Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
HiSoKa6532
Cabrakan
Silver I
Level 147
God Stats
110W - 102L
1,503 SR
Queue Stats
277W - 293L
1,205 MMR
Solo
Ravana
Ravana
Silver I
RannaRenne
Ravana
Silver I
Level 159
God Stats
13W - 10L
1,276 SR
Queue Stats
87W - 79L
1,184 MMR
Solo
Shiva
Shiva
Silver III
joneiry
Shiva
Silver III
Level 69
God Stats
1W - 1L
1,804 SR
Queue Stats
26W - 28L
1,224 MMR
Solo
Nu Wa
Nu Wa
Silver I
koiii7
Nu Wa
Silver I
Level 120
God Stats
32W - 30L
1,559 SR
Queue Stats
492W - 514L
1,223 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,528 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,487 SR
1,279 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
Ornoku
Pele
Silver I
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 118L
1,147 MMR
Party 1
Osiris
Osiris
Gold V
SQUIDxSLAP
Osiris
Gold V
Level 86
God Stats
10W - 8L
1,541 SR
Queue Stats
23W - 26L
1,384 MMR
Party 1
Thoth
Thoth
Gold V
TheSpookiTanuki
Thoth
Gold V
Level 161
God Stats
3W - 5L
1,426 SR
Queue Stats
64W - 73L
1,193 MMR
Solo
Sylvanus
Sylvanus
Gold V
lolxd7777
Sylvanus
Gold V
Level 103
God Stats
9W - 10L
1,467 SR
Queue Stats
334W - 352L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 0
5,119
427
5,247
8,298
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
HiSoKa6532
Cabrakan
11
1 / 3 / 0
6,202
517
6,480
10,816
7,162
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
RannaRenne
Ravana
12
1 / 1 / 0
6,266
522
4,960
7,156
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Shiva
joneiry
Shiva
8
0 / 2 / 0
5,142
429
4,831
11,681
7,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
koiii7
Nu Wa
10
0 / 1 / 1
5,967
497
6,727
4,537
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThanatosNutBellonaAo Kuang

VS

Bans
AwilixAthenaSusanoGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 0 / 3
6,909
576
6,072
8,089
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Ornoku
Pele
12
4 / 1 / 1
6,658
555
6,371
10,663
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
SQUIDxSLAP
Osiris
12
1 / 1 / 1
6,805
567
4,460
11,582
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 0
7,011
584
6,125
5,567
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
lolxd7777
Sylvanus
11
1 / 0 / 4
6,648
554
4,200
10,475
7,064
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Charybdis
 
Charybdis
1
0
3
2.5
L
Cabrakan
HiSoKa6532
Cabrakan
1
3
0
0.33
W
Pele
Ornoku
Pele
4
1
1
4.5
L
Ravana
RannaRenne
Ravana
1
1
0
1
W
Osiris
SQUIDxSLAP
Osiris
1
1
1
1.5
W
3
0
0
3
L
Shiva
joneiry
Shiva
0
2
0
0
L
Nu Wa
koiii7
Nu Wa
0
1
1
0.5
W
Sylvanus
lolxd7777
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
27,228
42,488
Taken
46,376
21,780
Mitigated
23,273
12,526
Healing
25,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,247
2,914
0
1,398
8,298
2,963
0
846
7,452
0
39,700
W
Charybdis
 
Charybdis
6,072
3,620
0
2,454
8,089
3,238
925
269
7,724
0
61,581
L
Cabrakan
HiSoKa6532
Cabrakan
6,480
875
0
3,424
10,816
7,162
0
0
10,816
42,711
1,324
W
Pele
Ornoku
Pele
6,371
1,773
0
6,013
10,663
3,740
0
813
9,754
0
51,364
L
Ravana
RannaRenne
Ravana
4,960
2,153
0
4,254
7,156
2,905
0
1,645
5,511
0
60,000
W
Osiris
SQUIDxSLAP
Osiris
4,460
1,446
0
5,750
11,582
7,515
0
6,324
5,162
0
47,176
W
6,125
163
0
1,290
5,567
1,716
0
2,903
2,358
70,682
950
L
Shiva
joneiry
Shiva
4,831
839
156
3,294
11,681
7,806
0
3,960
7,721
0
17,810
L
Nu Wa
koiii7
Nu Wa
6,727
2,805
0
0
4,537
944
0
3,841
696
45,351
614
W
Sylvanus
lolxd7777
Sylvanus
4,200
1,258
4,648
5,431
10,475
7,064
0
2,046
8,163
20,010
1,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
34,031
331
Minions Killed
404
0
Camps Cleared
0
1,148,088
Distance Traveled
1,162,217
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,119
427
59
5
0
206,355
0
W
Charybdis
6,909
576
108
9
0
204,436
2
L
Cabrakan
6,202
517
68
6
0
173,289
3
W
Pele
6,658
555
74
6
0
278,017
0
L
Ravana
6,266
522
98
8
0
287,647
0
W
Osiris
6,805
567
75
6
0
222,848
0
W
Thoth
7,011
584
119
10
0
226,583
0
L
Shiva
5,142
429
23
2
0
260,228
4
L
Nu Wa
5,967
497
83
7
0
220,569
0
W
Sylvanus
6,648
554
28
2
0
230,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role