Player Matchup

Charybdis
Charybdis
JohnnyP773
Charybdis
Level 26
God Stats
12W - 12L
1,532 SR
Queue Stats
95W - 95L
1,543 Elo+
Party 2
Lancelot
Lancelot
NovaCatalystX
Lancelot
Level 23
God Stats
52W - 48L
1,557 SR
Queue Stats
67W - 69L
1,525 Elo+
Party 2
Hercules
Hercules
RSVenet
Hercules
Level 58
God Stats
4W - 6L
1,616 SR
Queue Stats
156W - 142L
1,544 Elo+
Party 2
Team Averages
Level 36
1,568 SR
1,537 Elo+

VS

Team Averages
Level 116
1,659 SR
1,509 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Blacki44
Chaac
Level 106
God Stats
3W - 1L
1,594 SR
Queue Stats
39W - 49L
1,478 Elo+
Party 1
Artemis
Artemis
LegiiTz v
Artemis
Level 99
God Stats
6W - 2L
1,883 SR
Queue Stats
55W - 59L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JohnnyP773
Charybdis
13
0 / 6 / 6
8,633
719
7,126
12,681
4,360
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lancelot
NovaCatalystX
Lancelot
14
8 / 8 / 2
10,307
859
19,851
19,139
8,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
RSVenet
Hercules
11
2 / 9 / 5
8,444
704
7,981
19,767
15,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
11 / 3 / 11
11,958
997
15,245
11,233
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Blacki44
Chaac
17
8 / 1 / 14
10,929
911
17,376
18,365
21,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
LegiiTz v
Artemis
13
4 / 6 / 11
9,891
824
8,975
12,924
4,937
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
10
Kills
23
23
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
3
11
5.5
W
Chaac
Blacki44
Chaac
8
1
14
15
L
Charybdis
JohnnyP773
Charybdis
0
6
6
0.5
W
Artemis
LegiiTz v
Artemis
4
6
11
1.58
L
Lancelot
NovaCatalystX
Lancelot
8
8
2
1.13
L
Hercules
RSVenet
Hercules
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
41,596
51,587
Taken
42,522
27,481
Mitigated
31,548
5,390
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,245
1,732
4,700
4,348
11,233
5,026
1,090
31
11,001
67,237
969
W
Chaac
Blacki44
Chaac
17,376
4,130
72
7,083
18,365
21,585
635
0
17,939
1,141
30,131
L
Charybdis
JohnnyP773
Charybdis
7,126
3,980
0
0
12,681
4,360
0
4,389
7,571
0
22,007
W
Artemis
LegiiTz v
Artemis
8,975
5,593
0
1,884
12,924
4,937
980
18
12,746
0
24,538
L
Lancelot
NovaCatalystX
Lancelot
19,851
3,363
0
3,268
19,139
8,019
0
6,169
12,169
0
43,237
L
Hercules
RSVenet
Hercules
7,981
1,756
0
2,122
19,767
15,102
0
5,061
14,178
0
27,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
32,778
109
Minions Killed
167
0
Camps Cleared
0
600,552
Distance Traveled
649,853
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,958
997
105
9
0
235,213
0
W
Chaac
10,929
911
35
3
0
248,358
0
L
Charybdis
8,633
719
37
3
0
176,923
0
W
Artemis
9,891
824
27
2
0
166,282
0
L
Lancelot
10,307
859
39
3
0
235,712
2
L
Hercules
8,444
704
33
3
0
187,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role