Player Matchup

Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AccessCodeTalker
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
388W - 221L
1,638 Elo+
Party 1
Ymir
Ymir
ejoe
Ymir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 42L
1,594 Elo+
Party 1
Loki
Loki
thanoss112
Loki
Level 125
God Stats
4W - 3L
1,757 SR
Queue Stats
213W - 83L
1,666 Elo+
Party 1
Team Averages
Level 93
1,551 SR
1,580 Elo+

VS

Team Averages
Level 140
1,533 SR
1,537 Elo+
Skadi
Skadi
ArmsV1
Skadi
Level 173
God Stats
13W - 9L
1,536 SR
Queue Stats
1,339W - 1,360L
1,464 Elo+
Solo
Geb
Geb
Dreadford
Geb
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
373W - 377L
1,581 Elo+
Solo
Amaterasu
Amaterasu
KoshachiyKot
Amaterasu
Level 60
God Stats
1W - 2L
1,414 SR
Queue Stats
52W - 51L
1,462 Elo+
Party 2
Cerberus
Cerberus
TemHa9IMArI9I
Cerberus
Level 154
God Stats
4W - 0L
1,715 SR
Queue Stats
240W - 173L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
Tribovy
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 27L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 5 / 6
8,067
733
7,351
15,535
20,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
 
Kuzenbo
13
1 / 5 / 7
7,917
720
8,829
16,622
23,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 6
6,758
614
6,185
13,272
9,395
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
ejoe
Ymir
13
2 / 6 / 5
8,174
743
5,244
17,203
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 6 / 4
8,693
790
19,217
12,809
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArmsV1
Skadi
15
7 / 2 / 15
9,815
892
15,884
13,207
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 2 / 16
10,649
968
11,831
12,682
13,143
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
KoshachiyKot
Amaterasu
13
3 / 4 / 10
8,656
787
11,656
14,469
15,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
TemHa9IMArI9I
Cerberus
16
5 / 3 / 22
9,605
873
13,592
19,756
18,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Tribovy
Aphrodite
15
3 / 1 / 19
9,020
820
14,137
8,530
5,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
11
Kills
28
28
Deaths
12
28
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
6
1
L
Kuzenbo
 
Kuzenbo
1
5
7
0.9
L
0
6
6
0.5
W
Skadi
ArmsV1
Skadi
7
2
15
7.25
W
10
2
16
9
W
Amaterasu
KoshachiyKot
Amaterasu
3
4
10
2
W
Cerberus
TemHa9IMArI9I
Cerberus
5
3
22
5.33
W
Aphrodite
Tribovy
Aphrodite
3
1
19
12.5
L
Ymir
ejoe
Ymir
2
6
5
0.75
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,826
Damage
67,100
75,441
Taken
68,644
77,034
Mitigated
58,889
14,847
Healing
34,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,351
840
524
2,530
15,535
20,087
0
6,305
8,975
15,627
0
L
Kuzenbo
 
Kuzenbo
8,829
3,170
2,370
2,629
16,622
23,112
0
8,350
8,022
14,860
0
L
6,185
1,592
3,590
1,495
13,272
9,395
0
9,059
4,171
11,081
0
W
Skadi
ArmsV1
Skadi
15,884
3,280
1,158
1,837
13,207
6,189
1,537
4,316
8,891
0
35,268
W
11,831
957
778
1,188
12,682
13,143
619
5,270
7,412
21,188
0
W
Amaterasu
KoshachiyKot
Amaterasu
11,656
2,846
304
3,151
14,469
15,104
666
6,912
7,557
0
14,158
W
Cerberus
TemHa9IMArI9I
Cerberus
13,592
938
1,481
11,189
19,756
18,896
291
6,595
13,161
28,044
371
W
Aphrodite
Tribovy
Aphrodite
14,137
2,147
8,879
4,090
8,530
5,557
1,651
4,516
4,014
25,567
611
L
Ymir
ejoe
Ymir
5,244
998
167
594
17,203
17,579
0
7,877
9,065
13,472
0
L
19,217
4,023
233
715
12,809
6,861
0
7,382
5,355
0
30,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
47,745
69
Minions Killed
164
0
Camps Cleared
0
936,366
Distance Traveled
1,004,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,067
733
12
1
0
195,889
0
L
Kuzenbo
7,917
720
14
1
0
216,258
0
L
Yemoja
6,758
614
4
0
0
165,556
0
W
Skadi
9,815
892
46
4
0
166,446
0
W
Geb
10,649
968
16
1
0
214,600
0
W
Amaterasu
8,656
787
12
1
0
225,224
0
W
Cerberus
9,605
873
52
5
0
195,046
0
W
Aphrodite
9,020
820
38
3
0
202,828
0
L
Ymir
8,174
743
22
2
0
158,539
0
L
Loki
8,693
790
17
2
0
200,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role