Player Matchup

Anubis
Anubis
Echseh
Anubis
Level 109
God Stats
2W - 1L
1,443 SR
Queue Stats
17W - 18L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
Speigei
Jing Wei
Level 146
God Stats
5W - 1L
1,797 SR
Queue Stats
19W - 19L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
Spoagei
Sylvanus
Level 157
God Stats
1W - 2L
1,534 SR
Queue Stats
19W - 20L
1,497 Elo+
Party 1
Team Averages
Level 137
1,591 SR
1,502 Elo+

VS

Team Averages
Level 136
1,560 SR
1,405 Elo+
Nu Wa
Nu Wa
VicCheesier
Nu Wa
Level 108
God Stats
24W - 30L
1,563 SR
Queue Stats
218W - 224L
1,463 Elo+
Solo
Fenrir
Fenrir
YoungerMiquel
Fenrir
Level 149
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
turboshoot
Charon
Level 150
God Stats
0W - 2L
1,583 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Echseh
Anubis
14
3 / 1 / 2
8,917
743
7,172
9,401
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Jing Wei
Speigei
Jing Wei
16
3 / 0 / 4
9,685
807
7,693
8,480
3,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Spoagei
Sylvanus
13
1 / 2 / 5
8,382
699
4,055
10,939
10,268
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,210
684
8,328
5,477
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 5 / 0
8,365
697
6,061
11,202
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
turboshoot
Charon
14
0 / 1 / 3
7,956
663
9,372
7,694
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
3
3
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Echseh
Anubis
3
1
2
4
W
Jing Wei
Speigei
Jing Wei
3
0
4
5
W
Sylvanus
Spoagei
Sylvanus
1
2
5
1.75
L
0
1
2
1
L
3
5
0
0.6
L
Charon
turboshoot
Charon
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,920
Damage
23,761
28,820
Taken
24,373
20,728
Mitigated
14,621
11,162
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Echseh
Anubis
7,172
402
56
3,008
9,401
6,497
141
6,704
2,554
34,718
901
W
Jing Wei
Speigei
Jing Wei
7,693
6,010
0
2,204
8,480
3,963
1,112
4,043
4,312
0
62,534
W
Sylvanus
Spoagei
Sylvanus
4,055
594
3,142
2,752
10,939
10,268
165
6,695
4,090
12,998
4,344
L
8,328
3,887
0
747
5,477
1,970
0
2,159
3,068
40,074
0
L
6,061
431
0
1,021
11,202
5,686
0
3,659
7,233
0
19,044
L
Charon
turboshoot
Charon
9,372
621
0
361
7,694
6,965
0
3,599
3,784
27,052
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
24,531
181
Minions Killed
150
0
Camps Cleared
0
631,863
Distance Traveled
680,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,917
743
45
4
0
220,329
0
W
Jing Wei
9,685
807
118
10
0
227,255
0
W
Sylvanus
8,382
699
18
2
0
184,279
0
L
Nu Wa
8,210
684
61
5
0
208,914
0
L
Fenrir
8,365
697
36
3
0
219,020
0
L
Charon
7,956
663
53
4
0
252,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role