Player Matchup

Jormungandr
Jormungandr
AceFrosty0541
Jormungandr
Level 65
God Stats
1W - 1L
1,698 SR
Queue Stats
17W - 28L
1,441 Elo+
Party 1
Cliodhna
Cliodhna
FrostySausage
Cliodhna
Level 113
God Stats
2W - 1L
1,722 SR
Queue Stats
96W - 76L
1,544 Elo+
Party 1
Surtr
Surtr
KillThePrxphet-
Surtr
Level 66
God Stats
50W - 38L
1,680 SR
Queue Stats
228W - 235L
1,357 Elo+
Party 1
Thoth
Thoth
camsama
Thoth
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 54L
1,365 Elo+
Party 1
Medusa
Medusa
qlVegetalp
Medusa
Level 103
God Stats
5W - 3L
1,575 SR
Queue Stats
77W - 89L
1,405 Elo+
Party 1
Team Averages
Level 75
1,635 SR
1,422 Elo+

VS

Team Averages
Level 113
1,518 SR
1,530 Elo+
King Arthur
King Arthur
AiGreyGhost
King Arthur
Level 109
God Stats
32W - 25L
1,575 SR
Queue Stats
148W - 127L
1,601 Elo+
Solo
Bacchus
Bacchus
Brightshadow77
Bacchus
Level 157
God Stats
1W - 1L
1,326 SR
Queue Stats
21W - 29L
1,486 Elo+
Solo
Thanatos
Thanatos
Clap God 3K
Thanatos
Level 83
God Stats
17W - 20L
1,507 SR
Queue Stats
328W - 312L
1,527 Elo+
Party 2
Medusa
Medusa
ItsVictoria
Medusa
Level 147
God Stats
34W - 14L
1,599 SR
Queue Stats
86W - 62L
1,499 Elo+
Solo
Agni
Agni
RuthlessMinime
Agni
Level 69
God Stats
11W - 8L
1,583 SR
Queue Stats
384W - 375L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceFrosty0541
Jormungandr
11
0 / 2 / 3
6,888
431
3,275
12,270
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
FrostySausage
Cliodhna
13
3 / 8 / 0
8,018
501
8,808
17,872
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
7,307
457
5,804
16,942
12,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Thoth
camsama
Thoth
11
0 / 8 / 0
6,780
424
4,537
10,543
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
qlVegetalp
Medusa
13
2 / 4 / 0
7,469
467
6,907
12,846
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AiGreyGhost
King Arthur
17
6 / 0 / 3
10,745
672
15,463
14,458
15,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 6
8,319
520
6,689
10,694
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Clap God 3K
Thanatos
16
9 / 1 / 11
9,736
609
10,159
14,136
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
15
0 / 2 / 3
8,881
555
8,587
10,908
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
9 / 1 / 4
10,212
638
11,075
7,942
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
25
25
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AceFrosty0541
Jormungandr
0
2
3
0.75
W
King Arthur
AiGreyGhost
King Arthur
6
0
3
7.5
W
1
1
6
4
W
Thanatos
Clap God 3K
Thanatos
9
1
11
14.5
L
Cliodhna
FrostySausage
Cliodhna
3
8
0
0.38
W
Medusa
0
2
3
0.75
L
0
3
0
0
W
9
1
4
11
L
Thoth
camsama
Thoth
0
8
0
0
L
Medusa
qlVegetalp
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
51,973
70,473
Taken
58,138
35,766
Mitigated
41,403
14,415
Healing
20,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AceFrosty0541
Jormungandr
3,275
660
319
2,003
12,270
10,373
0
4,301
7,969
21,103
0
W
King Arthur
AiGreyGhost
King Arthur
15,463
2,459
0
1,000
14,458
15,805
71
1,371
13,087
464
96,803
W
6,689
586
0
2,805
10,694
12,378
84
3,390
7,304
30,548
1,649
W
Thanatos
Clap God 3K
Thanatos
10,159
2,306
0
12,598
14,136
6,083
536
2,194
11,942
0
65,134
L
Cliodhna
FrostySausage
Cliodhna
8,808
1,593
0
5,510
17,872
5,840
0
4,228
13,644
0
64,104
W
Medusa
8,587
2,686
0
2,523
10,908
4,510
765
658
10,250
0
84,802
L
5,804
2,058
0
4,091
16,942
12,949
0
911
16,031
1,432
47,801
W
11,075
227
0
1,832
7,942
2,627
395
1,156
6,786
65,442
3,842
L
Thoth
camsama
Thoth
4,537
615
0
500
10,543
2,425
0
5,345
5,198
38,569
0
L
Medusa
qlVegetalp
Medusa
6,907
2,762
0
1,992
12,846
4,179
0
2,688
10,158
0
59,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
47,893
373
Minions Killed
514
0
Camps Cleared
0
1,496,807
Distance Traveled
1,680,890
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,888
431
28
2
0
299,633
4
W
King Arthur
10,745
672
157
10
0
358,652
2
W
Bacchus
8,319
520
41
3
0
328,126
1
W
Thanatos
9,736
609
90
6
0
366,920
0
L
Cliodhna
8,018
501
101
6
0
335,623
0
W
Medusa
8,881
555
119
7
0
320,201
6
L
Surtr
7,307
457
86
5
0
296,531
0
W
Agni
10,212
638
107
7
0
306,991
0
L
Thoth
6,780
424
62
4
0
263,809
0
L
Medusa
7,469
467
96
6
0
301,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role