Player Matchup

Neith
Neith
Gold IV
CalzonsBatsy
Neith
Gold IV
Level 181
God Stats
8W - 15L
1,313 SR
Queue Stats
420W - 433L
1,585 MMR
Solo
Poseidon
Poseidon
Gold I
Operandi
Poseidon
Gold I
Level 129
God Stats
1W - 3L
1,332 SR
Queue Stats
123W - 118L
1,745 MMR
Solo
Nox
Nox
Gold IV
ThatMurphyChap
Nox
Gold IV
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,483 MMR
Party 1
Mercury
Mercury
Gold IV
UpdateWizard
Mercury
Gold IV
Level 156
God Stats
7W - 4L
1,737 SR
Queue Stats
20W - 15L
1,701 MMR
Solo
Nike
Nike
Gold I
mcardle1993
Nike
Gold I
Level 159
God Stats
5W - 1L
2,017 SR
Queue Stats
76W - 77L
1,665 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 162
1,580 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,575 SR
1,638 MMR
Lancelot
Lancelot
Gold I
Chem-123
Lancelot
Gold I
Level 159
God Stats
4W - 1L
1,779 SR
Queue Stats
467W - 464L
1,552 MMR
Party 2
Sol
Sol
Gold II
LeSwanNoir
Sol
Gold II
Level 106
God Stats
6W - 8L
1,526 SR
Queue Stats
78W - 76L
1,740 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
telthazar1
Sun Wukong
Platinum V
Level 97
God Stats
20W - 14L
1,631 SR
Queue Stats
341W - 364L
1,621 MMR
Solo
Sobek
Sobek
Platinum V
uh Ebran
Sobek
Platinum V
Level 152
God Stats
31W - 36L
1,499 SR
Queue Stats
109W - 103L
1,726 MMR
Solo
Scylla
Scylla
Gold I
xFurySmash
Scylla
Gold I
Level 158
God Stats
1W - 6L
1,443 SR
Queue Stats
467W - 464L
1,552 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,586
417
3,549
6,012
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Operandi
Poseidon
10
1 / 1 / 2
5,892
536
6,021
4,702
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,562
506
1,900
5,451
4,008
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
UpdateWizard
Mercury
10
3 / 2 / 1
5,874
534
4,618
8,789
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,374
579
7,011
11,318
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetSusanoArachneKukulkanThanatos

VS

Bans
Ao KuangTyrThorJanusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chem-123
Lancelot
12
3 / 1 / 1
6,563
597
4,565
8,679
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 1
6,704
609
4,249
5,211
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
telthazar1
Sun Wukong
10
1 / 2 / 1
6,187
562
6,386
10,995
7,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
uh Ebran
Sobek
10
1 / 1 / 3
5,959
542
3,011
8,851
7,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
xFurySmash
Scylla
11
3 / 1 / 1
6,338
576
3,882
6,904
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Lancelot
Chem-123
Lancelot
3
1
1
3.5
W
1
1
1
1.5
L
Poseidon
Operandi
Poseidon
1
1
2
2
L
1
1
1
1.5
L
Mercury
UpdateWizard
Mercury
3
2
1
1.75
L
1
2
0
0.5
W
Sun Wukong
telthazar1
Sun Wukong
1
2
1
0.75
W
Sobek
uh Ebran
Sobek
1
1
3
2.5
W
Scylla
xFurySmash
Scylla
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,099
Damage
22,093
36,272
Taken
40,640
16,552
Mitigated
23,152
9,258
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,549
750
0
1,290
6,012
2,133
0
3,596
2,336
0
21,897
W
Lancelot
Chem-123
Lancelot
4,565
529
0
4,248
8,679
4,309
0
675
8,004
0
45,935
W
4,249
2,157
0
2,307
5,211
1,691
1,679
1,017
4,194
55,615
6,472
L
Poseidon
Operandi
Poseidon
6,021
1,518
0
714
4,702
1,553
0
2,028
2,492
47,861
2,128
L
1,900
431
0
1,556
5,451
4,008
0
2,408
3,043
19,993
1,612
L
Mercury
UpdateWizard
Mercury
4,618
1,285
0
1,131
8,789
3,369
0
1,945
6,724
0
38,994
L
7,011
666
0
4,567
11,318
5,489
0
563
10,707
0
50,985
W
Sun Wukong
telthazar1
Sun Wukong
6,386
1,969
0
1,690
10,995
7,741
0
689
10,306
0
46,740
W
Sobek
uh Ebran
Sobek
3,011
252
0
4,297
8,851
7,145
0
2,301
6,550
18,407
0
W
Scylla
xFurySmash
Scylla
3,882
389
0
1,974
6,904
2,266
0
2,803
4,101
37,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
31,751
294
Minions Killed
350
0
Camps Cleared
0
1,124,536
Distance Traveled
1,193,355
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,586
417
40
4
0
156,098
0
W
Lancelot
6,563
597
76
7
0
277,137
0
W
Sol
6,704
609
101
9
0
211,788
2
L
Poseidon
5,892
536
72
7
0
254,314
1
L
Nox
5,562
506
30
3
0
223,546
0
L
Mercury
5,874
534
60
5
0
289,645
1
L
Nike
6,374
579
92
8
0
200,933
0
W
Sun Wukong
6,187
562
72
7
0
222,000
1
W
Sobek
5,959
542
22
2
0
251,957
1
W
Scylla
6,338
576
79
7
0
230,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role