Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Glanulado
Surtr
Level 69
God Stats
2W - 2L
1,517 SR
Queue Stats
115W - 80L
1,710 Elo+
Solo
Zhong Kui
Zhong Kui
HerniCAS
Zhong Kui
Level 35
God Stats
1W - 2L
1,616 SR
Queue Stats
16W - 37L
1,307 Elo+
Solo
Artemis
Artemis
StarBoy88
Artemis
Level 47
God Stats
2W - 2L
1,414 SR
Queue Stats
13W - 20L
1,398 Elo+
Solo
Team Averages
Level 102
1,510 SR
1,483 Elo+

VS

Team Averages
Level 90
1,467 SR
1,434 Elo+
Jormungandr
Jormungandr
GustavoCarcara1
Jormungandr
Level 160
God Stats
11W - 8L
1,639 SR
Queue Stats
332W - 308L
1,459 Elo+
Solo
Anubis
Anubis
HatakeCl
Anubis
Level 155
God Stats
49W - 39L
1,378 SR
Queue Stats
86W - 96L
1,376 Elo+
Solo
Khepri
Khepri
bolinhadequeijo1
Khepri
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 92L
1,366 Elo+
Party 1
Thoth
Thoth
impirmon025
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,585 Elo+
Solo
Ymir
Ymir
shigueo444
Ymir
Level 27
God Stats
1W - 2L
1,320 SR
Queue Stats
9W - 12L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 0 / 5
7,702
592
6,199
11,443
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
 
Cthulhu
13
2 / 1 / 9
7,480
575
8,958
9,852
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
Glanulado
Surtr
14
6 / 2 / 5
8,881
683
12,556
12,468
8,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
HerniCAS
Zhong Kui
12
5 / 2 / 4
7,432
572
6,154
9,148
6,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
StarBoy88
Artemis
13
6 / 4 / 1
7,526
579
7,292
10,503
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GustavoCarcara1
Jormungandr
9
1 / 3 / 0
5,379
414
4,780
10,060
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
HatakeCl
Anubis
12
4 / 7 / 0
6,881
529
9,562
10,967
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 3
6,743
519
3,726
9,755
8,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 4 / 1
6,970
536
5,742
7,635
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 1
7,345
565
6,756
16,417
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
23
Kills
9
9
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
5
6.5
W
Cthulhu
 
Cthulhu
2
1
9
6.5
W
Surtr
Glanulado
Surtr
6
2
5
4.25
L
Jormungandr
GustavoCarcara1
Jormungandr
1
3
0
0.33
L
Anubis
HatakeCl
Anubis
4
7
0
0.57
W
Zhong Kui
HerniCAS
Zhong Kui
5
2
4
3.5
W
Artemis
StarBoy88
Artemis
6
4
1
1.63
L
0
4
3
0.38
L
1
4
1
0.38
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,159
Damage
30,566
53,414
Taken
54,834
30,455
Mitigated
31,202
12,787
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,199
1,509
0
3,465
11,443
5,196
0
4,049
7,394
71,585
3,558
W
Cthulhu
 
Cthulhu
8,958
1,240
122
1,860
9,852
6,611
116
5,124
4,686
39,353
0
W
Surtr
Glanulado
Surtr
12,556
6,160
0
1,868
12,468
8,724
519
7,527
4,492
2,627
65,527
L
Jormungandr
GustavoCarcara1
Jormungandr
4,780
1,908
0
2,859
10,060
6,850
0
1,638
8,363
30,063
281
L
Anubis
HatakeCl
Anubis
9,562
908
0
2,133
10,967
5,184
48
3,670
6,877
49,829
908
W
Zhong Kui
HerniCAS
Zhong Kui
6,154
707
0
3,624
9,148
6,433
930
5,167
3,981
32,926
0
W
Artemis
StarBoy88
Artemis
7,292
3,703
0
1,848
10,503
3,491
0
7,259
3,244
0
44,053
L
3,726
1,453
0
1,336
9,755
8,315
39
2,966
6,324
20,754
0
L
5,742
755
0
775
7,635
2,850
0
4,474
2,724
52,774
2,305
L
6,756
1,980
0
5,237
16,417
8,003
0
7,438
8,413
48,404
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
33,318
411
Minions Killed
341
0
Camps Cleared
0
1,370,096
Distance Traveled
1,079,542
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,702
592
112
9
0
317,463
1
W
Cthulhu
7,480
575
65
5
0
285,094
0
W
Surtr
8,881
683
107
8
0
270,939
2
L
Jormungandr
5,379
414
51
4
0
147,738
1
L
Anubis
6,881
529
76
6
0
238,417
0
W
Zhong Kui
7,432
572
64
5
0
263,715
4
W
Artemis
7,526
579
63
5
0
232,885
3
L
Khepri
6,743
519
27
2
0
211,489
3
L
Thoth
6,970
536
102
8
0
247,222
3
L
Ymir
7,345
565
85
7
0
234,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role