Player Matchup

Xing Tian
Xing Tian
DarkStarInc64
Xing Tian
Level 43
God Stats
1W - 5L
1,297 SR
Queue Stats
44W - 66L
1,331 Elo+
Solo
Jing Wei
Jing Wei
LegendarySeru
Jing Wei
Level 22
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 3
Chaac
Chaac
Xx2crashxX
Chaac
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,231 Elo+
Party 3
Thanatos
Thanatos
YoungE510
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,231 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lobomuerte1
Morgan Le Fay
Level 41
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 8L
1,340 Elo+
Party 3
Team Averages
Level 22
1,361 SR
1,273 Elo+

VS

Team Averages
Level 34
1,500 SR
1,357 Elo+
Bellona
Bellona
AbsolemHD
Bellona
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 25L
1,288 Elo+
Party 1
Anhur
Anhur
BroadFawn723757
Anhur
Level 54
God Stats
11W - 6L
1,875 SR
Queue Stats
252W - 257L
1,456 Elo+
Party 2
Fenrir
Fenrir
KLUTCH DOMINATE
Fenrir
Level 38
God Stats
8W - 9L
1,269 SR
Queue Stats
197W - 206L
1,449 Elo+
Party 2
Scylla
Scylla
Kaiiazure
Scylla
Level 35
God Stats
4W - 5L
1,393 SR
Queue Stats
16W - 27L
1,288 Elo+
Party 1
Aphrodite
Aphrodite
jessicadoe
Aphrodite
Level 16
God Stats
14W - 11L
1,465 SR
Queue Stats
14W - 17L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkStarInc64
Xing Tian
8
0 / 4 / 4
5,630
469
3,522
10,980
7,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
LegendarySeru
Jing Wei
10
2 / 3 / 3
5,991
499
6,269
7,365
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
10
0 / 5 / 0
6,010
501
2,885
8,720
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
YoungE510
Thanatos
12
4 / 3 / 1
6,642
554
3,670
11,787
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
lobomuerte1
Morgan Le Fay
9
0 / 6 / 0
5,600
467
5,704
8,628
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbsolemHD
Bellona
14
8 / 0 / 2
8,273
689
7,853
11,051
14,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 3
5,553
463
7,283
8,947
3,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
8 / 1 / 3
6,919
577
4,954
8,276
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Kaiiazure
Scylla
12
2 / 1 / 3
7,107
592
6,394
6,344
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
jessicadoe
Aphrodite
9
0 / 1 / 7
5,860
488
2,021
7,429
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
20
21
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
AbsolemHD
Bellona
8
0
2
9
W
2
3
3
1.17
L
Xing Tian
DarkStarInc64
Xing Tian
0
4
4
0.5
W
8
1
3
9.5
W
Scylla
Kaiiazure
Scylla
2
1
3
3.5
L
Jing Wei
LegendarySeru
Jing Wei
2
3
3
1.17
L
Chaac
0
5
0
0
L
Thanatos
YoungE510
Thanatos
4
3
1
1.5
W
Aphrodite
jessicadoe
Aphrodite
0
1
7
3.5
L
Morgan Le Fay
lobomuerte1
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
28,505
47,480
Taken
42,047
23,253
Mitigated
28,066
10,187
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AbsolemHD
Bellona
7,853
1,685
0
2,561
11,051
14,459
13
1,054
9,997
799
55,489
W
7,283
3,090
0
2,049
8,947
3,148
0
2,310
6,637
0
33,835
L
Xing Tian
DarkStarInc64
Xing Tian
3,522
440
0
867
10,980
7,939
0
1,442
9,490
16,457
385
W
4,954
682
0
1,871
8,276
3,964
0
390
7,886
0
37,093
W
Scylla
Kaiiazure
Scylla
6,394
566
0
1,353
6,344
2,191
536
4,252
2,092
46,356
1,021
L
Jing Wei
LegendarySeru
Jing Wei
6,269
3,981
0
847
7,365
2,125
324
1,061
6,304
0
34,420
L
Chaac
2,885
383
0
742
8,720
4,889
0
107
8,142
0
28,158
L
Thanatos
YoungE510
Thanatos
3,670
1,087
0
6,574
11,787
5,081
0
1,678
10,026
0
42,710
W
Aphrodite
jessicadoe
Aphrodite
2,021
507
1,977
3,588
7,429
4,304
0
923
6,506
14,853
1,410
L
Morgan Le Fay
lobomuerte1
Morgan Le Fay
5,704
473
0
1,157
8,628
3,219
0
4,129
4,304
29,982
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
33,712
260
Minions Killed
312
0
Camps Cleared
0
1,119,032
Distance Traveled
1,201,463
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,273
689
103
9
0
221,387
0
W
Anhur
5,553
463
51
4
0
226,546
0
L
Xing Tian
5,630
469
11
1
0
221,089
4
W
Fenrir
6,919
577
52
4
0
295,003
0
W
Scylla
7,107
592
83
7
0
249,419
0
L
Jing Wei
5,991
499
71
6
0
232,928
0
L
Chaac
6,010
501
52
4
0
226,841
0
L
Thanatos
6,642
554
68
6
0
231,626
0
W
Aphrodite
5,860
488
23
2
0
209,108
0
L
Morgan Le Fay
5,600
467
58
5
0
206,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role