Player Matchup

Anubis
Anubis
 
Anubis
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gikay-
Janus
Level 146
God Stats
1W - 1L
1,402 SR
Queue Stats
12W - 11L
1,498 Elo+
Party 1
Neith
Neith
ShelbyEU
Neith
Level 44
God Stats
5W - 3L
1,283 SR
Queue Stats
48W - 71L
1,340 Elo+
Solo
Team Averages
Level 115
1,437 SR
1,468 Elo+

VS

Team Averages
Level 114
1,557 SR
1,417 Elo+
Achilles
Achilles
 
Achilles
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
BelialOfTheAbyss
Ratatoskr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,407 Elo+
Party 3
King Arthur
King Arthur
M4UL_ShaKhduRuK
King Arthur
Level 149
God Stats
1W - 1L
1,720 SR
Queue Stats
46W - 45L
1,399 Elo+
Party 3
Thoth
Thoth
RJMP
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,433 Elo+
Party 2
Sol
Sol
dylpot02lol
Sol
Level 117
God Stats
7W - 8L
1,563 SR
Queue Stats
31W - 43L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 2 / 2
8,064
672
5,310
7,971
3,315
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
11
3 / 1 / 5
7,203
600
6,307
8,160
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
 
Cliodhna
11
6 / 1 / 2
7,090
591
3,529
10,567
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
Gikay-
Janus
10
1 / 0 / 6
6,641
553
4,339
4,946
3,061
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
ShelbyEU
Neith
10
2 / 0 / 3
5,920
493
6,463
7,070
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 1
5,305
442
4,472
10,484
10,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
5
1 / 3 / 0
4,735
395
2,145
4,433
1,385
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
M4UL_ShaKhduRuK
King Arthur
5
0 / 4 / 1
4,353
363
1,026
4,626
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thoth
RJMP
Thoth
9
0 / 6 / 0
5,152
429
2,341
6,961
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 4 / 0
5,434
453
5,598
8,772
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
3
4
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
2
4
W
Thor
 
Thor
3
1
5
5.5
W
Cliodhna
 
Cliodhna
6
1
2
7
L
Achilles
 
Achilles
1
3
1
0.5
L
Ratatoskr
1
3
0
0.33
W
Janus
Gikay-
Janus
1
0
6
4
L
King Arthur
M4UL_ShaKhduRuK
King Arthur
0
4
1
0.13
L
Thoth
RJMP
Thoth
0
6
0
0
W
Neith
ShelbyEU
Neith
2
0
3
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
15,582
38,714
Taken
35,276
17,113
Mitigated
17,686
12,976
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,310
407
0
3,744
7,971
3,315
404
168
7,803
55,019
205
W
Thor
 
Thor
6,307
1,076
0
1,674
8,160
3,763
0
2,573
5,455
0
44,445
W
Cliodhna
 
Cliodhna
3,529
632
0
2,878
10,567
4,341
670
788
9,695
0
45,552
L
Achilles
 
Achilles
4,472
1,855
0
990
10,484
10,255
0
3,421
7,063
0
16,553
L
Ratatoskr
2,145
861
0
278
4,433
1,385
0
339
4,094
0
12,794
W
Janus
Gikay-
Janus
4,339
426
1,047
1,025
4,946
3,061
348
1,915
2,880
30,724
1,258
L
King Arthur
M4UL_ShaKhduRuK
King Arthur
1,026
177
0
0
4,626
1,648
0
3,096
1,530
0
11,282
L
Thoth
RJMP
Thoth
2,341
229
0
225
6,961
1,896
0
699
6,262
29,286
652
W
Neith
ShelbyEU
Neith
6,463
2,156
0
2,608
7,070
2,633
846
2,366
4,593
0
34,855
L
5,598
2,093
0
2,604
8,772
2,502
0
2,024
6,748
35,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
24,979
343
Minions Killed
163
0
Camps Cleared
0
1,139,887
Distance Traveled
843,229
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,064
672
94
8
0
201,874
0
W
Thor
7,203
600
73
6
0
212,840
0
W
Cliodhna
7,090
591
77
6
0
271,012
0
L
Achilles
5,305
442
18
2
0
202,780
2
L
Ratatoskr
4,735
395
27
2
0
112,850
0
W
Janus
6,641
553
56
5
0
234,703
0
L
King Arthur
4,353
363
14
1
0
79,969
0
L
Thoth
5,152
429
49
4
0
212,816
0
W
Neith
5,920
493
43
4
0
219,458
0
L
Sol
5,434
453
55
5
0
234,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role