
2
0
204,743
2
W
Bellona
8,844
884
77
8
0
235,355
0
L
Chernobog
8,191
819
64
6
0
198,768
0
W
Ne Zha
8,770
877
78
8
0
265,968
0
L
Geb
7,927
793
31
3
0
222,872
0
W
Medusa
7,597
760
14
1
0
220,586
0
W
Jormungandr
8,480
848
44
4
0
238,133
0
L
Ah Puch
8,195
820
37
4
0
202,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role