Player Matchup

Horus
Horus
AConvictedMelon
Horus
Level 159
God Stats
10W - 5L
1,531 SR
Queue Stats
82W - 82L
1,648 Elo+
Party 2
Ah Puch
Ah Puch
masterfonkynob
Ah Puch
Level 103
God Stats
5W - 1L
1,927 SR
Queue Stats
33W - 11L
1,659 Elo+
Solo
Ullr
Ullr
tork182
Ullr
Level 158
God Stats
1W - 0L
1,486 SR
Queue Stats
33W - 35L
1,617 Elo+
Party 2
Team Averages
Level 140
1,648 SR
1,641 Elo+

VS

Team Averages
Level 120
1,480 SR
1,576 Elo+
Hun Batz
Hun Batz
HomieKrillVex
Hun Batz
Level 114
God Stats
1W - 2L
1,421 SR
Queue Stats
41W - 33L
1,585 Elo+
Party 1
Vulcan
Vulcan
SknibRajRaj
Vulcan
Level 118
God Stats
11W - 11L
1,520 SR
Queue Stats
245W - 235L
1,557 Elo+
Solo
Guan Yu
Guan Yu
ohmythatcher
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,457
727
9,602
14,001
14,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 4
9,758
751
11,392
8,769
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
tork182
Ullr
16
2 / 0 / 5
9,818
755
8,901
10,382
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HomieKrillVex
Hun Batz
14
1 / 3 / 1
8,895
684
10,603
12,998
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
15
1 / 3 / 1
9,180
706
11,014
8,274
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ohmythatcher
Guan Yu
14
0 / 2 / 2
8,263
636
6,031
11,675
9,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Hun Batz
HomieKrillVex
Hun Batz
1
3
1
0.5
L
Vulcan
1
3
1
0.5
W
3
2
4
2.5
L
Guan Yu
ohmythatcher
Guan Yu
0
2
2
0.5
W
Ullr
tork182
Ullr
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,895
Damage
27,648
33,152
Taken
32,947
21,496
Mitigated
18,319
9,178
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,602
2,769
1,350
4,098
14,001
14,588
0
5,198
8,426
1,666
21,631
L
Hun Batz
HomieKrillVex
Hun Batz
10,603
1,378
0
472
12,998
6,009
0
4,059
8,050
0
39,343
L
Vulcan
11,014
3,156
0
656
8,274
3,108
0
3,782
3,920
44,491
200
W
11,392
162
0
1,854
8,769
3,163
0
2,139
6,436
35,829
0
L
Guan Yu
ohmythatcher
Guan Yu
6,031
474
650
3,116
11,675
9,202
0
3,517
7,307
449
22,388
W
Ullr
tork182
Ullr
8,901
2,578
0
1,876
10,382
3,745
0
3,343
6,761
0
58,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
26,338
210
Minions Killed
182
0
Camps Cleared
0
779,837
Distance Traveled
811,058
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,457
727
30
2
0
268,457
1
L
Hun Batz
8,895
684
61
5
0
260,520
0
L
Vulcan
9,180
706
89
7
0
286,101
0
W
Ah Puch
9,758
751
74
6
0
258,190
0
L
Guan Yu
8,263
636
32
2
0
264,437
0
W
Ullr
9,818
755
106
8
0
253,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role