Player Matchup

Cthulhu
Cthulhu
AutisticMeme
Cthulhu
Level 123
God Stats
4W - 0L
1,575 SR
Queue Stats
80W - 64L
1,552 Elo+
Solo
Hachiman
Hachiman
KenixCSGO
Hachiman
Level 67
God Stats
2W - 3L
1,445 SR
Queue Stats
67W - 60L
1,515 Elo+
Party 1
Surtr
Surtr
Room_Temp_IQ
Surtr
Level 170
God Stats
65W - 37L
1,628 SR
Queue Stats
399W - 380L
1,505 Elo+
Solo
Ix Chel
Ix Chel
Shivver
Ix Chel
Level 85
God Stats
16W - 3L
1,879 SR
Queue Stats
97W - 77L
1,553 Elo+
Party 1
Mulan
Mulan
cbgfounk
Mulan
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
391W - 395L
1,461 Elo+
Solo
Team Averages
Level 120
1,606 SR
1,517 Elo+

VS

Team Averages
Level 166
1,499 SR
1,505 Elo+
Apollo
Apollo
 
Apollo
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JasperTheFolf
Geb
Level 156
God Stats
2W - 6L
1,496 SR
Queue Stats
290W - 294L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AutisticMeme
Cthulhu
6
0 / 0 / 0
3,912
652
1,111
3,415
1,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
KenixCSGO
Hachiman
7
1 / 0 / 0
3,931
655
2,181
2,108
565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,545
758
3,767
2,842
1,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ix Chel
Shivver
Ix Chel
9
2 / 0 / 0
4,480
747
2,549
1,247
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
cbgfounk
Mulan
7
1 / 1 / 0
3,799
633
2,038
4,328
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 0 / 0
3,788
631
1,318
3,794
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
 
Bakasura
7
0 / 1 / 1
3,604
601
802
5,664
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
 
Scylla
5
0 / 2 / 0
3,309
552
324
2,464
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
6
0 / 1 / 0
3,300
550
1,402
2,359
725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 1
3,474
579
1,409
4,716
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
1
1
Deaths
5
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
0
0
1
L
Bakasura
 
Bakasura
0
1
1
0.5
L
Scylla
 
Scylla
0
2
0
0
L
Ishtar
 
Ishtar
0
1
0
0
W
Cthulhu
AutisticMeme
Cthulhu
0
0
0
0
L
0
1
1
0.5
W
Hachiman
KenixCSGO
Hachiman
1
0
0
1
W
1
0
0
1
W
Ix Chel
Shivver
Ix Chel
2
0
0
2
W
Mulan
cbgfounk
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,646
Damage
5,255
13,940
Taken
18,997
5,817
Mitigated
7,229
7,363
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,318
996
0
1,730
3,794
1,161
0
244
3,470
0
19,690
L
Bakasura
 
Bakasura
802
560
0
3,466
5,664
1,862
0
377
4,931
0
12,862
L
Scylla
 
Scylla
324
0
0
422
2,464
718
0
1,212
1,144
14,808
0
L
Ishtar
 
Ishtar
1,402
1,067
0
702
2,359
725
0
465
1,894
0
15,493
W
Cthulhu
AutisticMeme
Cthulhu
1,111
84
132
947
3,415
1,692
312
394
3,021
15,398
0
L
1,409
123
0
1,730
4,716
2,763
0
1,377
3,247
9,050
0
W
Hachiman
KenixCSGO
Hachiman
2,181
860
0
1,165
2,108
565
679
504
1,604
0
20,497
W
3,767
1,419
0
2,052
2,842
1,303
0
0
2,767
640
21,216
W
Ix Chel
Shivver
Ix Chel
2,549
385
100
579
1,247
382
0
324
923
20,219
462
W
Mulan
cbgfounk
Mulan
2,038
440
0
2,388
4,328
1,875
0
511
3,817
0
19,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,667
Gold Earned
17,475
184
Minions Killed
152
0
Camps Cleared
0
613,029
Distance Traveled
547,104
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,788
631
42
7
0
128,222
0
L
Bakasura
3,604
601
40
7
0
130,044
0
L
Scylla
3,309
552
28
5
0
73,223
0
L
Ishtar
3,300
550
34
6
0
93,004
0
W
Cthulhu
3,912
652
21
4
0
116,510
2
L
Geb
3,474
579
8
1
0
122,611
2
W
Hachiman
3,931
655
38
6
0
114,687
0
W
Surtr
4,545
758
37
6
0
110,241
0
W
Ix Chel
4,480
747
47
8
0
132,984
0
W
Mulan
3,799
633
41
7
0
138,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role