Player Matchup

Odin
Odin
DannyAJJ
Odin
Level 63
God Stats
2W - 0L
1,295 SR
Queue Stats
52W - 48L
1,463 Elo+
Solo
Achilles
Achilles
Sir Papio
Achilles
Level 73
God Stats
15W - 20L
1,370 SR
Queue Stats
158W - 163L
1,451 Elo+
Party 4
Ganesha
Ganesha
ThePoultryMan
Ganesha
Level 41
God Stats
10W - 7L
1,521 SR
Queue Stats
21W - 31L
1,315 Elo+
Party 3
Anubis
Anubis
kbeaudoin002
Anubis
Level 106
God Stats
28W - 17L
1,637 SR
Queue Stats
195W - 195L
1,461 Elo+
Party 4
Nut
Nut
th3BestMelk
Nut
Level 124
God Stats
4W - 3L
1,575 SR
Queue Stats
63W - 75L
1,444 Elo+
Party 3
Team Averages
Level 81
1,480 SR
1,427 Elo+

VS

Team Averages
Level 58
1,495 SR
1,363 Elo+
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
GRANDCOMMANDER
Thor
Level 54
God Stats
6W - 9L
1,425 SR
Queue Stats
55W - 80L
1,268 Elo+
Party 2
Tyr
Tyr
NVTKO
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,129 Elo+
Party 2
Charon
Charon
doabite
Charon
Level 36
God Stats
23W - 24L
1,534 SR
Queue Stats
104W - 102L
1,439 Elo+
Party 1
Anubis
Anubis
theestebantoledo
Anubis
Level 61
God Stats
19W - 25L
1,516 SR
Queue Stats
277W - 288L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
3 / 0 / 2
7,603
634
4,817
6,393
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Sir Papio
Achilles
10
2 / 0 / 3
5,894
491
2,592
6,618
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
10
0 / 0 / 4
6,836
570
1,949
5,206
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
4 / 0 / 2
7,096
591
6,847
4,817
2,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 0 / 0
7,239
603
4,793
5,476
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 4 / 0
5,258
438
5,167
8,416
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,972
414
1,212
8,143
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
NVTKO
Tyr
9
0 / 3 / 0
5,540
462
1,527
7,382
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
doabite
Charon
9
0 / 1 / 0
5,488
457
2,373
6,968
5,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,116
426
1,589
5,779
2,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
13
Kills
0
0
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
W
Odin
3
0
2
4
L
0
3
0
0
L
Tyr
NVTKO
Tyr
0
3
0
0
W
Achilles
Sir Papio
Achilles
2
0
3
3.5
W
Ganesha
0
0
4
2
L
Charon
doabite
Charon
0
1
0
0
W
Anubis
4
0
2
5
W
4
0
0
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,998
Damage
11,868
28,510
Taken
36,688
15,418
Mitigated
17,522
9,459
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,167
2,428
0
1,516
8,416
2,479
0
2,779
5,637
0
37,663
W
Odin
4,817
1,448
0
900
6,393
3,314
0
0
6,393
0
42,921
L
1,212
366
0
795
8,143
3,108
0
1,485
6,658
0
28,543
L
Tyr
NVTKO
Tyr
1,527
578
0
679
7,382
4,638
0
404
6,978
0
21,723
W
Achilles
Sir Papio
Achilles
2,592
690
0
1,543
6,618
4,125
0
0
6,618
0
33,368
W
Ganesha
1,949
305
0
2,055
5,206
3,798
0
1,359
3,847
15,789
1,035
L
Charon
doabite
Charon
2,373
454
0
2,279
6,968
5,058
0
964
6,004
16,965
0
W
Anubis
6,847
172
0
2,817
4,817
2,019
759
1,560
3,257
50,948
0
W
4,793
3,012
0
2,144
5,476
2,162
0
1,043
4,433
0
60,366
L
1,589
113
0
2,143
5,779
2,239
0
2,922
2,857
32,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
26,374
346
Minions Killed
226
0
Camps Cleared
0
1,155,681
Distance Traveled
982,768
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,258
438
58
5
0
195,139
2
W
Odin
7,603
634
78
7
0
204,723
0
L
Thor
4,972
414
46
4
0
210,424
0
L
Tyr
5,540
462
43
4
0
189,310
0
W
Achilles
5,894
491
54
5
0
274,554
0
W
Ganesha
6,836
570
8
1
0
226,806
6
L
Charon
5,488
457
21
2
0
221,881
6
W
Anubis
7,096
591
83
7
0
222,530
0
W
Nut
7,239
603
123
10
0
227,068
2
L
Anubis
5,116
426
58
5
0
166,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role