Player Matchup

Osiris
Osiris
Beardus93
Osiris
Level 150
God Stats
2W - 3L
1,463 SR
Queue Stats
351W - 295L
1,588 Elo+
Party 1
Fenrir
Fenrir
GuyWhoMainsCloud
Fenrir
Level 17
God Stats
3W - 5L
1,546 SR
Queue Stats
20W - 29L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
Mr House8994
Cthulhu
Level 114
God Stats
2W - 5L
1,592 SR
Queue Stats
107W - 101L
1,465 Elo+
Party 3
Hera
Hera
ViceXVI
Hera
Level 67
God Stats
2W - 1L
1,272 SR
Queue Stats
559W - 505L
1,578 Elo+
Solo
Heimdallr
Heimdallr
jänüß
Heimdallr
Level 92
God Stats
2W - 7L
1,275 SR
Queue Stats
200W - 186L
1,609 Elo+
Party 1
Team Averages
Level 88
1,430 SR
1,552 Elo+

VS

Team Averages
Level 90
1,508 SR
1,529 Elo+
Cerberus
Cerberus
BidaAnnihilator
Cerberus
Level 84
God Stats
14W - 9L
1,775 SR
Queue Stats
85W - 82L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
J03Rogan
Ao Kuang
Level 109
God Stats
4W - 4L
1,567 SR
Queue Stats
42W - 52L
1,520 Elo+
Solo
Nemesis
Nemesis
J3spayMan
Nemesis
Level 118
God Stats
4W - 5L
1,457 SR
Queue Stats
161W - 162L
1,588 Elo+
Party 2
Chernobog
Chernobog
bacon8er3
Chernobog
Level 57
God Stats
1W - 4L
1,197 SR
Queue Stats
100W - 83L
1,530 Elo+
Solo
Eset
Eset
sychowitissues
Eset
Level 83
God Stats
32W - 32L
1,543 SR
Queue Stats
164W - 173L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beardus93
Osiris
12
1 / 3 / 1
6,186
516
4,922
13,263
8,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 1
6,336
528
5,400
12,501
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Mr House8994
Cthulhu
10
3 / 2 / 1
6,713
559
6,651
13,793
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
ViceXVI
Hera
12
0 / 4 / 0
6,084
507
4,658
7,303
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
jänüß
Heimdallr
11
2 / 3 / 3
6,607
551
9,580
9,923
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 2 / 2
6,566
547
5,691
12,060
8,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
J03Rogan
Ao Kuang
13
5 / 2 / 2
7,966
664
11,157
15,022
10,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
J3spayMan
Nemesis
13
5 / 2 / 1
7,375
615
7,724
8,705
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
bacon8er3
Chernobog
12
3 / 2 / 3
6,770
564
8,619
8,521
3,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 0 / 3
8,017
668
5,683
5,173
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
17
17
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
Beardus93
Osiris
1
3
1
0.5
W
Cerberus
2
2
2
1.5
L
1
5
1
0.3
W
Ao Kuang
J03Rogan
Ao Kuang
5
2
2
3
W
Nemesis
J3spayMan
Nemesis
5
2
1
2.75
L
Cthulhu
Mr House8994
Cthulhu
3
2
1
1.75
L
Hera
ViceXVI
Hera
0
4
0
0
W
Chernobog
bacon8er3
Chernobog
3
2
3
2.25
L
Heimdallr
jänüß
Heimdallr
2
3
3
1.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
38,874
56,783
Taken
49,481
32,293
Mitigated
28,168
14,774
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Beardus93
Osiris
4,922
1,516
0
3,632
13,263
8,089
0
2,904
10,309
0
43,250
W
Cerberus
5,691
136
0
1,777
12,060
8,440
30
3,976
8,022
29,982
2,551
L
5,400
1,230
0
3,516
12,501
7,349
0
8,289
4,212
0
34,634
W
Ao Kuang
J03Rogan
Ao Kuang
11,157
3,489
0
7,890
15,022
10,407
753
1,234
13,143
48,056
4,922
W
Nemesis
J3spayMan
Nemesis
7,724
4,292
0
486
8,705
4,005
336
1,823
6,832
0
58,181
L
Cthulhu
Mr House8994
Cthulhu
6,651
726
66
3,149
13,793
10,834
52
3,206
10,230
30,438
512
L
Hera
ViceXVI
Hera
4,658
1,444
0
972
7,303
2,101
0
5,274
1,949
49,235
0
W
Chernobog
bacon8er3
Chernobog
8,619
5,200
0
1,975
8,521
3,221
132
1,512
7,009
0
48,730
L
Heimdallr
jänüß
Heimdallr
9,580
4,950
0
3,439
9,923
3,920
155
1,444
8,193
0
56,745
W
5,683
228
0
710
5,173
2,095
288
2,420
2,580
67,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
36,694
327
Minions Killed
430
0
Camps Cleared
0
1,191,240
Distance Traveled
1,398,517
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,186
516
68
6
0
294,776
0
W
Cerberus
6,566
547
60
5
0
254,204
0
L
Fenrir
6,336
528
57
5
0
204,728
0
W
Ao Kuang
7,966
664
79
7
0
222,730
2
W
Nemesis
7,375
615
92
8
0
327,392
2
L
Cthulhu
6,713
559
40
3
0
255,431
1
L
Hera
6,084
507
74
6
0
224,769
0
W
Chernobog
6,770
564
70
6
0
322,593
0
L
Heimdallr
6,607
551
88
7
0
211,536
2
W
Eset
8,017
668
129
11
0
271,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role