Player Matchup

King Arthur
King Arthur
DyingBirds
King Arthur
Level 106
God Stats
2W - 2L
1,183 SR
Queue Stats
84W - 63L
1,571 Elo+
Party 1
Hachiman
Hachiman
FabiPT123456
Hachiman
Level 88
God Stats
4W - 0L
1,718 SR
Queue Stats
81W - 58L
1,550 Elo+
Party 1
Thor
Thor
MrSATANSSJ3
Thor
Level 100
God Stats
1W - 3L
1,506 SR
Queue Stats
13W - 19L
1,430 Elo+
Solo
Chronos
Chronos
Pooh99
Chronos
Level 27
God Stats
8W - 2L
1,829 SR
Queue Stats
83W - 72L
1,551 Elo+
Party 1
Eset
Eset
Verbalary
Eset
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 11L
1,642 Elo+
Party 1
Team Averages
Level 92
1,547 SR
1,549 Elo+

VS

Team Averages
Level 75
1,590 SR
1,508 Elo+
Osiris
Osiris
DrCashew
Osiris
Level 60
God Stats
6W - 16L
1,444 SR
Queue Stats
223W - 207L
1,452 Elo+
Party 2
Olorun
Olorun
Lahcso
Olorun
Level 95
God Stats
2W - 3L
1,659 SR
Queue Stats
82W - 78L
1,542 Elo+
Solo
Kali
Kali
Nirvana_Gaming
Kali
Level 64
God Stats
33W - 23L
1,557 SR
Queue Stats
156W - 183L
1,541 Elo+
Solo
Hachiman
Hachiman
WillyNeedsBlue
Hachiman
Level 109
God Stats
3W - 1L
1,862 SR
Queue Stats
142W - 111L
1,534 Elo+
Solo
Nox
Nox
estradieall
Nox
Level 46
God Stats
14W - 17L
1,426 SR
Queue Stats
147W - 139L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DyingBirds
King Arthur
12
5 / 0 / 1
7,274
727
5,597
8,135
7,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
FabiPT123456
Hachiman
10
2 / 0 / 0
5,420
542
3,510
4,405
1,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 2 / 0
4,450
445
1,912
6,206
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Pooh99
Chronos
11
0 / 1 / 0
5,682
568
1,553
4,936
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Eset
9
0 / 2 / 2
5,717
572
3,899
7,286
3,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrCashew
Osiris
4
0 / 3 / 0
4,021
402
1,777
5,536
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Lahcso
Olorun
11
0 / 1 / 2
6,362
636
2,202
3,889
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 1
5,256
526
3,275
8,714
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
10
1 / 1 / 0
5,012
501
4,176
6,307
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
5,217
522
3,196
5,006
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
4
5
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
DrCashew
Osiris
0
3
0
0
W
King Arthur
DyingBirds
King Arthur
5
0
1
5.5
W
Hachiman
FabiPT123456
Hachiman
2
0
0
2
L
Olorun
Lahcso
Olorun
0
1
2
1
W
1
2
0
0.5
L
2
2
1
1.25
W
Chronos
Pooh99
Chronos
0
1
0
0
W
Eset
0
2
2
0.5
L
Hachiman
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,471
Damage
14,626
30,968
Taken
29,452
15,929
Mitigated
13,315
9,054
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DrCashew
Osiris
1,777
723
0
1,627
5,536
3,913
0
0
5,536
0
12,923
W
King Arthur
DyingBirds
King Arthur
5,597
642
0
735
8,135
7,112
0
233
7,902
0
50,179
W
Hachiman
FabiPT123456
Hachiman
3,510
2,055
0
1,921
4,405
1,655
468
1,576
2,829
0
34,896
L
Olorun
Lahcso
Olorun
2,202
905
0
1,088
3,889
1,521
584
1,393
2,336
49,174
4,202
W
1,912
620
0
2,627
6,206
1,935
0
706
5,500
0
18,443
L
3,275
1,475
0
3,643
8,714
3,255
374
309
8,405
0
29,300
W
Chronos
Pooh99
Chronos
1,553
81
0
766
4,936
1,879
0
1,362
3,574
39,619
1,391
W
Eset
3,899
884
253
2,752
7,286
3,348
427
1,351
5,935
31,506
0
L
Hachiman
4,176
2,091
0
2,814
6,307
2,157
0
2,346
3,961
0
35,796
L
3,196
126
122
1,478
5,006
2,469
0
1,244
3,762
19,512
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
25,868
305
Minions Killed
253
0
Camps Cleared
0
890,533
Distance Traveled
819,317
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,021
402
22
2
0
71,668
0
W
King Arthur
7,274
727
92
9
0
211,034
0
W
Hachiman
5,420
542
63
6
0
198,031
0
L
Olorun
6,362
636
90
9
0
156,881
0
W
Thor
4,450
445
31
3
0
109,975
0
L
Kali
5,256
526
48
5
0
202,578
0
W
Chronos
5,682
568
78
8
0
196,746
0
W
Eset
5,717
572
41
4
0
174,747
0
L
Hachiman
5,012
501
66
7
0
193,167
1
L
Nox
5,217
522
27
3
0
195,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role