Player Matchup

Agni
Agni
MisterioZvezd
Agni
Level 78
God Stats
1W - 0L
1,425 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
samaele123456
Erlang Shen
Level 115
God Stats
1W - 0L
1,509 SR
Queue Stats
8W - 9L
1,383 Elo+
Party 1
Bellona
Bellona
Кузьмичь
Bellona
Level 93
God Stats
2W - 1L
1,729 SR
Queue Stats
7W - 2L
1,735 Elo+
Party 1
Team Averages
Level 95
1,554 SR
1,539 Elo+

VS

Team Averages
Level 118
1,585 SR
1,764 Elo+
Anhur
Anhur
BL00DF1R3
Anhur
Level 158
God Stats
1W - 1L
1,623 SR
Queue Stats
10W - 3L
1,929 Elo+
Party 2
Yemoja
Yemoja
Perscitio
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,863 Elo+
Party 2
Hades
Hades
j-u-n-i-u-s
Hades
Level 182
God Stats
4W - 3L
1,632 SR
Queue Stats
283W - 297L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,898
761
8,103
7,055
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
samaele123456
Erlang Shen
14
2 / 4 / 6
9,423
725
12,735
16,928
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 3
10,368
798
12,869
14,302
14,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BL00DF1R3
Anhur
14
4 / 3 / 1
9,310
716
13,421
12,950
5,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Perscitio
Yemoja
13
0 / 4 / 5
8,107
624
2,590
12,580
10,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 4
9,013
693
7,775
13,499
6,908
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
6
6
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
BL00DF1R3
Anhur
4
3
1
1.5
W
2
1
6
5
L
Yemoja
Perscitio
Yemoja
0
4
5
0.63
L
2
2
4
2
W
Erlang Shen
samaele123456
Erlang Shen
2
4
6
1.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
23,786
38,285
Taken
39,029
29,762
Mitigated
23,248
13,831
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BL00DF1R3
Anhur
13,421
8,103
0
1,342
12,950
5,587
36
2,417
9,641
0
39,858
W
8,103
727
0
2,079
7,055
2,579
69
1,998
5,057
48,201
0
L
Yemoja
Perscitio
Yemoja
2,590
846
1,379
533
12,580
10,753
0
2,803
8,372
7,354
0
L
7,775
388
1,505
5,191
13,499
6,908
0
2,958
9,381
45,117
341
W
Erlang Shen
samaele123456
Erlang Shen
12,735
5,059
0
6,101
16,928
12,979
630
2,481
14,447
1,686
35,502
W
12,869
4,880
0
5,651
14,302
14,204
557
5,981
8,321
0
33,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
26,430
167
Minions Killed
151
0
Camps Cleared
0
817,573
Distance Traveled
735,874
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,310
716
52
4
0
250,159
0
W
Agni
9,898
761
97
7
0
261,864
3
L
Yemoja
8,107
624
5
0
0
240,980
2
L
Hades
9,013
693
94
7
0
244,735
5
W
Erlang Shen
9,423
725
34
3
0
263,023
0
W
Bellona
10,368
798
36
3
0
292,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role