Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ItsIntegrity
Atlas
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,583 Elo+
Party 3
Geb
Geb
Lineant
Geb
Level 181
God Stats
1W - 3L
1,579 SR
Queue Stats
95W - 111L
1,538 Elo+
Party 3
Erlang Shen
Erlang Shen
ReturnofHellboy
Erlang Shen
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 111L
1,578 Elo+
Party 3
Horus
Horus
TheHvsky
Horus
Level 147
God Stats
3W - 1L
1,755 SR
Queue Stats
202W - 228L
1,559 Elo+
Party 3
Team Averages
Level 144
1,567 SR
1,552 Elo+

VS

Team Averages
Level 133
1,772 SR
1,612 Elo+
Rama
Rama
DannTheDino
Rama
Level 114
God Stats
1W - 1L
1,906 SR
Queue Stats
21W - 13L
1,790 Elo+
Party 2
Nox
Nox
Flare2gTtv
Nox
Level 157
God Stats
4W - 2L
2,072 SR
Queue Stats
239W - 240L
1,578 Elo+
Solo
Cerberus
Cerberus
IntroMission
Cerberus
Level 163
God Stats
0W - 1L
1,546 SR
Queue Stats
14W - 14L
1,501 Elo+
Party 1
Thanatos
Thanatos
MtZeus
Thanatos
Level 104
God Stats
2W - 4L
1,563 SR
Queue Stats
134W - 92L
1,596 Elo+
Party 1
Raijin
Raijin
in6ig0
Raijin
Level 128
God Stats
10W - 7L
1,775 SR
Queue Stats
201W - 188L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 1 / 0
4,121
824
2,778
4,260
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
3,945
789
2,705
3,332
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
6
0 / 0 / 1
3,564
713
1,376
3,590
1,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Erlang Shen
ReturnofHellboy
Erlang Shen
7
1 / 1 / 0
3,600
720
2,234
4,274
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Horus
TheHvsky
Horus
6
0 / 0 / 1
3,480
696
877
3,719
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,861
572
2,496
2,343
636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

6
1 / 0 / 0
3,706
741
1,268
3,526
1,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
IntroMission
Cerberus
7
1 / 1 / 0
4,188
838
2,046
4,755
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
MtZeus
Thanatos
7
0 / 1 / 1
3,600
720
565
5,037
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
in6ig0
Raijin
7
0 / 1 / 0
3,782
756
2,420
3,107
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
0
1
L
0
1
0
0
L
1
0
0
1
L
Cerberus
IntroMission
Cerberus
1
1
0
1
W
2
0
0
2
W
Geb
0
0
1
0.5
L
Thanatos
MtZeus
Thanatos
0
1
1
0.5
W
Erlang Shen
ReturnofHellboy
Erlang Shen
1
1
0
1
W
Horus
TheHvsky
Horus
0
0
1
0.5
L
Raijin
in6ig0
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,970
Damage
8,795
19,175
Taken
18,768
6,825
Mitigated
5,716
9,652
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,778
1,651
0
1,961
4,260
1,057
0
1,732
2,214
0
21,408
L
2,496
1,945
0
1,110
2,343
636
0
355
1,988
0
11,885
L
1,268
306
0
1,295
3,526
1,555
0
965
2,561
10,601
0
L
Cerberus
IntroMission
Cerberus
2,046
138
0
1,908
4,755
1,372
0
0
4,755
19,093
0
W
2,705
764
0
1,000
3,332
1,283
0
1,881
1,451
15,492
1,928
W
Geb
1,376
407
0
1,826
3,590
1,636
0
611
2,979
7,495
179
L
Thanatos
MtZeus
Thanatos
565
274
0
4,433
5,037
1,350
0
944
4,037
0
17,946
W
Erlang Shen
ReturnofHellboy
Erlang Shen
2,234
954
0
2,158
4,274
1,519
0
565
3,709
0
21,322
W
Horus
TheHvsky
Horus
877
239
240
2,467
3,719
1,330
0
631
3,088
0
14,964
L
Raijin
in6ig0
Raijin
2,420
151
0
1,125
3,107
803
0
1,445
1,402
22,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,710
Gold Earned
18,137
159
Minions Killed
175
0
Camps Cleared
0
587,594
Distance Traveled
519,017
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,121
824
41
8
0
94,809
0
L
Rama
2,861
572
21
4
0
73,222
0
L
Nox
3,706
741
12
2
0
114,998
2
L
Cerberus
4,188
838
55
11
0
102,362
0
W
Atlas
3,945
789
41
8
0
113,926
0
W
Geb
3,564
713
5
1
0
113,362
5
L
Thanatos
3,600
720
37
7
0
112,664
0
W
Erlang Shen
3,600
720
40
8
0
124,408
2
W
Horus
3,480
696
32
6
0
141,089
0
L
Raijin
3,782
756
50
10
0
115,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role