Player Matchup

Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Masters
Grave
Charybdis
Masters
Level 184
God Stats
10W - 11L
1,500 SR
Queue Stats
263W - 200L
2,780 MMR
Party 3
Fafnir
Fafnir
Masters
PoppingBubbles
Fafnir
Masters
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 57L
2,743 MMR
Party 3
Agni
Agni
Diamond I
PrimeXXI
Agni
Diamond I
Level 155
God Stats
11W - 9L
1,613 SR
Queue Stats
132W - 115L
2,305 MMR
Solo
Cthulhu
Cthulhu
Diamond II
TinosLand
Cthulhu
Diamond II
Level 155
God Stats
26W - 13L
1,865 SR
Queue Stats
509W - 472L
2,473 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,596 SR
2,360 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 161
1,702 SR
2,236 MMR
Ix Chel
Ix Chel
Masters
 
Ix Chel
Masters
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond IV
CKindly
Serqet
Diamond IV
Level 157
God Stats
1W - 3L
1,806 SR
Queue Stats
156W - 142L
2,168 MMR
Solo
Terra
Terra
Masters
buzzycloudpillow
Terra
Masters
Level 167
God Stats
15W - 14L
1,568 SR
Queue Stats
145W - 106L
2,676 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond II
kevinRQ123
Sun Wukong
Diamond II
Level 164
God Stats
1W - 2L
1,665 SR
Queue Stats
191W - 177L
2,166 MMR
Solo
Olorun
Olorun
Masters
urmumsgood
Olorun
Masters
Level 108
God Stats
4W - 2L
1,969 SR
Queue Stats
106W - 74L
2,672 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
6 / 0 / 2
7,231
657
6,510
11,337
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Grave
Charybdis
12
3 / 3 / 4
6,845
622
11,429
10,417
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 6
7,477
680
5,286
10,840
10,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Agni
13
0 / 1 / 2
7,066
642
4,084
4,701
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
TinosLand
Cthulhu
13
1 / 2 / 2
7,670
697
7,038
9,750
8,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothHeimdallrOsirisBellonaLoki

VS

Bans
ThorSobekAwilixLancelotNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 1 / 0
7,070
643
5,304
5,919
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
CKindly
Serqet
11
3 / 4 / 1
5,909
537
3,443
10,252
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,635
512
3,441
10,833
8,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
kevinRQ123
Sun Wukong
12
0 / 1 / 2
6,457
587
4,577
9,465
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Olorun
urmumsgood
Olorun
10
3 / 5 / 0
6,260
569
9,715
12,267
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
7
7
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
0
2
7
L
Ix Chel
 
Ix Chel
1
1
0
1
L
Serqet
CKindly
Serqet
3
4
1
0.88
W
Charybdis
Grave
Charybdis
3
3
4
1.67
W
3
1
6
6
W
Agni
0
1
2
1
W
Cthulhu
TinosLand
Cthulhu
1
2
2
1
L
0
2
2
0.5
L
Sun Wukong
kevinRQ123
Sun Wukong
0
1
2
1
L
Olorun
urmumsgood
Olorun
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,347
Damage
26,480
47,045
Taken
48,736
29,804
Mitigated
24,749
17,915
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,510
2,230
0
7,089
11,337
4,307
0
3,765
7,192
0
48,661
L
Ix Chel
 
Ix Chel
5,304
608
661
1,618
5,919
2,459
0
2,680
3,239
68,258
0
L
Serqet
CKindly
Serqet
3,443
587
0
3,914
10,252
4,295
0
1,622
8,410
0
35,642
W
Charybdis
Grave
Charybdis
11,429
5,009
0
3,943
10,417
4,050
867
7,493
2,756
0
62,593
W
5,286
1,673
0
3,002
10,840
10,918
41
5,240
5,530
19,666
1,762
W
Agni
4,084
255
0
490
4,701
1,732
0
2,114
2,367
68,009
0
W
Cthulhu
TinosLand
Cthulhu
7,038
415
59
3,332
9,750
8,797
0
0
9,237
54,737
822
L
3,441
1,075
203
2,171
10,833
8,609
0
3,208
7,625
16,188
753
L
Sun Wukong
kevinRQ123
Sun Wukong
4,577
814
0
1,975
9,465
4,595
0
4,668
4,037
0
53,594
L
Olorun
urmumsgood
Olorun
9,715
4,682
240
2,901
12,267
4,791
0
2,944
9,323
42,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
31,331
446
Minions Killed
377
0
Camps Cleared
0
1,224,177
Distance Traveled
1,197,368
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,231
657
74
7
0
291,382
3
L
Ix Chel
7,070
643
131
12
0
253,449
2
L
Serqet
5,909
537
74
7
0
257,937
0
W
Charybdis
6,845
622
107
10
0
211,103
2
W
Fafnir
7,477
680
25
2
0
241,527
1
W
Agni
7,066
642
125
11
0
244,093
3
W
Cthulhu
7,670
697
115
10
0
236,072
1
L
Terra
5,635
512
16
1
0
248,166
3
L
Sun Wukong
6,457
587
80
7
0
237,975
1
L
Olorun
6,260
569
76
7
0
199,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role