Player Matchup

Cthulhu
Cthulhu
JuAnBaZaN
Cthulhu
Level 165
God Stats
1W - 0L
1,566 SR
Queue Stats
13W - 2L
1,891 Elo+
Party 1
Fafnir
Fafnir
SeñorSpaghetti
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,792 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
n0ol3
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,466 SR
Queue Stats
18W - 11L
1,805 Elo+
Party 1
Team Averages
Level 114
1,511 SR
1,829 Elo+

VS

Team Averages
Level 167
1,566 SR
1,749 Elo+
Chiron
Chiron
Austinfrost
Chiron
Level 162
God Stats
1W - 1L
1,619 SR
Queue Stats
12W - 6L
1,758 Elo+
Solo
Vulcan
Vulcan
CampingCamel
Vulcan
Level 175
God Stats
1W - 1L
1,760 SR
Queue Stats
6W - 2L
1,990 Elo+
Party 2
Bacchus
Bacchus
JQwellin
Bacchus
Level 165
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuAnBaZaN
Cthulhu
14
3 / 6 / 6
10,494
700
16,119
21,156
20,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
1 / 4 / 8
10,680
712
9,771
17,716
20,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
n0ol3
Ah Muzen Cab
19
7 / 0 / 1
12,804
854
10,894
11,884
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
6 / 6 / 1
10,294
686
13,357
18,221
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
16
0 / 4 / 7
10,021
668
10,994
9,767
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
JQwellin
Bacchus
15
4 / 1 / 2
9,485
632
11,676
15,527
21,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
10
10
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
6
1
1.08
L
Vulcan
0
4
7
0.88
L
Bacchus
JQwellin
Bacchus
4
1
2
5
W
Cthulhu
JuAnBaZaN
Cthulhu
3
6
6
1
W
1
4
8
1.25
W
Ah Muzen Cab
n0ol3
Ah Muzen Cab
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,784
Damage
36,027
50,756
Taken
43,515
47,351
Mitigated
33,278
9,263
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
13,357
4,817
822
2,276
18,221
7,736
0
10,675
6,266
0
42,611
L
Vulcan
10,994
3,393
0
540
9,767
4,348
0
4,483
4,667
52,846
0
L
Bacchus
JQwellin
Bacchus
11,676
1,020
0
2,478
15,527
21,194
0
5,744
8,828
20,263
1,922
W
Cthulhu
JuAnBaZaN
Cthulhu
16,119
452
558
2,830
21,156
20,665
136
8,339
11,304
26,626
3,070
W
9,771
2,296
0
4,762
17,716
20,940
430
6,225
10,168
23,294
0
W
Ah Muzen Cab
n0ol3
Ah Muzen Cab
10,894
3,922
0
1,113
11,884
5,746
2,231
4,252
7,159
0
96,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
29,800
225
Minions Killed
193
0
Camps Cleared
0
854,975
Distance Traveled
819,727
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,294
686
59
4
0
257,398
0
L
Vulcan
10,021
668
95
6
0
267,968
0
L
Bacchus
9,485
632
39
3
0
294,361
0
W
Cthulhu
10,494
700
41
3
0
288,401
0
W
Fafnir
10,680
712
16
1
0
269,258
1
W
Ah Muzen Cab
12,804
854
168
11
0
297,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role