Player Matchup

Morgan Le Fay
Morgan Le Fay
Loopy-Luigi
Morgan Le Fay
Level 125
God Stats
1W - 3L
1,431 SR
Queue Stats
150W - 134L
1,455 Elo+
Solo
Athena
Athena
MILS_Ibaixx
Athena
Level 79
God Stats
33W - 14L
1,697 SR
Queue Stats
94W - 83L
1,458 Elo+
Solo
King Arthur
King Arthur
Olvys
King Arthur
Level 105
God Stats
15W - 10L
1,723 SR
Queue Stats
247W - 225L
1,508 Elo+
Solo
Hachiman
Hachiman
benjiweeds62910
Hachiman
Level 87
God Stats
47W - 63L
1,403 SR
Queue Stats
507W - 529L
1,406 Elo+
Solo
Arachne
Arachne
zL Dreeqz
Arachne
Level 95
God Stats
9W - 10L
1,519 SR
Queue Stats
27W - 28L
1,466 Elo+
Solo
Team Averages
Level 98
1,555 SR
1,459 Elo+

VS

Team Averages
Level 90
1,519 SR
1,494 Elo+
Medusa
Medusa
DolFyn00
Medusa
Level 108
God Stats
3W - 3L
1,444 SR
Queue Stats
106W - 91L
1,513 Elo+
Solo
Mulan
Mulan
GodWarrios12
Mulan
Level 69
God Stats
27W - 18L
1,521 SR
Queue Stats
67W - 51L
1,534 Elo+
Solo
Arachne
Arachne
Hectalyxe
Arachne
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,557 Elo+
Solo
Yemoja
Yemoja
Yukino-Shiroe
Yemoja
Level 69
God Stats
17W - 15L
1,593 SR
Queue Stats
169W - 184L
1,373 Elo+
Solo
Agni
Agni
ayo-crema
Agni
Level 87
God Stats
18W - 21L
1,535 SR
Queue Stats
184W - 165L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Loopy-Luigi
Morgan Le Fay
12
2 / 2 / 1
7,288
521
9,194
8,042
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
0 / 2 / 0
5,757
411
2,685
12,621
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Olvys
King Arthur
12
2 / 3 / 1
7,254
518
12,200
17,521
12,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
11
0 / 3 / 0
6,270
448
1,658
8,804
3,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
zL Dreeqz
Arachne
13
3 / 3 / 0
7,027
502
4,556
14,353
6,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DolFyn00
Medusa
15
4 / 0 / 0
8,238
588
8,500
6,140
2,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 3 / 1
8,000
571
10,598
14,829
10,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Hectalyxe
Arachne
14
6 / 1 / 3
7,741
553
11,704
15,660
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 2
6,825
488
3,786
4,748
2,641
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
14
1 / 3 / 2
7,827
559
6,121
9,663
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
7
Kills
13
13
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
DolFyn00
Medusa
4
0
0
4
W
2
3
1
0.83
W
Arachne
Hectalyxe
Arachne
6
1
3
7.5
L
Morgan Le Fay
Loopy-Luigi
Morgan Le Fay
2
2
1
1.25
L
Athena
0
2
0
0
L
King Arthur
Olvys
King Arthur
2
3
1
0.83
W
0
0
2
1
W
Agni
1
3
2
0.67
L
Hachiman
0
3
0
0
L
Arachne
zL Dreeqz
Arachne
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
40,709
61,341
Taken
51,040
37,042
Mitigated
26,900
13,912
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DolFyn00
Medusa
8,500
4,112
0
2,289
6,140
2,575
2,201
809
5,331
0
73,434
W
10,598
2,557
0
4,995
14,829
10,967
0
387
14,442
0
60,781
W
Arachne
Hectalyxe
Arachne
11,704
6,468
0
8,205
15,660
7,223
714
3,920
11,398
0
54,794
L
Morgan Le Fay
Loopy-Luigi
Morgan Le Fay
9,194
624
0
763
8,042
3,237
0
4,534
3,508
43,260
474
L
Athena
2,685
1,108
0
3,466
12,621
10,825
0
2,244
10,377
12,738
0
L
King Arthur
Olvys
King Arthur
12,200
2,028
0
2,007
17,521
12,727
0
809
16,712
0
63,904
W
3,786
515
1,955
1,717
4,748
2,641
0
521
4,205
34,887
1,262
W
Agni
6,121
95
38
3,105
9,663
3,494
0
5,601
3,418
50,271
648
L
Hachiman
1,658
874
0
2,515
8,804
3,290
0
728
8,076
0
48,341
L
Arachne
zL Dreeqz
Arachne
4,556
3,633
0
5,161
14,353
6,963
0
1,587
12,766
0
50,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
38,631
370
Minions Killed
428
0
Camps Cleared
0
1,300,969
Distance Traveled
1,254,478
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,238
588
122
9
0
229,460
0
W
Mulan
8,000
571
105
8
0
223,923
1
W
Arachne
7,741
553
69
5
0
308,641
4
L
Morgan Le Fay
7,288
521
82
6
0
253,783
0
L
Athena
5,757
411
18
1
0
282,411
4
L
King Arthur
7,254
518
99
7
0
245,097
2
W
Yemoja
6,825
488
32
2
0
231,253
0
W
Agni
7,827
559
100
7
0
261,201
0
L
Hachiman
6,270
448
96
7
0
244,567
2
L
Arachne
7,027
502
75
5
0
275,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role