Player Matchup

Lancelot
Lancelot
Beastyboiii52
Lancelot
Level 103
God Stats
22W - 18L
1,720 SR
Queue Stats
534W - 544L
1,486 Elo+
Solo
Nemesis
Nemesis
FortnitePoggerss
Nemesis
Level 99
God Stats
3W - 0L
1,906 SR
Queue Stats
14W - 12L
1,490 Elo+
Solo
Persephone
Persephone
IceSugarBird
Persephone
Level 67
God Stats
7W - 12L
1,556 SR
Queue Stats
102W - 102L
1,479 Elo+
Solo
Neith
Neith
Lord_Proceed
Neith
Level 69
God Stats
15W - 19L
1,463 SR
Queue Stats
140W - 141L
1,410 Elo+
Solo
Ganesha
Ganesha
Ninjasquad1
Ganesha
Level 86
God Stats
1W - 0L
1,571 SR
Queue Stats
2W - 2L
1,218 Elo+
Solo
Team Averages
Level 85
1,643 SR
1,417 Elo+

VS

Team Averages
Level 100
1,502 SR
1,472 Elo+
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChewyAngel
Baron Samedi
Level 121
God Stats
3W - 6L
1,586 SR
Queue Stats
123W - 113L
1,478 Elo+
Party 1
Hera
Hera
ImmLoco
Hera
Level 85
God Stats
1W - 3L
1,470 SR
Queue Stats
152W - 155L
1,433 Elo+
Party 1
Ra
Ra
Skorpizon
Ra
Level 106
God Stats
11W - 16L
1,456 SR
Queue Stats
218W - 178L
1,498 Elo+
Solo
Sol
Sol
Vola SPZ
Sol
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
465W - 455L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Beastyboiii52
Lancelot
9
3 / 1 / 1
5,388
770
4,819
5,602
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 0
4,728
675
4,054
5,654
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
IceSugarBird
Persephone
8
0 / 0 / 1
4,467
638
2,086
3,026
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 0
4,585
655
4,845
3,815
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
Ninjasquad1
Ganesha
7
0 / 0 / 2
4,615
659
775
3,316
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 2 / 0
4,496
642
2,788
5,989
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
ChewyAngel
Baron Samedi
7
0 / 0 / 0
4,113
588
2,368
4,818
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
ImmLoco
Hera
9
0 / 1 / 0
4,482
640
1,455
3,887
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
3,963
566
2,449
8,203
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

3
0 / 2 / 0
3,245
464
1,379
2,884
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
0
0.5
W
Lancelot
Beastyboiii52
Lancelot
3
1
1
3.5
L
Baron Samedi
ChewyAngel
Baron Samedi
0
0
0
0
W
2
0
0
2
W
Persephone
IceSugarBird
Persephone
0
0
1
0.5
L
Hera
ImmLoco
Hera
0
1
0
0
W
2
0
0
2
W
Ganesha
Ninjasquad1
Ganesha
0
0
2
1
L
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,579
Damage
10,439
21,413
Taken
25,781
7,954
Mitigated
11,218
6,258
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,788
607
82
855
5,989
4,572
0
0
5,989
0
24,136
W
Lancelot
Beastyboiii52
Lancelot
4,819
696
0
1,709
5,602
1,823
0
719
4,459
0
31,877
L
Baron Samedi
ChewyAngel
Baron Samedi
2,368
470
190
1,837
4,818
2,339
0
531
4,287
18,469
0
W
4,054
1,913
0
1,433
5,654
2,081
0
1,034
4,497
0
37,516
W
Persephone
IceSugarBird
Persephone
2,086
46
0
914
3,026
950
0
1,671
1,355
24,586
728
L
Hera
ImmLoco
Hera
1,455
344
0
1,106
3,887
1,206
17
1,733
2,154
29,829
492
W
4,845
1,603
0
1,240
3,815
1,331
126
2,356
1,459
0
32,550
W
Ganesha
Ninjasquad1
Ganesha
775
66
17
945
3,316
1,769
0
1,713
1,603
12,211
226
L
2,449
455
618
4,570
8,203
2,490
0
354
7,849
23,513
643
L
1,379
624
0
908
2,884
611
0
131
2,753
8,038
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
20,299
231
Minions Killed
172
0
Camps Cleared
0
815,113
Distance Traveled
681,886
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,496
642
38
5
0
158,642
0
W
Lancelot
5,388
770
53
8
0
162,804
0
L
Baron Samedi
4,113
588
28
4
0
146,031
0
W
Nemesis
4,728
675
66
9
0
184,381
0
W
Persephone
4,467
638
39
6
0
152,477
1
L
Hera
4,482
640
60
9
0
149,452
2
W
Neith
4,585
655
73
10
0
149,501
0
W
Ganesha
4,615
659
0
0
0
165,950
0
L
Ra
3,963
566
33
5
0
155,362
0
L
Sol
3,245
464
13
2
0
72,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role