Player Matchup

Ymir
Ymir
DanielSchz
Ymir
Level 153
God Stats
8W - 2L
1,712 SR
Queue Stats
115W - 96L
1,535 Elo+
Party 2
Chernobog
Chernobog
HA1ku
Chernobog
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,486 Elo+
Solo
Ne Zha
Ne Zha
SpclFranck
Ne Zha
Level 146
God Stats
7W - 2L
1,884 SR
Queue Stats
95W - 90L
1,505 Elo+
Party 2
Discordia
Discordia
WhatAbouMe
Discordia
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,442 Elo+
Solo
Tyr
Tyr
oscarisho
Tyr
Level 128
God Stats
4W - 3L
1,442 SR
Queue Stats
45W - 29L
1,626 Elo+
Party 2
Team Averages
Level 136
1,608 SR
1,519 Elo+

VS

Team Averages
Level 113
1,534 SR
1,532 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
BeezelBobby69
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 116L
1,562 Elo+
Party 1
Arachne
Arachne
BustyTeetss
Arachne
Level 145
God Stats
2W - 2L
1,709 SR
Queue Stats
86W - 80L
1,529 Elo+
Party 1
Chaac
Chaac
DMPERKYPOO
Chaac
Level 96
God Stats
19W - 14L
1,659 SR
Queue Stats
74W - 59L
1,556 Elo+
Party 3
Sobek
Sobek
Revise SR
Sobek
Level 128
God Stats
0W - 1L
1,303 SR
Queue Stats
11W - 17L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,205
521
3,268
7,783
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
HA1ku
Chernobog
10
1 / 2 / 1
5,583
558
7,183
6,867
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
SpclFranck
Ne Zha
11
5 / 0 / 0
5,749
575
3,758
7,970
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
WhatAbouMe
Discordia
10
0 / 0 / 1
5,425
543
3,781
4,724
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 0 / 1
7,436
744
10,424
9,913
7,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
4,879
488
4,682
6,795
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,116
512
3,984
6,600
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Arachne
BustyTeetss
Arachne
8
0 / 3 / 0
4,676
468
2,871
11,339
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
8
0 / 6 / 0
5,065
507
4,399
11,538
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Revise SR
Sobek
8
0 / 2 / 0
4,897
490
3,132
8,777
6,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
13
Kills
1
2
Deaths
14
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
0
2
0
0
L
Arachne
BustyTeetss
Arachne
0
3
0
0
L
Chaac
0
6
0
0
W
0
0
2
1
W
Chernobog
HA1ku
Chernobog
1
2
1
0.75
L
Sobek
Revise SR
Sobek
0
2
0
0
W
Ne Zha
SpclFranck
Ne Zha
5
0
0
5
W
Discordia
WhatAbouMe
Discordia
0
0
1
0.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
19,068
37,257
Taken
45,049
20,764
Mitigated
22,981
14,068
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,682
2,059
0
1,707
6,795
2,352
0
838
5,957
0
34,894
L
3,984
941
0
750
6,600
2,278
0
2,513
4,087
32,761
450
L
Arachne
BustyTeetss
Arachne
2,871
1,490
0
4,136
11,339
5,426
0
1,787
9,552
0
28,256
L
Chaac
4,399
748
0
1,960
11,538
5,953
0
0
11,538
0
32,686
W
3,268
374
0
2,323
7,783
5,474
0
2,401
5,347
19,958
1,962
W
Chernobog
HA1ku
Chernobog
7,183
3,726
0
2,454
6,867
2,615
420
1,772
5,095
0
44,007
L
Sobek
Revise SR
Sobek
3,132
521
0
3,340
8,777
6,972
0
1,292
7,485
14,163
0
W
Ne Zha
SpclFranck
Ne Zha
3,758
584
0
2,354
7,970
3,483
0
701
7,199
0
44,700
W
Discordia
WhatAbouMe
Discordia
3,781
232
0
1,614
4,724
1,672
0
2,201
2,397
34,411
1,396
W
10,424
2,832
0
5,323
9,913
7,520
0
41
9,790
0
51,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
24,633
331
Minions Killed
235
0
Camps Cleared
0
1,028,548
Distance Traveled
956,478
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,879
488
52
5
0
161,924
0
L
Hera
5,116
512
60
6
0
200,768
0
L
Arachne
4,676
468
50
5
0
208,181
0
L
Chaac
5,065
507
58
6
0
182,965
0
W
Ymir
5,205
521
36
4
0
204,342
0
W
Chernobog
5,583
558
71
7
0
184,831
2
L
Sobek
4,897
490
15
2
0
202,640
0
W
Ne Zha
5,749
575
70
7
0
233,348
1
W
Discordia
5,425
543
70
7
0
211,080
0
W
Tyr
7,436
744
84
8
0
194,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role