Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cybermeetic
Izanami
Level 110
God Stats
14W - 4L
1,702 SR
Queue Stats
317W - 401L
1,426 Elo+
Solo
Tiamat
Tiamat
EllzziiB
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,490 Elo+
Solo
Charon
Charon
SuguruGeto01_
Charon
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 99L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
mihuy88
Tsukuyomi
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
379W - 412L
1,493 Elo+
Solo
Team Averages
Level 114
1,540 SR
1,475 Elo+

VS

Team Averages
Level 92
1,458 SR
1,496 Elo+
Hun Batz
Hun Batz
I Am Tatchanka
Hun Batz
Level 44
God Stats
3W - 3L
1,506 SR
Queue Stats
334W - 301L
1,503 Elo+
Solo
Agni
Agni
JokerRO7
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,539 Elo+
Solo
Atlas
Atlas
Landviper
Atlas
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,474 Elo+
Solo
Bellona
Bellona
Mihai404
Bellona
Level 138
God Stats
6W - 3L
1,285 SR
Queue Stats
309W - 303L
1,463 Elo+
Solo
Discordia
Discordia
m4j0r
Discordia
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
2 / 2 / 4
6,416
1,069
4,499
6,423
2,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Cybermeetic
Izanami
11
2 / 4 / 3
6,080
1,013
2,462
5,571
2,117
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
EllzziiB
Tiamat
6
0 / 1 / 0
4,806
801
1,235
1,745
885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 2
6,584
1,097
5,792
7,166
5,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
mihuy88
Tsukuyomi
6
0 / 2 / 0
4,706
784
1,648
2,966
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
4 / 1 / 4
6,830
1,138
8,402
5,219
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
11
2 / 2 / 4
6,464
1,077
2,836
3,590
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Landviper
Atlas
10
0 / 1 / 9
6,400
1,067
2,460
5,410
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Mihai404
Bellona
12
3 / 1 / 7
6,710
1,118
5,120
5,689
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
m4j0r
Discordia
11
1 / 1 / 6
6,175
1,029
3,636
3,914
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
10
10
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
4
2
L
Izanami
Cybermeetic
Izanami
2
4
3
0.88
L
Tiamat
EllzziiB
Tiamat
0
1
0
0
W
Hun Batz
4
1
4
6
W
Agni
2
2
4
2
W
Atlas
Landviper
Atlas
0
1
9
4.5
W
Bellona
Mihai404
Bellona
3
1
7
6.5
L
2
1
2
3
W
Discordia
m4j0r
Discordia
1
1
6
4
L
Tsukuyomi
mihuy88
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
22,454
23,871
Taken
23,822
12,481
Mitigated
16,179
4,828
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,499
215
377
1,425
6,423
2,606
0
2,652
3,647
14,440
0
L
Izanami
Cybermeetic
Izanami
2,462
1,366
0
30
5,571
2,117
0
2,483
3,043
0
5,434
L
Tiamat
EllzziiB
Tiamat
1,235
31
134
209
1,745
885
0
295
1,409
1,797
0
W
Hun Batz
8,402
1,464
1,130
951
5,219
2,844
0
2,012
3,207
0
14,510
W
Agni
2,836
340
447
151
3,590
1,431
716
2,145
1,445
12,000
0
W
Atlas
Landviper
Atlas
2,460
675
0
968
5,410
4,936
111
2,722
2,688
5,949
138
W
Bellona
Mihai404
Bellona
5,120
1,076
421
2,074
5,689
5,388
271
2,925
2,764
0
8,046
L
5,792
688
182
1,928
7,166
5,792
0
2,378
4,613
11,307
0
W
Discordia
m4j0r
Discordia
3,636
319
576
1,309
3,914
1,580
619
1,722
2,192
11,275
0
L
Tsukuyomi
mihuy88
Tsukuyomi
1,648
327
141
402
2,966
1,081
0
986
1,941
0
3,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
32,579
49
Minions Killed
64
0
Camps Cleared
0
495,239
Distance Traveled
635,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,416
1,069
23
4
0
144,226
0
L
Izanami
6,080
1,013
18
3
0
95,332
0
L
Tiamat
4,806
801
3
1
0
52,997
0
W
Hun Batz
6,830
1,138
20
3
0
136,714
0
W
Agni
6,464
1,077
22
4
0
107,920
0
W
Atlas
6,400
1,067
2
0
0
144,220
0
W
Bellona
6,710
1,118
10
2
0
135,207
0
L
Charon
6,584
1,097
2
0
0
141,424
0
W
Discordia
6,175
1,029
10
2
0
111,803
0
L
Tsukuyomi
4,706
784
3
1
0
61,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role