Player Matchup

Kuzenbo
Kuzenbo
Alexmar50
Kuzenbo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 86L
1,542 Elo+
Solo
Nemesis
Nemesis
Breaaad
Nemesis
Level 26
God Stats
5W - 3L
1,730 SR
Queue Stats
35W - 35L
1,505 Elo+
Party 1
Anubis
Anubis
Chip22g
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,511 Elo+
Party 1
Artemis
Artemis
KarmaL0
Artemis
Level 109
God Stats
5W - 13L
1,396 SR
Queue Stats
157W - 138L
1,558 Elo+
Solo
Janus
Janus
PorchiestMonkey
Janus
Level 76
God Stats
6W - 5L
1,470 SR
Queue Stats
115W - 101L
1,564 Elo+
Solo
Team Averages
Level 64
1,519 SR
1,536 Elo+

VS

Team Averages
Level 133
1,568 SR
1,533 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Shadowking721
Loki
Level 60
God Stats
1W - 1L
1,859 SR
Queue Stats
111W - 98L
1,565 Elo+
Solo
Horus
Horus
Soulcaper
Horus
Level 175
God Stats
3W - 4L
1,528 SR
Queue Stats
43W - 36L
1,589 Elo+
Solo
Tiamat
Tiamat
SpartanBeaver
Tiamat
Level 157
God Stats
3W - 6L
1,452 SR
Queue Stats
127W - 120L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alexmar50
Kuzenbo
12
1 / 2 / 2
7,275
560
5,442
9,001
10,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nemesis
Breaaad
Nemesis
12
0 / 1 / 3
6,340
488
2,394
9,278
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Chip22g
Anubis
11
2 / 5 / 2
6,366
490
3,119
8,862
2,878
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
KarmaL0
Artemis
12
3 / 1 / 1
7,155
550
8,652
7,839
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 3
8,266
636
4,284
7,172
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 1
6,805
523
5,803
9,685
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
 
Tyr
8
0 / 3 / 1
5,433
418
3,906
9,188
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
3 / 1 / 1
6,697
515
2,704
7,945
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Soulcaper
Horus
11
3 / 3 / 4
6,605
508
7,565
13,054
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 1
7,761
597
3,721
3,926
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
10
10
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
L
Tyr
 
Tyr
0
3
1
0.17
W
Kuzenbo
Alexmar50
Kuzenbo
1
2
2
1
W
Nemesis
Breaaad
Nemesis
0
1
3
1.5
W
Anubis
Chip22g
Anubis
2
5
2
0.6
W
Artemis
KarmaL0
Artemis
3
1
1
3.5
W
3
1
3
4.5
L
3
1
1
3.5
L
Horus
Soulcaper
Horus
3
3
4
1.67
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
23,699
42,152
Taken
43,798
23,424
Mitigated
18,695
9,779
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,803
1,635
0
2,590
9,685
3,583
0
938
8,649
0
47,370
L
Tyr
 
Tyr
3,906
663
0
3,214
9,188
3,332
0
3,674
5,070
0
25,873
W
Kuzenbo
Alexmar50
Kuzenbo
5,442
2,079
0
2,282
9,001
10,646
0
0
9,001
39,592
1,088
W
Nemesis
Breaaad
Nemesis
2,394
678
0
3,425
9,278
4,900
0
776
8,366
0
47,733
W
Anubis
Chip22g
Anubis
3,119
148
0
2,009
8,862
2,878
369
502
8,289
29,628
0
W
Artemis
KarmaL0
Artemis
8,652
2,601
0
766
7,839
2,554
0
331
7,488
0
51,380
W
4,284
260
0
1,297
7,172
2,446
0
1,584
5,243
71,067
1,512
L
2,704
332
0
4,385
7,945
2,642
0
1,536
6,147
0
53,664
L
Horus
Soulcaper
Horus
7,565
3,502
355
3,701
13,054
6,609
0
4,105
8,638
0
42,250
L
3,721
600
0
1,290
3,926
2,529
124
1,500
2,229
53,497
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
33,301
427
Minions Killed
403
0
Camps Cleared
0
1,237,518
Distance Traveled
1,227,468
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,805
523
85
7
0
226,973
4
L
Tyr
5,433
418
44
3
0
187,427
0
W
Kuzenbo
7,275
560
82
6
0
205,865
0
W
Nemesis
6,340
488
73
6
0
279,049
0
W
Anubis
6,366
490
55
4
0
229,380
0
W
Artemis
7,155
550
75
6
0
245,228
1
W
Janus
8,266
636
142
11
0
277,996
1
L
Loki
6,697
515
92
7
0
310,702
0
L
Horus
6,605
508
56
4
0
253,896
0
L
Tiamat
7,761
597
126
10
0
248,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role