Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
InfestissumamV
Erlang Shen
Level 69
God Stats
10W - 7L
1,738 SR
Queue Stats
197W - 178L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Kill3rMan1ac
Aphrodite
Level 208
God Stats
8W - 6L
1,667 SR
Queue Stats
218W - 178L
1,645 Elo+
Solo
Khepri
Khepri
TMANDADDY
Khepri
Level 159
God Stats
1W - 2L
1,231 SR
Queue Stats
65W - 84L
1,510 Elo+
Party 3
Bastet
Bastet
đeafeneđ
Bastet
Level 120
God Stats
8W - 6L
1,809 SR
Queue Stats
110W - 107L
1,588 Elo+
Solo
Team Averages
Level 151
1,589 SR
1,556 Elo+

VS

Team Averages
Level 155
1,570 SR
1,579 Elo+
Yu Huang
Yu Huang
ChanThatMan24
Yu Huang
Level 173
God Stats
2W - 0L
1,465 SR
Queue Stats
147W - 153L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
FIubber22
Cthulhu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 185L
1,585 Elo+
Party 1
Tyr
Tyr
SuperShafter
Tyr
Level 159
God Stats
9W - 3L
1,660 SR
Queue Stats
186W - 182L
1,587 Elo+
Party 1
Apollo
Apollo
TomasoM
Apollo
Level 157
God Stats
4W - 2L
1,558 SR
Queue Stats
202W - 208L
1,564 Elo+
Party 1
Erlang Shen
Erlang Shen
averagemay
Erlang Shen
Level 156
God Stats
4W - 1L
1,667 SR
Queue Stats
77W - 71L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 0
3,086
617
1,975
2,216
683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
InfestissumamV
Erlang Shen
4
0 / 1 / 0
2,665
533
538
2,291
899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Kill3rMan1ac
Aphrodite
6
1 / 1 / 0
3,403
681
1,176
2,636
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
TMANDADDY
Khepri
5
0 / 1 / 0
3,177
635
836
2,859
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
đeafeneđ
Bastet
6
1 / 0 / 0
3,431
686
646
3,777
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ChanThatMan24
Yu Huang
7
1 / 0 / 0
3,717
743
990
1,490
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
FIubber22
Cthulhu
6
0 / 0 / 1
3,455
691
1,660
3,222
1,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 0
3,779
756
1,496
2,983
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
TomasoM
Apollo
6
1 / 0 / 0
3,529
706
1,025
2,457
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
averagemay
Erlang Shen
6
0 / 1 / 1
3,433
687
1,278
4,414
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Yu Huang
ChanThatMan24
Yu Huang
1
0
0
1
W
Cthulhu
FIubber22
Cthulhu
0
0
1
0.5
L
Erlang Shen
InfestissumamV
Erlang Shen
0
1
0
0
L
Aphrodite
Kill3rMan1ac
Aphrodite
1
1
0
1
W
1
1
0
1
L
Khepri
TMANDADDY
Khepri
0
1
0
0
W
Apollo
TomasoM
Apollo
1
0
0
1
W
Erlang Shen
averagemay
Erlang Shen
0
1
1
0.5
L
Bastet
đeafeneđ
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,171
Damage
6,449
13,779
Taken
14,566
5,460
Mitigated
6,327
5,220
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,975
1,338
0
1,271
2,216
683
0
937
1,279
0
19,716
W
Yu Huang
ChanThatMan24
Yu Huang
990
105
0
250
1,490
450
0
381
1,077
21,587
0
W
Cthulhu
FIubber22
Cthulhu
1,660
376
445
1,186
3,222
1,602
0
199
3,023
13,164
0
L
Erlang Shen
InfestissumamV
Erlang Shen
538
369
0
573
2,291
899
0
0
2,291
0
3,641
L
Aphrodite
Kill3rMan1ac
Aphrodite
1,176
277
156
1,118
2,636
788
0
874
1,762
14,012
337
W
1,496
529
0
1,092
2,983
1,904
0
0
2,917
0
17,567
L
Khepri
TMANDADDY
Khepri
836
119
0
1,016
2,859
1,780
0
723
2,136
9,139
0
W
Apollo
TomasoM
Apollo
1,025
541
0
668
2,457
696
0
637
1,820
0
19,321
W
Erlang Shen
averagemay
Erlang Shen
1,278
716
0
2,727
4,414
1,675
0
640
3,696
0
14,106
L
Bastet
đeafeneđ
Bastet
646
214
0
1,086
3,777
1,310
0
116
3,661
0
15,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,762
Gold Earned
17,913
125
Minions Killed
156
0
Camps Cleared
0
435,234
Distance Traveled
538,768
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,086
617
39
8
0
91,096
0
W
Yu Huang
3,717
743
37
7
0
100,651
0
W
Cthulhu
3,455
691
21
4
0
106,146
2
L
Erlang Shen
2,665
533
9
2
0
31,159
0
L
Aphrodite
3,403
681
33
7
0
92,987
2
W
Tyr
3,779
756
33
7
0
115,685
0
L
Khepri
3,177
635
8
2
0
100,483
0
W
Apollo
3,529
706
35
7
0
96,042
0
W
Erlang Shen
3,433
687
30
6
0
120,244
0
L
Bastet
3,431
686
36
7
0
119,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role