Player Matchup

Izanami
Izanami
JoeMadoff
Izanami
Level 115
God Stats
6W - 6L
1,735 SR
Queue Stats
67W - 65L
1,463 Elo+
Party 4
Kukulkan
Kukulkan
King escanor384
Kukulkan
Level 59
God Stats
2W - 7L
1,416 SR
Queue Stats
259W - 253L
1,411 Elo+
Solo
Nu Wa
Nu Wa
LordSatoruGojo_
Nu Wa
Level 81
God Stats
1W - 3L
1,706 SR
Queue Stats
140W - 146L
1,528 Elo+
Party 3
Bastet
Bastet
Poppersmith420
Bastet
Level 118
God Stats
13W - 10L
1,557 SR
Queue Stats
42W - 36L
1,491 Elo+
Party 4
Chaac
Chaac
lmWARLORD
Chaac
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
136W - 142L
1,528 Elo+
Party 3
Team Averages
Level 96
1,583 SR
1,484 Elo+

VS

Team Averages
Level 118
1,414 SR
1,516 Elo+
Freya
Freya
ARC00749
Freya
Level 109
God Stats
2W - 4L
1,222 SR
Queue Stats
53W - 46L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
DatDaddyLitzo
Zhong Kui
Level 109
God Stats
1W - 0L
1,583 SR
Queue Stats
23W - 24L
1,419 Elo+
Party 1
Susano
Susano
King Arius
Susano
Level 129
God Stats
1W - 0L
1,390 SR
Queue Stats
4W - 0L
1,823 Elo+
Party 1
Chernobog
Chernobog
Lillypad1776
Chernobog
Level 120
God Stats
5W - 9L
1,170 SR
Queue Stats
451W - 474L
1,435 Elo+
Solo
Surtr
Surtr
SNRLReven
Surtr
Level 123
God Stats
6W - 3L
1,706 SR
Queue Stats
73W - 65L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoeMadoff
Izanami
15
1 / 2 / 3
8,611
783
4,704
10,299
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
3 / 3 / 4
8,701
791
6,443
7,041
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
0 / 5 / 7
8,643
786
7,860
8,534
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 5
8,825
802
6,285
9,503
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
lmWARLORD
Chaac
16
7 / 4 / 2
9,687
881
14,059
14,415
17,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ARC00749
Freya
15
1 / 6 / 4
9,094
827
5,279
12,540
5,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
DatDaddyLitzo
Zhong Kui
16
5 / 3 / 5
9,734
885
8,962
11,894
9,198
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Susano
King Arius
Susano
16
5 / 2 / 6
10,119
920
11,897
11,214
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
Lillypad1776
Chernobog
17
3 / 2 / 10
9,811
892
7,976
9,988
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
SNRLReven
Surtr
16
3 / 0 / 6
9,316
847
7,866
12,162
10,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
13
Kills
17
17
Deaths
13
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Freya
ARC00749
Freya
1
6
4
0.5
W
Zhong Kui
DatDaddyLitzo
Zhong Kui
5
3
5
2.5
L
Izanami
JoeMadoff
Izanami
1
2
3
1.25
W
Susano
King Arius
Susano
5
2
6
4
L
Kukulkan
3
3
4
1.67
W
Chernobog
Lillypad1776
Chernobog
3
2
10
4
L
0
5
7
0.7
L
2
3
5
1.5
W
Surtr
SNRLReven
Surtr
3
0
6
6
L
Chaac
lmWARLORD
Chaac
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,351
Damage
41,980
49,792
Taken
57,798
32,316
Mitigated
34,265
4,921
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ARC00749
Freya
5,279
1,412
0
1,827
12,540
5,365
156
3,319
9,015
29,687
651
W
Zhong Kui
DatDaddyLitzo
Zhong Kui
8,962
829
0
2,781
11,894
9,198
2,496
3,569
8,144
26,130
942
L
Izanami
JoeMadoff
Izanami
4,704
3,299
0
542
10,299
4,564
1,542
2,715
7,584
0
25,194
W
Susano
King Arius
Susano
11,897
3,118
0
1,134
11,214
4,882
0
1,973
9,007
0
24,913
L
Kukulkan
6,443
579
0
430
7,041
3,095
0
844
6,197
24,121
0
W
Chernobog
Lillypad1776
Chernobog
7,976
5,933
0
1,372
9,988
4,321
3,021
2,174
7,518
0
31,972
L
7,860
2,952
0
250
8,534
2,886
0
1,462
7,072
25,675
0
L
6,285
2,032
0
590
9,503
3,979
0
2,752
6,751
0
20,546
W
Surtr
SNRLReven
Surtr
7,866
2,750
0
4,032
12,162
10,499
635
3,268
8,744
509
28,447
L
Chaac
lmWARLORD
Chaac
14,059
1,919
0
3,109
14,415
17,792
32
6,646
7,769
0
26,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,467
Gold Earned
48,074
189
Minions Killed
217
0
Camps Cleared
0
996,269
Distance Traveled
1,129,656
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,094
827
47
4
0
199,949
0
W
Zhong Kui
9,734
885
38
3
0
205,284
0
L
Izanami
8,611
783
42
4
0
194,359
2
W
Susano
10,119
920
37
3
0
251,648
0
L
Kukulkan
8,701
791
43
4
0
157,894
0
W
Chernobog
9,811
892
60
5
0
224,969
0
L
Nu Wa
8,643
786
32
3
0
170,512
0
L
Bastet
8,825
802
37
3
0
225,884
0
W
Surtr
9,316
847
35
3
0
247,806
0
L
Chaac
9,687
881
35
3
0
247,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role