Player Matchup

Freya
Freya
BackdoorJus
Freya
Level 125
God Stats
1W - 0L
1,341 SR
Queue Stats
11W - 29L
1,331 Elo+
Party 1
Sun Wukong
Sun Wukong
EmptyYoClip
Sun Wukong
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,450 Elo+
Party 1
Sobek
Sobek
SluggaKT
Sobek
Level 154
God Stats
2W - 0L
1,544 SR
Queue Stats
23W - 65L
1,351 Elo+
Party 1
Anubis
Anubis
WiIdcatsM0ntana
Anubis
Level 159
God Stats
1W - 1L
1,310 SR
Queue Stats
20W - 61L
1,346 Elo+
Party 1
Bakasura
Bakasura
lllSwavyllI
Bakasura
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 52L
1,313 Elo+
Party 1
Team Averages
Level 123
1,439 SR
1,358 Elo+

VS

Team Averages
Level 113
1,495 SR
1,547 Elo+
Kukulkan
Kukulkan
CaedDawg
Kukulkan
Level 68
God Stats
4W - 6L
1,175 SR
Queue Stats
37W - 23L
1,622 Elo+
Solo
Fenrir
Fenrir
JETfourEVER
Fenrir
Level 149
God Stats
3W - 3L
1,509 SR
Queue Stats
130W - 108L
1,541 Elo+
Solo
Ullr
Ullr
Jurellz
Ullr
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 100L
1,434 Elo+
Solo
Chronos
Chronos
rakion2
Chronos
Level 118
God Stats
85W - 34L
1,751 SR
Queue Stats
165W - 125L
1,587 Elo+
Solo
Hercules
Hercules
woodsylattice54
Hercules
Level 86
God Stats
6W - 7L
1,538 SR
Queue Stats
130W - 119L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,156
509
10,521
12,645
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
EmptyYoClip
Sun Wukong
14
4 / 2 / 4
8,012
445
9,135
14,289
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
SluggaKT
Sobek
16
2 / 1 / 2
9,721
540
11,504
17,321
18,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 5 / 2
8,627
479
8,847
12,145
6,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
lllSwavyllI
Bakasura
16
3 / 2 / 5
9,167
509
9,035
17,612
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaedDawg
Kukulkan
13
1 / 3 / 4
8,585
477
10,108
10,976
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
16
6 / 3 / 3
9,607
534
8,745
18,879
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Jurellz
Ullr
14
1 / 1 / 1
8,621
479
4,964
13,712
10,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
rakion2
Chronos
16
1 / 5 / 2
9,046
503
8,202
14,425
7,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
12
3 / 3 / 1
8,342
463
11,467
16,273
10,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
14
Kills
12
12
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Kukulkan
CaedDawg
Kukulkan
1
3
4
1
W
Sun Wukong
EmptyYoClip
Sun Wukong
4
2
4
3
L
Fenrir
6
3
3
2.5
L
Ullr
Jurellz
Ullr
1
1
1
1.5
W
Sobek
SluggaKT
Sobek
2
1
2
3
W
3
5
2
0.8
W
Bakasura
lllSwavyllI
Bakasura
3
2
5
2.75
L
Chronos
rakion2
Chronos
1
5
2
0.4
L
Hercules
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,042
Damage
43,486
74,012
Taken
74,265
52,094
Mitigated
40,786
25,314
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,521
2,782
0
5,144
12,645
5,553
319
5,528
7,117
75,566
1,018
L
Kukulkan
CaedDawg
Kukulkan
10,108
1,010
0
582
10,976
4,342
183
4,252
5,991
67,899
0
W
Sun Wukong
EmptyYoClip
Sun Wukong
9,135
1,575
0
3,352
14,289
13,474
0
2,247
12,042
0
32,632
L
Fenrir
8,745
2,709
0
9,092
18,879
7,861
452
5,231
12,804
0
80,404
L
Ullr
Jurellz
Ullr
4,964
1,432
0
670
13,712
10,583
40
5,817
6,972
0
63,427
W
Sobek
SluggaKT
Sobek
11,504
204
0
5,142
17,321
18,738
66
4,101
13,220
63,453
3,773
W
8,847
660
0
3,537
12,145
6,109
0
2,739
9,406
52,360
0
W
Bakasura
lllSwavyllI
Bakasura
9,035
5,657
0
8,139
17,612
8,220
934
3,525
14,087
0
66,731
L
Chronos
rakion2
Chronos
8,202
1,583
0
2,886
14,425
7,543
84
6,964
6,657
77,902
2,069
L
Hercules
11,467
4,512
0
5,950
16,273
10,457
0
5,922
9,326
0
39,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,683
Gold Earned
44,201
453
Minions Killed
498
0
Camps Cleared
0
1,738,637
Distance Traveled
1,723,433
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,156
509
116
6
0
327,369
0
L
Kukulkan
8,585
477
116
6
0
345,447
4
W
Sun Wukong
8,012
445
32
2
0
361,836
7
L
Fenrir
9,607
534
104
6
0
406,703
0
L
Ullr
8,621
479
108
6
0
301,824
3
W
Sobek
9,721
540
105
6
0
325,210
2
W
Anubis
8,627
479
82
5
0
304,003
2
W
Bakasura
9,167
509
118
7
0
420,219
0
L
Chronos
9,046
503
120
7
0
355,828
1
L
Hercules
8,342
463
50
3
0
313,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role