Player Matchup

Ne Zha
Ne Zha
BoxerOxer
Ne Zha
Level 88
God Stats
1W - 1L
1,770 SR
Queue Stats
190W - 162L
1,481 Elo+
Solo
King Arthur
King Arthur
HelloAnti
King Arthur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,470 Elo+
Solo
The Morrigan
The Morrigan
ObtainedBelt930
The Morrigan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,521 Elo+
Solo
Charon
Charon
Volcom300
Charon
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 15L
1,687 Elo+
Solo
Cernunnos
Cernunnos
tkdluke
Cernunnos
Level 146
God Stats
0W - 2L
1,300 SR
Queue Stats
92W - 105L
1,520 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,536 Elo+

VS

Team Averages
Level 114
1,589 SR
1,498 Elo+
Poseidon
Poseidon
AlleyGator10
Poseidon
Level 146
God Stats
4W - 6L
1,284 SR
Queue Stats
315W - 299L
1,503 Elo+
Solo
Kali
Kali
BildoSagginz
Kali
Level 125
God Stats
13W - 7L
1,698 SR
Queue Stats
339W - 328L
1,495 Elo+
Solo
Hachiman
Hachiman
Bowser__Hunter
Hachiman
Level 87
God Stats
10W - 2L
1,703 SR
Queue Stats
131W - 115L
1,508 Elo+
Party 1
King Arthur
King Arthur
GREEDYxINFIDEL
King Arthur
Level 125
God Stats
173W - 149L
1,556 SR
Queue Stats
339W - 337L
1,469 Elo+
Solo
Cthulhu
Cthulhu
daniel_360back
Cthulhu
Level 87
God Stats
22W - 12L
1,703 SR
Queue Stats
204W - 213L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BoxerOxer
Ne Zha
12
0 / 1 / 2
6,209
478
3,818
10,354
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
HelloAnti
King Arthur
9
0 / 3 / 0
5,763
443
4,036
10,141
7,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
ObtainedBelt930
The Morrigan
10
0 / 6 / 0
5,765
443
4,318
9,185
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Volcom300
Charon
11
1 / 0 / 1
6,507
501
5,030
8,425
6,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
tkdluke
Cernunnos
12
1 / 1 / 1
6,245
480
6,933
10,333
4,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlleyGator10
Poseidon
14
5 / 0 / 1
8,575
660
8,248
7,123
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 2
7,627
587
4,065
14,186
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
12
0 / 0 / 1
6,696
515
5,903
5,359
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GREEDYxINFIDEL
King Arthur
14
3 / 0 / 1
8,308
639
7,297
9,615
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 1 / 0
6,440
495
7,578
9,437
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
11
11
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlleyGator10
Poseidon
5
0
1
5.5
W
2
1
2
3
W
Hachiman
0
0
1
0.5
L
Ne Zha
BoxerOxer
Ne Zha
0
1
2
1
W
King Arthur
GREEDYxINFIDEL
King Arthur
3
0
1
3.5
L
King Arthur
HelloAnti
King Arthur
0
3
0
0
L
The Morrigan
ObtainedBelt930
The Morrigan
0
6
0
0
L
Charon
Volcom300
Charon
1
0
1
1.5
W
1
1
0
1
L
Cernunnos
tkdluke
Cernunnos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
33,091
48,438
Taken
45,720
27,036
Mitigated
25,740
13,770
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlleyGator10
Poseidon
8,248
2,020
0
2,266
7,123
2,716
1,126
3,627
3,496
61,553
1,981
W
4,065
2,323
0
8,997
14,186
6,162
0
692
13,494
0
58,293
W
Hachiman
5,903
3,984
0
2,472
5,359
1,838
572
1,105
4,254
0
38,367
L
Ne Zha
BoxerOxer
Ne Zha
3,818
1,469
0
2,331
10,354
4,707
0
1,621
8,685
0
52,469
W
King Arthur
GREEDYxINFIDEL
King Arthur
7,297
784
0
2,393
9,615
8,418
441
1,302
8,313
0
64,517
L
King Arthur
HelloAnti
King Arthur
4,036
343
0
2,387
10,141
7,956
0
0
10,141
0
33,235
L
The Morrigan
ObtainedBelt930
The Morrigan
4,318
514
0
1,800
9,185
3,307
0
5,623
3,176
35,735
852
L
Charon
Volcom300
Charon
5,030
859
0
1,458
8,425
6,963
0
2,751
5,048
22,241
0
W
7,578
221
59
1,113
9,437
6,606
0
2,592
6,845
32,843
0
L
Cernunnos
tkdluke
Cernunnos
6,933
3,534
0
5,794
10,333
4,103
0
3,723
5,844
0
54,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
37,646
331
Minions Killed
409
0
Camps Cleared
0
1,201,059
Distance Traveled
1,355,394
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,575
660
102
8
0
274,589
0
W
Kali
7,627
587
95
7
0
293,099
0
W
Hachiman
6,696
515
56
4
0
238,925
0
L
Ne Zha
6,209
478
93
7
0
315,949
0
W
King Arthur
8,308
639
96
7
0
249,314
0
L
King Arthur
5,763
443
53
4
0
153,424
0
L
The Morrigan
5,765
443
63
5
0
244,930
0
L
Charon
6,507
501
25
2
0
250,855
4
W
Cthulhu
6,440
495
60
5
0
299,467
1
L
Cernunnos
6,245
480
97
7
0
235,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role